m (Added "Self healing" and modified the max dmg) |
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| notes = New creature in [[Updates/8.2|Summer Update 2008]]. |
| notes = New creature in [[Updates/8.2|Summer Update 2008]]. |
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| location = [[Kazordoon]] Dwarf Caves (Deeper Mines) |
| location = [[Kazordoon]] Dwarf Caves (Deeper Mines) |
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+ | | strategy = '''[[Knight]]s''': Knights should have good skills like 75/75. But it is recommended to have 80/80. Of course you don't know when you will meet him so you may die because of bad skills and a low amount of supplies. However a backpack of health potions should be enough. If you are premmy you should use [[exori]] too while non-premiums should use [[GFB]]s.'''[[Sorcerer]]s''': The best way is to simply run using your best wand while shooting strike spells like exori mort if you are premmy. If you are non-premium you should still use your best wand and run. Using [[fireball]] runes instead of exori flam/mort is a good idea too. Just keep distance. |
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− | | strategy = '''[[Knight]]''': <br> |
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+ | '''[[Druid]]s''': Should use their best rods like a [[Underworld Rod]] or a [[Hailstorm Rod]] combined with exori flam/mort. If you are non-premium using [[fireball]] runes is a good idea. Of course it's a good idea for [[sorcerer]]s too! |
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− | Knights aren't good for monsters like this. Knights need high skills (~75/~75) and may use many health potions. |
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+ | '''[[Paladin]]s''': Paladins need good skills. Use royal spears combined with either [[Ethereal Spear]] or [[fireball]] runes. |
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− | But in any case that you are a knight and you wish to solo this creature, you will need to use some [[GFB]]<br> |
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− | '''[[Sorcerer]]''':<br> |
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− | The best way to kill this monster is using the spell Exori Flam/Mort and a Wand of Inferno. This will work well if the sorcerer is able to heal himself each turn. |
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− | <br> |
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− | '''[[Druid]]''':<br> |
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− | Like sorcerers. They use the spell Exori Flam/Mort. |
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− | <br> |
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− | '''[[Paladin]]''':<br> |
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− | Paladins need good skills, as Foreman Kneebiter is strong against [[Physical Damage]]. |
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− | They should take some health potions. |
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− | <br> |
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| loot = 0-100 [[gp]], [[Battle Shield]], [[Iron Ore]] |
| loot = 0-100 [[gp]], [[Battle Shield]], [[Iron Ore]] |
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|}} |
|}} |
Revision as of 13:49, 10 August 2008
Notes
New creature in Summer Update 2008.
Abilities
Melee (0-250), Distance Fighting (0-67?), Self Healing
Damage Taken From Elements
Location
Kazordoon Dwarf Caves (Deeper Mines)
Strategy
Knights: Knights should have good skills like 75/75. But it is recommended to have 80/80. Of course you don't know when you will meet him so you may die because of bad skills and a low amount of supplies. However a backpack of health potions should be enough. If you are premmy you should use exori too while non-premiums should use GFBs.Sorcerers: The best way is to simply run using your best wand while shooting strike spells like exori mort if you are premmy. If you are non-premium you should still use your best wand and run. Using fireball runes instead of exori flam/mort is a good idea too. Just keep distance. Druids: Should use their best rods like a Underworld Rod or a Hailstorm Rod combined with exori flam/mort. If you are non-premium using fireball runes is a good idea. Of course it's a good idea for sorcerers too! Paladins: Paladins need good skills. Use royal spears combined with either Ethereal Spear or fireball runes.