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| notes = New creature in [[Updates/8.2|Summer Update 2008]].
 
| notes = New creature in [[Updates/8.2|Summer Update 2008]].
 
| location = [[Kazordoon]] Dwarf Caves (Deeper Mines)
 
| location = [[Kazordoon]] Dwarf Caves (Deeper Mines)
  +
| strategy = '''[[Knight]]s''': Knights should have good skills like 75/75. But it is recommended to have 80/80. Of course you don't know when you will meet him so you may die because of bad skills and a low amount of supplies. However a backpack of health potions should be enough. If you are premmy you should use [[exori]] too while non-premiums should use [[GFB]]s.'''[[Sorcerer]]s''': The best way is to simply run using your best wand while shooting strike spells like exori mort if you are premmy. If you are non-premium you should still use your best wand and run. Using [[fireball]] runes instead of exori flam/mort is a good idea too. Just keep distance.
| strategy = '''[[Knight]]''': <br>
 
  +
'''[[Druid]]s''': Should use their best rods like a [[Underworld Rod]] or a [[Hailstorm Rod]] combined with exori flam/mort. If you are non-premium using [[fireball]] runes is a good idea. Of course it's a good idea for [[sorcerer]]s too!
Knights aren't good for monsters like this. Knights need high skills (~75/~75) and may use many health potions.
 
  +
'''[[Paladin]]s''': Paladins need good skills. Use royal spears combined with either [[Ethereal Spear]] or [[fireball]] runes.
But in any case that you are a knight and you wish to solo this creature, you will need to use some [[GFB]]<br>
 
'''[[Sorcerer]]''':<br>
 
The best way to kill this monster is using the spell Exori Flam/Mort and a Wand of Inferno. This will work well if the sorcerer is able to heal himself each turn.
 
<br>
 
'''[[Druid]]''':<br>
 
Like sorcerers. They use the spell Exori Flam/Mort.
 
<br>
 
'''[[Paladin]]''':<br>
 
Paladins need good skills, as Foreman Kneebiter is strong against [[Physical Damage]].
 
They should take some health potions.
 
<br>
 
 
| loot = 0-100 [[gp]], [[Battle Shield]], [[Iron Ore]]
 
| loot = 0-100 [[gp]], [[Battle Shield]], [[Iron Ore]]
 
|}}
 
|}}

Revision as of 13:49, 10 August 2008

latest?cb=20210420180442&path-prefix=en&format=original
You see Foreman Kneebiter

Notes

New creature in Summer Update 2008.

Abilities

Melee (0-250), Distance Fighting (0-67?), Self Healing

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
100%
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
100%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

Kazordoon Dwarf Caves (Deeper Mines)

Strategy

Knights: Knights should have good skills like 75/75. But it is recommended to have 80/80. Of course you don't know when you will meet him so you may die because of bad skills and a low amount of supplies. However a backpack of health potions should be enough. If you are premmy you should use exori too while non-premiums should use GFBs.Sorcerers: The best way is to simply run using your best wand while shooting strike spells like exori mort if you are premmy. If you are non-premium you should still use your best wand and run. Using fireball runes instead of exori flam/mort is a good idea too. Just keep distance. Druids: Should use their best rods like a Underworld Rod or a Hailstorm Rod combined with exori flam/mort. If you are non-premium using fireball runes is a good idea. Of course it's a good idea for sorcerers too! Paladins: Paladins need good skills. Use royal spears combined with either Ethereal Spear or fireball runes.