Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
180 |
Experience ![]() |
80 |
Speed ![]() |
100 |
Armor ![]() |
15 |
Est. Max Dmg | 53 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Firestarter |
Classification | Elves |
Spawn Type | |
Illusionable | ✓ |
Pushable | ✓ |
Pushes | ✗ |
Bestiary Properties | |
Class | Humanoid |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 15 ![]() |
Kills to Unlock | 500 |
Elemental Properties | |
Physical | 80% |
Earth | 95% |
Fire | 0% |
Death | 105% |
Energy | 100% |
Holy | 80% |
Ice | 110% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ✓ |
Behavioural Properties | |
Walks around | |
Walks through | Fire |
Other Properties | |
Version | 9.1 July 6, 2011 |
Status | Active |
Help |
Notes
In a foggy night, witnessed by toads and fishes alone, a sunken temple of the bog god has risen near Shadowthorn. When the elves realised what had happened, the temple was already fully ascended. Within a week after the event, most of the elves started to worship the forgotten god. But not all fell for this influence. A selected few rose against these blinded followers. When the elder god of the bog told the elves of Shadowthorn to capture all rioters, these insurgents started to sow what the lord of the bog hates most - fire. During the very short time this conflict lasted, both parties were about equal in both, strength and fanatism. In the end, the elf followers won the upper hand by an eyelash. The Firestartes were imprisoned in the dungeons beneath Shadowthorn. They are heavily guarded because the elves fear the Firestarters' wrath and the havoc they will surely wreak if ever released.
Abilities
Melee (0-7), Arrow (0-5), Fireball (0-21), shoots Fire Field, Soulfire.
Damage Taken From Elements
-
Physical80%
-
Holy80%
-
Death105%
-
Fire0%
-
Energy100%
-
Ice110%
-
Earth95%
Location
Shadowthorn, during the Thornfire World Change.
Behaviour
Fights until death.
Strategy
Try to get close to them, they are less likely to hit harder. Hide around corners and make them come to you. Consider them Elf Scouts using fire attacks. Sorcerers and Druids can kill them easily with ice attacks.
Loot
- 0-35× Gold Coin
- Coal
- 0-12× Flaming Arrow
- Grapes
- Longsword
- Elvish Talisman (semi-rare)
- Bow (semi-rare)
- Heaven Blossom (rare)
- Elvish Bow (very rare)
- Flintstone (very rare)
- Pages using DynamicPageList parser function
- Creatures
- Humanoids
- Elves
- Bestiary Easy Creatures
- Bestiary Creatures
- Bestiary Rare Creatures
- Illusion-able Creatures
- Creatures Immune to Invisibility
- Creatures in Tibia.com's Creatures Section
- Version 9.1 Implementations
- Parameter Required - Spawn Type
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Paralyse Immune