Property Value
Combat Properties
Health Health Icon 400
Experience Experience Icon 600
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 230+ (380+ Adding 3 War Wolf Damage.)
Summon (not possible)
Convince (not possible)
General Properties
Name Fernfang
Classification Monks
Spawn Type
Rank Boss
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Earth 50%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 30%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around
Walks through
Other Properties
Version 7.5
August 9, 2005
Status Active
You see Fernfang.
  • You desacrated this place!
  • Yoooohuuuu!
  • I will cleanse this isle!
  • Grrrrrrr


It's the Monks' Boss.


Melee (0-50+), Divine Missile (65-180+), Self Healing fast (10-200), Haste, Summons 0-3 War Wolves, appears as a War Wolf, Mana Drain (20-45+).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Isle of Mists. Fernfang and 2 to 4 War Wolves spawn on the second floor and 4 to 6 War Wolves spawn in the first floor.


Fernfang fights until death. He tries to keep away from players with his high speed "similar to a level 70" spamming Exori San. He retargets to the nearest player or summon.


Since it can only be fought by druids, simply use area runes to kill all the war wolves that spawn with him, then SD him to death. The best strategy for low levels is go to the first floor, kill the War wolves down there, then jump up and down and use runes or making summonds to distract him, if you are higher leveled, corner him with the war wolves he summons and use Flame Strike and Underworld Rod.

Community content is available under CC-BY-SA unless otherwise noted.