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You see a feral sphinx
  • I am not as kind as my sisters!

Notes

Feral Sphinxes are more aggressive than Sphinxes.

Abilities

Physical Damage Melee (0-450)
⁠,
Fire Damage Great Fire Wave (350-500)
⁠,
Energy Damage Great Energy Ball (300-500; on itself)
⁠,
Holy Damage Holy Wave (0-461+)
⁠,
Fire Damage Fire Strike (350-550)
.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
115%
Holy Dazzled Icon Big
80%
Ice Freezing Icon Big
115%
Fire Burning Icon Big
80%
Energy Electrified Icon Big
100%
Earth Poisoned Icon Big
100%

Location

Kilmaresh, south of Issavi.

Behaviour

Fights in close combat.

A feral sphinx attacks in melee range. A feral sphinx never retreats.

Strategy

They can deal nasty combos, specially when the Holy Beam and Fire Wave are used together, thus, avoid staying in front of them. Even then, their melee, Fire Strike and large Energy attack can be dangerous, so keeping a long distance is the safest strategy for mages and paladins. Knights should use an Ice weapon and a mix of Fire and Energy protection to minimize the damage from their spells.

History

Loot

(Loot Statistics)

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