Property Value
Combat Properties
Health Health Icon 9000
Experience Experience Icon 5985
Speed Haste Icon 110
Armor Armor Icon 86
Elements Earth
Est. Max Dmg 1260+
Summon (not possible)
Convince (not possible)
General Properties
Name Falcon Knight
Classification Members of the Order of the Falcon
Spawn Type Regular
Bestiary Properties
Class Undead
Difficulty Bestiary Level Hard
Occurrence Bestiary Occurrence Common
Charm Points 50 Charm Icon
Kills to Unlock 2500
Elemental Properties
Physical 70%
Earth 100%
Fire 100%
Death 45%
Energy 100%
Holy 105%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Other Properties
Version 11.80
July 03, 2018
Status Active
Falcon Knight
You see a falcon knight.
  • Mmmhaarrrgh!


Falcon Knights are members of the Order of the Falcon. A once honourable and revered order of knights. They fell victim to a curse centuries ago and are now mere shadows of their former, noble self. The mighty knights are expertly trained and can prove an unsurmountable obstacle in combat. These relentless warriors are still bound to their oaths and will defend the order to the death.


Melee (0-400), Earth Berserk (400-500), Holy Beam (290-360)

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Falcon Bastion.


They move slowly for their strength. A falcon knight never retreats.


The combination of its strong Melee attacks and it's frequently used Earth Berserk can be very dangerous when fighting groups of these creatures. The Falcon Knights do not attack from distance, but the same cannot be said about the Falcon Paladins. Thus, try to wear some physical and earth protection against them, but also energy protection for the damage you'll inevitably take from Falcon Paladins.

Due to their small moving speed you may not notice how many Falcons are coming your way, so be careful when walking around the Falcon Bastion since you'll notice Falcons slowly coming from all directions. An unprepared team may lure too many Falcon Knights and Paladins and get into serious trouble.


Its experience was decreased from 7500 to 4500 with the fourth batch of changes of Update 12.31. It was later increased to 5985 with the seventh batch of changes.


(Loot Statistics)

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