No edit summary |
mNo edit summary |
||
(13 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
− | | |
+ | | name = Eye of the Seven |
− | | |
+ | | article = an |
− | | |
+ | | actualname = eye of the seven |
− | | |
+ | | hp = -- |
− | | |
+ | | exp = -- |
− | | |
+ | | armor = ? |
− | | |
+ | | summon = -- |
+ | | convince = -- |
||
⚫ | |||
− | | |
+ | | illusionable = no |
⚫ | |||
− | | secondarytype = Bonelords |
||
+ | | primarytype = Traps |
||
− | | abilities = [[Life Drain]] (0-500) |
||
− | | |
+ | | secondarytype = Bonelords |
+ | | isboss = no |
||
− | |||
− | | |
+ | | abilities = [[Life Drain]] (0-500). |
+ | | maxdmg = 500 |
||
− | | physicalDmgMod = 0% |
||
− | | |
+ | | pushable = ? |
− | | |
+ | | pushobjects = ? |
+ | | walksaround = Fire, Energy, Poison |
||
⚫ | |||
− | | |
+ | | walksthrough = None |
− | | |
+ | | paraimmune = yes |
− | | |
+ | | senseinvis = no |
− | | |
+ | | physicalDmgMod = 0% |
− | | |
+ | | earthDmgMod = 0% |
⚫ | |||
− | |||
+ | | deathDmgMod = 0% |
||
⚫ | |||
− | | |
+ | | energyDmgMod = 0% |
+ | | holyDmgMod = 0% |
||
⚫ | |||
+ | | iceDmgMod = 0% |
||
⚫ | |||
+ | | hpDrainDmgMod = 0% |
||
⚫ | |||
+ | | drownDmgMod = 0% |
||
− | | loot = Won't give any loot because you can't kill them. |
||
+ | | healMod = 100%? |
||
⚫ | |||
+ | | sounds = {{Sound List|}} |
||
+ | | implemented = 8.2 |
||
⚫ | |||
⚫ | |||
+ | | speed = 40 |
||
⚫ | |||
⚫ | |||
+ | | loot = {{Loot Table}} |
||
⚫ |
Revision as of 15:14, 29 August 2019
You see an eye of the seven
Notes
New creature in Summer Update 2008. Cannot be killed, is not moveable and stands still. It looks like a Gazer.
Abilities
Life Drain (0-500).
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Strategy
Use Invisibility Spell or a Stealth Ring. They cannot sense Invisible Creatures.