Exercise Weapons are items that allow one to train their skills. Regular Exercise Weapons were added to the game on April 24, 2018. The Durable and Lasting weapons were added along the Winter Update 2020. The idea of a new training system was first presented through a Dev Note on September 20, 2017, but it was very different from this system that was actually implemented in the game.
There are exercise weapons for each skill and two types of each for magic level (Rods and Wands). These weapons can be purchased either in-game for in-game currency (see table below) or in the Store for Tibia Coins. In order for a character to train with such weapon, they have to 'use' it on an Exercise Dummy. Training Weapons are similar to Exercise Weapons but can be obtained for free from the Daily Reward System.
Demon Exercise Dummy & Ferumbras Exercise Dummy is 10% more efficient than regular Exercise Dummies but it can only be used by one player at a time.
Every charge of melee weapon (Sword, Axe or Club) equals to 7,2 hit in normal training. So Exercise Weapon with 500 charges equals to 3600 hits, which is a number you would do in 2 hours of regular training. Efficiency of Bow is halved, so it's 3,6 hit per charge, which equals to 1800 hits or 1 hour of regular training. And as for Wands or Rods, one charge is equivalent of 600 burned mana. So one Exercise Wand or Rod with 500 charges equals to 300.000 burned mana. For full information of every type of Training/Exercise Weapon, see the table below.
Since charges are used every 2 seconds, like attack turns, it takes 16 minutes and 40 seconds to completely use an Exercise Weapon with 500 charges. Similarly, using a training weapon with only 50 charges (such as those obtained through the Daily Reward System) takes 1 minute and 40 seconds.
Exercise Weapons can be bought from Magic Shop and Equipment NPCs, as well as Hirelings (the Trader job is not necessary).
You can perform simulations on the results of using Exercise Weapons in one of TibiaWiki's Calculators.
Types of Weapons[]
Every charge of melee weapon (Sword, Axe, Club or Wraps) equals 7.2 hits in regular training. Every charge of a Bow equals 2.16 blood hits or 4.32 miss hits hit in regular training. Every charge of a Wand or Rod equals 600 burned mana.
1Equivalent in time means time we would have to spend on regular training in order to achieve corresponding number of hits or burned mana. In the case of Distance, that would mean 100% blood hits. In the case of Wand or Rod that would mean mana sitting of a Sorcerer or Druid with promotion and double mana regeneration bonus in resting area from 6th streak of daily reward (4mp/2sec). In the case of Shields, that would mean blocking 2 monsters.
Exercise Weapons are quite powerful, especially if the character's skills are low. If a new character with melee skill of 15 use one Lasting Exercise Weapon, they can get skill of around 66 in just 8 hours (regular training would take 2 and a half days, while offline training with time added to regenerate training stamina would take 9 and a half days). For a Paladin and their distance fighting (also starting at 15), that would result in a skill of 69 (1 day 4 hours of regular training, 9 and a half days of offline training). As for magic level (starting at 1), one Lasting Exercise Wand or Rod would result in 66 magic level for Druid/Sorcerer, or around 22 and 80% magic level for Paladin, or around 8 and 30% magic level for Knight.
Additional Information[]
- If the exchange rate of Tibia Coins for gold on a world is higher than 10,500 gold per coin, it is more economical to buy these weapons for in-game currency.
- While training with Exercise Weapons a character can perform some actions, such as chatting in chat Channels, browsing the Quest Log or the Compendium, but may not use any item or cast spells, otherwise the training is stopped.
- A character will not be kicked for being idle while training with Exercise Weapons. The 16 minutes idle timer only start counting after the training ends.
In-game locations[]
Locations where you can buy exercise weapons in game are:
Town | Exercise Clubs | Exercise Swords | Exercise Axes | Exercise Bows | Exercise Shields | Exercise Wands | Exercise Rods |
---|---|---|---|---|---|---|---|
Ab'Dendriel | Shanar | Shiriel | |||||
Ankrahmun | Memech | Fenech | |||||
Carlin | Rowenna | Rachel | |||||
Darashia | Habdel | Asima | |||||
Edron | Willard | Alexander | |||||
Farmine | Esrik | Rabaz | |||||
Issavi | — | Khanna | |||||
Kazordoon | Uzgod | Sigurd | |||||
Liberty Bay | Cedrik | Frederik | |||||
Port Hope | Brengus | Tandros | |||||
Rathleton | Flint | Mordecai | |||||
Svargrond | Robert | Nelly | |||||
Thais | Sam | Xodet | |||||
Thais | Turvy | Topsy | |||||
Venore | Romella | Frans | |||||
Yalahar | Morpel | Chuckles |
List of Weapons[]
Item | Charges | Price (Gold) |
---|---|---|
1800 | 1250000 | |
1800 | 1250000 | |
1800 | 1250000 | |
1800 | 1250000 | |
1800 | 1250000 | |
1800 | 1250000 | |
1800 | 1250000 | |
1800 | 1250000 | |
500 | 347222 | |
500 | 347222 | |
500 | 347222 | |
500 | 347222 | |
500 | 347222 | |
500 | 347222 | |
500 | 347222 | |
500 | 347,222 | |
14400 | 10000000 | |
14400 | 10000000 | |
14400 | 10000000 | |
14400 | 10000000 | |
14400 | 10000000 | |
14400 | 10000000 | |
14400 | 10000000 | |
14400 | 10000000 |