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Exercise Weapons are items that allow one to train their skills. Regular Exercise Weapons were added to the game on April 24, 2018. The Durable and Lasting weapons were added along the Winter Update 2020. The idea of a new training system was first presented through a Dev Note on September 20, 2017, but it was very different from this system that was actually implemented in the game.

There are exercise weapons for each skill and two types of each for magic level (Rods and Wands). These weapons can be purchased either in-game for in-game currency (see table below) or in the Store for Tibia Coins. In order for a character to train with such weapon, they have to 'use' it on an Exercise Dummy. Training Weapons are similar to Exercise Weapons but can be obtained for free from the Daily Reward System.

Every charge of melee weapon (Sword, Axe or Club) equals to 7,2 hit in normal training. So Exercise Weapon with 500 charges equals to 3600 hits, which is a number you would do in 2 hours of regular training. Efficiency of Bow is halved, so it's 3,6 hit per charge, which equals to 1800 hits or 1 hour of regular training. And as for Wands or Rods, one charge is equivalent of 600 burned mana. So one Exercise Wand or Rod with 500 charges equals to 300.000 burned mana. For full information of every type of Training/Exercise Weapon, see the table below.

Since charges are used every 2 seconds, like attack turns, it takes 16 minutes and 40 seconds to completely use an Exercise Weapon with 500 charges. Similarly, using a training weapon with only 50 charges (such as those obtained through the Daily Reward System) takes 1 minute and 40 seconds.

Exercise Weapons can be bought from Magic Shop and Equipment NPCs, as well as Hirelings (the Trader job is not necessary).

You can perform simulations on the results of using Exercise Weapons in one of TibiaWiki's Calculators.

Types of Weapons[]

Every charge of melee weapon (Sword, Axe or Club) equals to 7,2 hit in regular training. Every charge of Bow weapon equals to 3,6 hit in regular training. Every charge of Wand or Rod equals to 600 burned mana.

Type Charges Worth of charges Equivalent in time1 Using time Price
Training Melee 50 360 hits 12 minutes 1 min 40 s -
Training Bow 180 hits 6 minutes
Training Wand/Rod 30,000 mana 4 hours 10 minutes
Exercise Melee 500 3,600 hits 2 hours 16 min 40 s 262,500 GP
25 Tibia Coins
Exercise Bow 1,800 hits 1 hour
Exercise Wand/Rod 300,000 mana 1 day 17 hours 40 minutes
Durable Exercise Melee 1,800 12,960 hits 7 hours 12 minutes 1 hour 945,000 GP
90 Tibia Coins
Durable Exercise Bow 6,480 hits 3 hours 36 minutes
Durable Exercise Wand/Rod 1,080,000 mana 6 days 6 hours
Lasting Exercise Melee 14,400 103,680 hits 2 days 9 hours 36 minutes 8 hours 7,560,000 GP
720 Tibia Coins
Lasting Exercise Bow 51,840 hits 1 day 4 hours 48 minutes
Lasting Exercise Wand/Rod 8,640,000 mana 50 days

1Equivalent in time means time we would have to spend on regular training in order to achieve corresponding number of hits or burned mana. In case of Wand or Rod that would mean manasitting of a Sorcerer or Druid with promotion and double mana regeneration bonus in resting area from 6th streak of daily reward (4mp/2sec).

Exercise Weapons are quite powerfull, especially if the character's skills are low. If a new character with melee skill of 15 use one Lasting Exercise Weapon, they can get skill of around 66 in just 8 hours (regular training would take 2 and a half days, while offline training with time added to regenerate training stamina would take 9 and a half days). For a Paladin and their distance fighting (also starting at 15), that would result in a skill of 69 (1 day 4 hours of regular training, 9 and a half days of offline training). As for magic level (starting at 1), one Lasting Exercise Wand or Rod would result in 66 magic level for Druid/Sorcerer, or around 22 and 80% magic level for Paladin, or around 8 and 30% magic level for Knight.

Additional Information[]

  • If the exchange rate of Tibia Coins for gold on a world is higher than 10,500 gold per coin, it is more economical to buy these weapons for in-game currency.
  • While training with Exercise Weapons a character can perform some actions, such as chatting in chat Channels, browsing the Quest Log or the Compendium, but may not use any item or cast spells, otherwise the training is stopped.
  • A character will not be kicked for being idle while training with Exercise Weapons. The 16 minutes idle timer only start counting after the training ends.

In-game locations[]

Locations where you can buy exercise weapons in game are:

Town Exercise Clubs Exercise Swords Exercise Axes Exercise Bows Exercise Shields Exercise Wands Exercise Rods
Ab'Dendriel Shanar Shiriel
Ankrahmun Memech Fenech
Carlin Rowenna Rachel
Darashia Habdel Asima
Edron Willard Alexander
Farmine Esrik Rabaz
Issavi Khanna
Kazordoon Uzgod Sigurd
Liberty Bay Cedrik Frederik
Port Hope Brengus Tandros
Rathleton Flint Mordecai
Svargrond Robert Nelly
Thais Sam Xodet
Thais Turvy Topsy
Venore Romella Frans
Yalahar Morpel Chuckles

List of Weapons[]

Item Charges Price (Gold)
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
1800 1250000
500 347222
500 347222
500 347222
500 347222
500 347222
500 347222
500 347222
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000
14400 10000000
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