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− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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+ | | name = Evil Mastermind |
− | | |
+ | | actualname = Evil Mastermind |
− | | |
+ | | hp = 1295 |
− | | |
+ | | exp = 675 |
− | | |
+ | | armor = ? |
− | | |
+ | | summon = -- |
− | | |
+ | | convince = -- |
− | | |
+ | | illusionable = no |
− | | |
+ | | creatureclass = Invertebrates |
− | | |
+ | | primarytype = Bonelords |
+ | | isboss = yes |
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− | | secondarytype = The Undead |
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− | | |
+ | | abilities = [[Melee]] (0-77+), [[Fireball]] (66-72+), [[Sudden Death]] (50-78+), [[Heavy Magic Missile]] (36-57+), [[Life Drain|Distance Life Drain]] (70-73+), [[Mana Drain]] (59-75+), [[Paralyze]], [[Self Healing]], [[haste]], [[summon]]s 1 [[Vampire]]. |
− | | |
+ | | maxdmg = 357+ (657 with summon) |
− | | |
+ | | pushable = No |
+ | | pushobjects = yes |
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− | | physicalDmgMod = 95% |
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+ | | walksaround = Fire, Energy |
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+ | | walksthrough = Poison |
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+ | | paraimmune = ? |
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+ | | senseinvis = yes |
− | | |
+ | | physicalDmgMod = 95% |
− | | |
+ | | earthDmgMod = 0% |
− | | |
+ | | fireDmgMod = 100% |
− | | |
+ | | deathDmgMod = 0%? |
+ | | energyDmgMod = 10% |
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+ | | iceDmgMod = 80% |
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+ | | hpDrainDmgMod = 100%? |
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+ | | drownDmgMod = 100%? |
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− | | |
+ | | healMod = 100%? |
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+ | | implemented = 8.5 |
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+ | | speed = ? |
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+ | | loot = {{Loot Table |
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+ | |{{Loot Item|Fan Club Membership Card}} |
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+ | }} |
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}} |
}} |
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− | <noinclude>{{Stub|Paralyze, death damage, illusionable need to be tested.}}</noinclude> |
Revision as of 13:04, 28 April 2019
You see Evil Mastermind
- You won't stop my masterplan to flood the world market with fake Bonelord language dictionaries!
- My calculations tell me you'll die!
- You can't stop me!
- Beware! My evil monolog is coming!
Notes
It's the sixth and last floor boss. Use it to get your reward.
Abilities
Melee (0-77+), Fireball (66-72+), Sudden Death (50-78+), Heavy Magic Missile (36-57+), Distance Life Drain (70-73+), Mana Drain (59-75+), Paralyze, Self Healing, haste, summons 1 Vampire.
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Behaviour
Keeps distance shooting at you with magical attacks and runs (slowly) when you approach.
Strategy
Kill from close so he uses the melee more than his other distance attacks.