watch 02:39
The Loop (Games)
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Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
2500 |
Experience ![]() |
1800 |
Speed ![]() |
102 |
Armor ![]() |
62 |
Est. Max Dmg | 300? |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Eternal Guardian |
Classification | Geo-Elementals High Class Lizards |
Spawn Type | |
Illusionable | ✗ |
Pushable | ? |
Pushes | ? |
Bestiary Properties | |
Class | Construct |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 25 ![]() |
Kills to Unlock | 1000 |
Elemental Properties | |
Physical | 80% |
Earth | 0% |
Fire | 30% |
Death | 80% |
Energy | 90% |
Holy | 80% |
Ice | 90% |
Heal | 100% |
Life Drain | 100% |
Drown | 0% |
Immunity Properties | |
Paralysable | ✗ |
Senses Invis. | ? |
Behavioural Properties | |
Walks around | Energy |
Walks through | Fire Poison |
Other Properties | |
Version | 8.54 December 9, 2009 |
Status | Active |
Help |
Notes
This creature was added in the Christmas Update 2009.
Abilities
Melee (0-300?).
Damage Taken From Elements
-
Physical80%
-
Holy80%
-
Death80%
-
Fire30%
-
Energy90%
-
Ice90%
-
Earth0%
Location
North-east Muggy Plains, Deeper Banuta.
Behaviour
It keeps close to use his melee attacks and does not run at low health. It has similar strength to a Hero.
Strategy
They're fairly slow and only melee-based, but strong to all possible attacks. Mages hunting in Deeper Banuta are advised to just ignore them, as killing them takes time (they come in swarms) and they won't hurt you if you keep distance.
Loot
- 0-100× Gold Coin
- 0-4× Platinum Coin
- 0-10× Small Stone
- Ancient Stone (uncommon)
- Spiked Iron Ball (uncommon)
- Iron Ore (semi-rare)
- Zaoan Halberd (semi-rare)
- Clay Lump (rare)
- Guardian Halberd (rare)
- Shiny Stone (rare)
- Tower Shield (rare)
- Coal (rare)
- Piece of Marble Rock (rare)
- Zaoan Sword (very rare)
- Pages using DynamicPageList parser function
- Creatures
- Elementals
- Geo-Elementals
- High Class Lizards
- Bestiary Medium Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Non-Illusion-able Creatures
- Non-Paralysable Creatures
- Version 8.54 Implementations
- Parameter Required - Spawn Type
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Sense Invisibility
- Information Required - Creatures - Pushable
- Information Required - Creatures - Push Objects
- Information Required - Creatures - Life Drain Damage Modifier
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