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Properties

Property Value
Combat Properties
Health Health Icon 4000
Experience Experience Icon 2800
Speed Haste Icon ?
Armor Armor Icon ?
Est. Max Dmg 1400+
Summon (not possible)
Convince (not possible)
General Properties
Name Energy Overlord
Classification Electro-Elementals
Elemental Lords
Spawn Type
Rank Boss
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 50%
Earth 100%
Fire 101% or more
Death 100%
Energy 0%
Holy 100%
Ice 0%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Walks around
Walks through
Other Properties
Version 8.2
July 2, 2008
Status Active
Help
Energy Overlord
You see an Energy Overlord.

    Notes

    New creature in Summer Update 2008.

    Abilities

    Melee (0-200+), Great Energy Beam (0-800+?) Energy Strike (0-200+?), Wrath of Nature (0-200? (Paralyzes).

    Damage Taken From Elements

    • Physical
      -50%
    • Holy
      +0%
    • Death
      +0%
    • Fire
      +1%
    • Energy
      -100%
    • Ice
      -100%
    • Earth
      +0%

    Behaviour

    Faster than Energy Elementals, but slower than a Giant Spider. Fights to the death.

    Strategy

    Stay diagonal, it uses Great Energy Beam often.
    It is highly recommended to have 3 knights killing in order to break its shield. For solo hunting it is recommended to be level 130+. Use Fierce Berserk as often as possible as there is a time limit of two minutes inorder to kill it. Remember that with its high resistance to physical attacks, even a skilled knight can only do 150 damage on average with Fierce Berserk. It's not likely that you can kill more than one within the two minute time frame. Keep in mind that it paralyzes often with its Wrath of Nature attack, so its wise to heal every turn so that you can stay diagonal and avoid the lethal energy beam.

    Since Summer Update 2009, it always drops Pure Energy.

    Loot

    (Loot Statistics)

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