This is a type of Magical Damage . Energy Damage appears in the Game Window as Purple Text .
See also: Energy and Electrified
Energy Attacks
Spells and Runes
List of spells and runes which inflict Energy Damage.
Spells
Name
Words
Prem
Level
Mana
Price
Group
Effect
Energy Strike
exori vis
✓
12
20
800
Attack
Shoots an energy missile at the selected target up to 3 square meters away. If no target is selected, the damage is focused on the single square right in front of the caster.
Energy Beam
exevo vis lux
✗
23
40
1,000
Attack
Shoots a 5 square long beam directly in front of the caster, dealing energy damage .
Great Energy Beam
exevo gran vis lux
✗
29
110
1,800
Attack
Shoots a powerful, 8 square long beam directly in front of the caster.
Energy Wave
exevo vis hur
✗
38
170
2,500
Attack
Shoots a powerful area attack directly in front of the caster, dealing strong energy damage .
Rage of the Skies
exevo gran mas vis
✓
55
600
6,000
Attack
Invokes an immense lightning storm, dealing extremely high energy damage on a total of 85 squares around the caster. The spell deals about 5-10% less damage than Hell's Core , but its area of effect is larger. Casting this spell puts ALL combat spells on a 4-second cooldown.
Cure Electrification
exana vis
✓
22
30
1,000
Healing
Stops the Special Condition called Electrified .
Electrify
utori vis
✓
34
30
2,500
Attack
It deals Energy Damage over time.
Lightning
exori amp vis
✓
55
60
5,000
Attack
Stronger version of Energy strike , can do around 50% more damage and has a 5 square range making it a very useful long-range single target spell. It has a 8 seconds cooldown.
Strong Energy Strike
exori gran vis
✓
80
60
7,500
Attack
Shoots a powerful energy missile at the selected target up to 3 square meters away. If no target is selected, the damage is focused on the single square right in front of the caster.
Ultimate Energy Strike
exori max vis
✓
100
100
15,000
Attack
Shoots a very powerful energy missile at the selected target up to 3 square meters away. If no target is selected, the damage is focused on the single square right in front of the caster.
Buzz
exori infir vis
✗
1
6
0
Attack
Shoots a weak energy missile at the selected target up to 3 square meters away. If no target is selected, the damage is focused on the single square right in front of the caster.
Note : With exception of the basic Energy Strike available for both Druids and Sorcerers , Instant Energy Attack spells are a specialty of Sorcerers.
Runes
Note : All vocations can use these runes, provided they meet the Level and Magic Level requirements. Details in each rune page.
Weapons that cause Energy Damage
Name
Lvl
Phys. Atk
Element Atk
Def
Def. Mod
Hands
Resist
Imbuing Slots
Weight
Skill Boost
Dropped By
Flash Arrow
20
14
14 energy
0
0
0.70
Soulmaimer
400
10
47 energy
35
0
Two
3
89.00
club fighting +5
This item is not dropped by any creatures.
Gnome Sword
250
10
42 energy
29
+3
One
energy +6%
2
85.00
sword fighting +2
Falcon Battleaxe
300
10
47 energy
33
0
Two
energy +12%
2
95.00
axe fighting +4
Falcon Mace
300
11
41 energy
33
+3
One
energy +7%
2
68.00
club fighting +3
Wands and Rods
Note: Wands can only be used by Sorcerers and Rods by Druids , but there are some weapons with other names that can be used by both vocations.
Energy Protection
The following equipment reduce damage taken from Energy Damage:
Helmets
Name
Arm
Weight
Attributes
Resist
Imbuing Slots
Required Level
Required Vocation
Dropped By
Lightning Headband
5
10.00
energy +4%, earth -5%
sorcerers and druids
Tiara of Power
7
11.50
faster Regeneration , speed +20
energy +8%
100
sorcerers and druids
Gnome Helmet
7
24.00
magic level +2
energy +8%, physical +3%, ice -2%
2
200
sorcerers and druids
Armors
Name
Arm
Weight
Attributes
Resist
Imbuing Slots
Required Level
Required Vocation
Dropped By
Spellweaver's Robe
11
23.50
energy +10%, earth -10%
60
sorcerers and druids
Velvet Mantle
12
28.50
energy +12%, earth -12%
75
sorcerers
Windborn Colossus Armor
15
120.00
club fighting +2
energy +5%, earth -5%
100
knights
This item is not dropped by any creatures.
Voltage Armor
13
84.50
energy +3%, earth -3%
60
knights and paladins
Lightning Robe
11
22.50
energy +8%, earth -8%
50
sorcerers and druids
Thunderheart Cuirass
18
145.00
sword fighting +4
energy +8%, earth -8%
200
knights
This item is not dropped by any creatures.
Thunderheart Hauberk
18
145.00
axe fighting +4
energy +8%, earth -8%
200
knights
This item is not dropped by any creatures.
Thunderheart Platemail
18
145.00
club fighting +4
energy +8%, earth -8%
200
knights
This item is not dropped by any creatures.
Thundermind Raiment
15
55.00
magic level +4
energy +8%, earth -8%
200
sorcerers and druids
This item is not dropped by any creatures.
Thundersoul Tabard
18
145.00
distance fighting +4
energy +8%, earth -8%
200
paladins
This item is not dropped by any creatures.
Swan Feather Cloak
12
4.00
speed +10
energy +12%, earth +12%
60
This item is not dropped by any creatures.
Gnome Armor
17
120.00
distance fighting +3
energy +8%, physical +4%, ice -2%
2
200
paladins
Dream Shroud
12
25.00
magic level +3
energy +10%
1
180
sorcerers and druids
Legs
Name
Arm
Weight
Attributes
Resist
Imbuing Slots
Required Level
Required Vocation
Dropped By
Lightning Legs
8
19.00
energy +6%, earth -6%
40
sorcerers and druids
Gnome Legs
9
25.00
magic level +2
energy +7%, ice -2%
200
sorcerers and druids
Bast Legs
8
64.00
distance fighting +2
energy +4%
150
paladins
Boots
Name
Arm
Weight
Attributes
Resist
Imbuing Slots
Required Level
Required Vocation
Dropped By
Lightning Boots
2
7.50
energy +5%, earth -5%
1
35
sorcerers and druids
Void Boots
2
15.00
faster Regeneration , speed +30
energy +10%
150
Pair of Nightmare Boots
2
13.00
magic level +1
energy +6%
1
140
sorcerers and druids
Shields
Name
Arm
Weight
Attributes
Resist
Imbuing Slots
Required Level
Required Vocation
Dropped By
Crude Umbral Spellbook
40.00
magic level +1
fire +2%, earth +2%, energy +2%, ice +2%
75
sorcerers and druids
Umbral Spellbook
35.00
magic level +2
earth +3%, energy +3%, fire +3%, ice +3%
1
150
sorcerers and druids
Umbral Master Spellbook
30.00
magic level +4
earth +5%, fire +5%, ice +5%, energy +5%
1
250
sorcerers and druids
Gnome Shield
60.00
shielding +2
energy +8%, physical +6%, ice -2%
1
200
knights and paladins
Spirit Guide
18.00
magic level +4
energy +6%
1
180
sorcerers and druids
Rings
Name
Arm
Weight
Attributes
Resist
Duration
Charges
Required Level
Required Vocation
Dropped By
Prismatic Ring
1.05
physical +10%, energy +8%
60 minutes
120
This item is not dropped by any creatures.
Might Ring
1.00
physical +20%, fire +20%, earth +20%, energy +20%, ice +20%, holy +20%, death +20%
20
Amulets and Necklaces
Name
Weight
Attributes
Resist
Duration
Charges
Required Level
Required Vocation
Dropped By
Lightning Pendant
5.00
energy +20%, earth -10%
200
60
Shockwave Amulet
7.00
physical +60%, energy +40%
5
80
Prismatic Necklace
6.50
physical +10%, energy +15%
750
150
This item is not dropped by any creatures.
Elven Amulet
2.70
physical +5%, fire +5%, earth +5%, energy +5%, ice +5%, holy +5%, death +5%
50
Strange Talisman
2.90
energy +10%
200
Glooth Amulet
2.20
physical +10%, fire +10%, earth +10%, energy +10%, ice +10%, holy +10%, death +10%
20
75
sorcerers and druids
Enchanted Pendulet
6.50
distance fighting +3
physical +5%, energy +18%
2 hours
180
paladins
Melee Weapons
Name
Lvl
Phys. Atk
Element Atk
Def
Def. Mod
Hands
Resist
Imbuing Slots
Weight
Skill Boost
Dropped By
Gnome Sword
250
10
42 energy
29
+3
One
energy +6%
2
85.00
sword fighting +2
Falcon Battleaxe
300
10
47 energy
33
0
Two
energy +12%
2
95.00
axe fighting +4
Falcon Mace
300
11
41 energy
33
+3
One
energy +7%
2
68.00
club fighting +3
Energized Demonbone
80
46
40
-1
One
energy +3%
2
180.00
Rods and Wands
Name
Lvl
Damage
Dmg Type
Range
Mana per Shot
Resist
Imbuing Slots
Weight
Skill Boost
Dropped By
Falcon Rod
300
87-101
Earth
5
20
energy +8%
2
37.00
magic level +3
Energized Limb
180
88-108
Fire
5
24
energy +10%
2
27.00
magic level +2
Distance Weapons
There are no Distance Weapons protecting against Energy Damage.
Spells
There are no spells that provide passive Energy Damage protection, however the Status Condition that deals Energy Damage over time can be removed. This spells is only available to Druids .
Creatures
Other types of Magical Damage