
- Die, enervating mortal!
- Let the energy flow!
Notes
The energuardians of tales serve as a kind of head librarians but also messengers of Zathroth, the good of the secrets of dark magic. While some of their race still serves his brother Uman, who had a hand in their creation, a good part of them defected to the service of Zathroth when the world was still young. Seekers and preservers of knowledge to the core of their very essence is bound to the principles of Uman-Zathroth. The energuardians are extremely intelligent, with several independent brain spheres that by choice can work separately or in unison. They are constantly occupied with several projects at once and only a few spheres of them sleep at the same time. Even in face of mortal threat they are usually distracted by 'more urgent' matters. Still dangerous and powerful, it's hard to tell what potential an energuardian could unleash, if he'd ever focussed on a single issue like a fight.
Though in general very reasonable, the energuardians are also devout followers of Zathroth and very strict in heeding their obligations. They are aware of their status, power and knowledge and behave extremely arrogant and dismissive towards other races and underlings.
Each of them possesses a unique personal book that is no book at all but rather a scrying device which can display the contents of any other book it memorised and access books stored in the personal book of another energuardian within a certain radius. Each of those books is connected to the books of each other guardian and through willpower they can send written messages to the books of other energuardians. This form of communication has become so popular to their kind, that it completely replaced spoken language within their whole race. Only reluctantly they use their underdeveloped speech organs to communicate with lesser creatures.
Abilities
Damage Taken From Elements
Location
The Secret Library energy section.
Behaviour
An energuardian of tales attacks in melee range. An energuardian of tales never retreats.
History
- As announced on January 28, 2020, the first batch of Hunting Ground Rebalancing changed its XP from 13,500 to 11,475, and reduced its drop rate chance by 48%.
- As announced on February 18, 2020, the sixth batch of Hunting Ground Rebalancing increased its drop rate chance up to 24% compared to pre-rebalancing.
- As announced on March 06, 2020, the seventh batch of Hunting Ground Rebalancing changed its XP from 11,475 to 12,623.
- As announced on September 01, 2020, the tenth patch of the Hunting Ground Rebalancing changed its XP from 12,623 to 11,361.
- As announced on November 14, 2023, the patch reduced its gold gain by 9%.
- As announced on March 04, 2025, the patch reduced the drop rate of Might Ring for this creature.
- With the Summer 2025 Update, this creature's classification in the Cyclopedia's Bestiary was changed from Slime to Inkborn.
Loot
- 1-6× Book Page (common)
- 1-10× Small Amethyst (common)
- 1-4× Glowing Rune (uncommon)
- 1-15× Flash Arrow (uncommon)
- Lightning Legs (uncommon)
- Ultimate Health Potion (uncommon)
- Ultimate Mana Potion (uncommon)
- Wand of Starstorm (uncommon)
- Spellbook of Warding (uncommon)
- 1-2× Lightning Pendant (semi-rare)
- Might Ring (semi-rare)
- Platinum Amulet (semi-rare)
- Wand of Defiance (rare)
- Spellweaver's Robe (rare)
- Shockwave Amulet (rare)



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