It is not possible to enchant gems and weapons since Summer Update 2017.
Enchanting was the action of bestowing a melee weapon with elemental forces through magic. You could enchant a weapon with ice, earth, fire or energy. To enchant a weapon you needed a weapon that was enchantable, e.g. a Spike Sword, and an enchanted gem. The colors of the gems match the element they produce. Gems could be enchanted on Holy Shrines.
- Small Sapphires into Small Enchanted Sapphires (ice) →
- Small Emeralds into Small Enchanted Emeralds (earth) →
- Small Rubies into Small Enchanted Rubies (fire) →
- Small Amethysts into Small Enchanted Amethysts (energy) →
To enchant a weapon you had to use the enchanted gem on it. The weapon would now have 1000 charges with which it would do a reduced amount of physical damage plus some elemental damage. A Spike Sword for example has 24 attack, but when enchanted this was reduced to 20 attack and 4 elemental damage. Note that only one type of enchanting could be active on a weapon at a time.
|Name||Lvl||Phys. Atk||Element Atk||Def||Def. Mod||Hands||Imbuing Slots||Weight||Skill Boost||Dropped By|
|Barbarian Axe||20||28||18||+1||One||2||51.00|| |
|Blacksteel Sword||35||42||22||0||Two||3||59.00|| |
|Cranial Basher||60||44||20||-2||One||2||78.00|| |
|Heroic Axe||60||44||24||+1||One||2||61.00|| |
|Mystic Blade||60||44||25||+2||One||2||35.00|| |
|Orcish Maul||35||42||18||0||Two||3||54.00|| |