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m ([bot] setting healMod to 100% for all creatures in Bestiary.)
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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}|
+
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Elf Arcanist
+
| name = Elf Arcanist
| hp = 220
+
| article = an
| exp = 175
+
| actualname = elf arcanist
| ratio = 0.795
+
| plural = elf arcanists
| summon = --
+
| hp = 220
| convince = --
+
| exp = 175
| isboss = no
+
| armor = 15
  +
| summon = --
| creatureclass = Humanoids
 
| primarytype = Elves
+
| convince = --
  +
| illusionable = no
| abilities = [[Melee]] (0-35), [[Distance Fighting|Arrows]] (0-70+), [[Heavy Magic Missile]] (30-50), [[Death Missile]] (70-85), [[Self Healing]] (around 55 [[hitpoint]]s).
 
| maxdmg = 220
+
| creatureclass = Humanoids
| pushable = No
+
| primarytype = Elves
| pushobjects = Yes
+
| bestiaryclass = Humanoid
  +
| bestiarylevel = Easy
 
| immunities = [[Invisibility]]
+
| occurrence = Common
  +
| isboss = no
| physicalDmgMod = 100%
 
 
| abilities = [[Melee]] (0-35), [[Distance Fighting|Arrows]] (0-70+), [[Heavy Magic Missile]] (30-50), [[Death Missile (Spell)|Death Missile]] (70-85), [[Self Healing]] (40-60).
| holyDmgMod = 110%
 
| deathDmgMod = 80%
+
| maxdmg = 220
| fireDmgMod = 50%
+
| pushable = No
| energyDmgMod = 80%
+
| pushobjects = Yes
  +
| walksaround = Fire, Energy, Poison
| iceDmgMod = 100%
 
| earthDmgMod = 100%
+
| walksthrough = None
| drownDmgMod = 100%?
+
| paraimmune = no
  +
| senseinvis = yes
| hpDrainDmgMod = 100%
 
 
| physicalDmgMod = 100%
| behavior = Elf Arcanist run from the opponent while attacking. They heal very quickly during a battle.
 
  +
| earthDmgMod = 100%
| sounds = "I'll bring balance upon you!"; "Vihil Ealuel"; "For the Daughter of the Stars!"; "Tha'shi Cenath"; "Feel my wrath!".
 
  +
| fireDmgMod = 50%
| notes = Strongest of the Elf Class, these elves use strong magical attacks. The Elf Arcanist Boss is [[Dharalion]].
 
  +
| deathDmgMod = 80%
| location = Yalahar [[Foreigner Quarter]], [[Demona]], [[Shadowthorn]], northwest of [[Ab'Dendriel]], [[Maze of Lost Souls]], [[Cyclopolis]], [[Elvenbane]], near [[Mount Sternum]].
 
  +
| energyDmgMod = 80%
| strategy = '''[[Mage]]s''': Experienced [[premium]] [[druid]]s could try [[Earth Strike]] or [[Ice Strike]] while [[chase opponent|chasing]] them. [[Summon|Summoning]] a monk to help with the other [[elves]] is a good idea.<br />
 
 
| holyDmgMod = 110%
'''[[Knights]]''' with a decent level (around 20) and decent skills (50/50+) should have no problem killing an arcanist, even with a one-handed weapon. You could use a two handed weapon to speed up the kill, but beware of their arrows!<br />
 
 
| iceDmgMod = 100%
 
| hpDrainDmgMod = 100%
  +
| drownDmgMod = 100%?
  +
| healMod = 100%
  +
| bestiaryname = elfarcanist
  +
| bestiarytext = Elf Arcanists are the military guides of the elves. They belong to the martial caste, the Kuridai, and all of them are very suspicious against any intruder. They are the strongest fighters among the elves, know to handle several distance fighting weapons, and are very skilled in magic. They can even heal themselves.
 
| sounds = {{Sound List|I'll bring balance upon you!|Vihil Ealuel|For the Daughter of the Stars!|Tha'shi Cenath|Feel my wrath!}}
  +
| implemented = 6.2
 
| notes = Strongest of the Elf Class, these elves use strong magical attacks. Good source for [[Wand of Cosmic Energy|Wands of Cosmic Energy]]. The Elf Arcanist Boss is [[Dharalion]].
 
| behaviour = Elf Arcanist run from the opponent while attacking. They heal very quickly during a battle.
  +
| speed = 110
 
| strategy = '''[[Mage]]s''': Experienced [[premium]] [[druid]]s could try [[Earth Strike]] or [[Ice Strike]] while [[chase opponent|chasing]] them. [[Summon]]ing a monk to help with the other [[elves]] is a good idea.<br />
 
'''[[Knights]]''' with a decent level (around 20) and decent skills (50/50+) should have no problem killing an arcanist, even with a one-handed weapon. You could use a two handed weapon to speed up the kill, but beware of their arrows! At about level 45, knights no longer have any trouble facing several Arcanists at the same time.<br />
 
'''[[Paladin]]s''' around level 20 and good skills 50/50 or more to kill them faster than they can heal. They could also use [[Divine Missile]] or [[Divine Caldera]] to speed up killing due to thier vulnerability to [[Holy Damage]].<br />
 
'''[[Paladin]]s''' around level 20 and good skills 50/50 or more to kill them faster than they can heal. They could also use [[Divine Missile]] or [[Divine Caldera]] to speed up killing due to thier vulnerability to [[Holy Damage]].<br />
 
| location = Yalahar [[Foreigner Quarter]], [[Demona]], [[Shadowthorn]], northwest of [[Ab'Dendriel]], [[Maze of Lost Souls]], [[Cyclopolis]], [[Elvenbane]], near [[Mount Sternum]].
| loot = 0-49 [[gp]], 0-3 [[Arrow]]s, [[Elven Astral Observer]], [[Scroll]], [[Blank Rune]], [[Staff]], [[Sandals]], [[Melon]], [[Elvish Talisman]], [[Elven Astral Observer]], [[Bread]], [[Green Tunic]], [[Grave Flower]], [[Bowl]], [[Inkwell]], [[Sling Herb]], [[Candlestick]], [[Elven Amulet]] (semi-rare), 0-2 [[Holy Orchid]]s (rare), [[Strong Mana Potion]] (rare), [[Health Potion]] (rare), [[Wand of Cosmic Energy]] (rare), [[Life Crystal]] (very rare), [[Yellow Gem]] (very rare).
 
  +
| loot = {{Loot Table
|}}
 
  +
|{{Loot Item|0-47|Gold Coin}}
  +
|{{Loot Item|Scroll}}
  +
|{{Loot Item|Melon}}
  +
|{{Loot Item|Blank Rune}}
  +
|{{Loot Item|Bread}}
  +
|{{Loot Item|Elvish Talisman}}
  +
|{{Loot Item|Elven Astral Observer}}
  +
|{{Loot Item|Green Tunic}}
  +
|{{Loot Item|0-3|Arrow}}
  +
|{{Loot Item|Sling Herb|semi-rare}}
  +
|{{Loot Item|Health Potion|semi-rare}}
  +
|{{Loot Item|Strong Mana Potion|semi-rare}}
  +
|{{Loot Item|Candlestick|semi-rare}}
  +
|{{Loot Item|Holy Orchid|semi-rare}}
  +
|{{Loot Item|Elven Amulet|semi-rare}}
  +
|{{Loot Item|Wand of Cosmic Energy|rare}}
  +
|{{Loot Item|Inkwell|rare}}
  +
|{{Loot Item|Sandals|rare}}
  +
|{{Loot Item|Life Crystal|rare}}
  +
|{{Loot Item|Grave Flower|rare}}
  +
|{{Loot Item|Yellow Gem|very rare}}
 
}}
  +
}}

Revision as of 09:10, 4 May 2019

latest?cb=20210420143442&path-prefix=en&format=original
You see an elf arcanist
  • I'll bring balance upon you!
  • Vihil Ealuel
  • For the Daughter of the Stars!
  • Tha'shi Cenath
  • Feel my wrath!

Notes

Elf Arcanists are the military guides of the elves. They belong to the martial caste, the Kuridai, and all of them are very suspicious against any intruder. They are the strongest fighters among the elves, know to handle several distance fighting weapons, and are very skilled in magic. They can even heal themselves.

Strongest of the Elf Class, these elves use strong magical attacks. Good source for Wands of Cosmic Energy. The Elf Arcanist Boss is Dharalion.

Abilities

Melee (0-35), Arrows (0-70+), Heavy Magic Missile (30-50), Death Missile (70-85), Self Healing (40-60).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
110%
Ice Freezing Icon Big
100%
Fire Burning Icon Big
50%
Energy Electrified Icon Big
80%
Earth Poisoned Icon Big
100%

Behaviour

Elf Arcanist run from the opponent while attacking. They heal very quickly during a battle.

Strategy

Mages: Experienced premium druids could try Earth Strike or Ice Strike while chasing them. Summoning a monk to help with the other elves is a good idea.
Knights with a decent level (around 20) and decent skills (50/50+) should have no problem killing an arcanist, even with a one-handed weapon. You could use a two handed weapon to speed up the kill, but beware of their arrows! At about level 45, knights no longer have any trouble facing several Arcanists at the same time.
Paladins around level 20 and good skills 50/50 or more to kill them faster than they can heal. They could also use Divine Missile or Divine Caldera to speed up killing due to thier vulnerability to Holy Damage.