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King Mangino (talk | contribs) (wording - behavior) |
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| creatureclass = Mammals |
| creatureclass = Mammals |
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| primarytype = Elephants |
| primarytype = Elephants |
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− | | behavior = Elephants are fast for their size |
+ | | behavior = Elephants are fast for their size and will fight to the death. It will kill other [[creature]]s and will move objects out of the way to get to you, so it's useless to block their path with items. |
| sounds = "Hooooot-Toooooot!"; "Tooooot!"; "Trooooot!". |
| sounds = "Hooooot-Toooooot!"; "Tooooot!"; "Trooooot!". |
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| notes = [[Knight]]s, should fight them with an one-handed weapon and shield. These creatures will kill monsters and move objects in their way to get to you. They can also [[Retarget]]. |
| notes = [[Knight]]s, should fight them with an one-handed weapon and shield. These creatures will kill monsters and move objects in their way to get to you. They can also [[Retarget]]. |
Revision as of 02:39, 30 December 2010
You see Elephant
"Hooooot-Toooooot!"; "Tooooot!"; "Trooooot!".
Notes
Knights, should fight them with an one-handed weapon and shield. These creatures will kill monsters and move objects in their way to get to you. They can also Retarget.
Abilities
Melee (0-100)
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
East of Port Hope close to Grizzly Adams and also in this area (here), deep in the jungle, Arena and Zoo Quarter.
Strategy
Elephants are similar to Dwarf Guards, but have less defence and a weaker attack. A knight/paladin can kill it with 60/60, while mages can simple use Energy Strike. They usually come in groups, so be prepared to use some runes.