Property Value
Combat Properties
Health Health Icon 550
Experience Experience Icon 410
Speed Haste Icon 117
Armor Armor Icon 24
Est. Max Dmg 340 (900 with summons)
Summon (not possible)
Convince (not possible)
General Properties
Name Efreet
Classification Djinn
Spawn Type
Pushable ?
Bestiary Properties
Class Magical
Difficulty Bestiary Level Medium
Occurrence Bestiary Occurrence Common
Charm Points 25 Charm Icon
Kills to Unlock 1000
Elemental Properties
Physical 100%
Earth 90%
Fire 10%
Death 80%
Energy 40%
Holy 108%
Ice 105%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Walks through
Other Properties
Version 7.4
December 14, 2004
Status Active
You see an efreet.
  • I grant you a deathwish!
  • Good wishes are for fairytales


The Efreet are the merciless leaders of the green djinns. Surpassing their lesser brethren both in power and in cruelty, the Efreet are truly terrible opponents who love to use their awesome powers to spread havoc among their enemies or sometimes among their own kind. The disdain they feel towards all other sentient races is second only to the undying hatred they feel towards their blue-skinned relatives, the Marid.

Efreets are a higher ranked Green Djinn and are the counterparts of Marids, these strong creatures are usually found in groups with Green Djinn.


Melee (0-110), Fireball (0-110), Heavy Magic Missile (0-120), Energy Berserk, Electrifies (25 hp/3 turns, 75 damage total), Paralyzes, Self-Healing, Summons 0-2 Green Djinns, turns you into a Rat.

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


Mal'ouquah, Deeper Banuta, Goromas Cult Cave (in the classroom), Magician Quarter.


Efreets will make immense damage as they chase their opponents down with their two summons. They are usually not profitable for everyone. An efreet never retreats.


Do not approach Efreets at a low level. They are extremely dangerous and only susceptible to Ice and Holy Damage. Wearing a Dwarven Ring grants you the ability to move freely around the creature. Druids : Hunting Efreets can be a decent hunt (mostly for the Green Piece of Cloth that sells for 2-3k) for Druids, especially above level 80 since Strong Ice Strike was introduced. Beware when you face 2 or more, as you might drop very fast. Sudden Death runes is recommended to carry at all times if you'd be overrun.


(Loot Statistics)

Community content is available under CC-BY-SA unless otherwise noted.