You see an earth elemental.
  • Stomp.


Followers of Crunor claim that Earth Elementals mirror the wrath of Tibia's land. All the abuse and mistreatment of the earth caused an elemental subconsciousness to wake up and to send the powerful Earth Elementals to seek revenge on the living creatures. It is said that Earth Elementals form spontaneously, so to speak anywhere and not necessarily at a place where the earth has been defiled. The Earth Elementals seem mindless, guided only by some mystic field that spans the whole world according to the followers of Crunor. If an Earth Elemental is disconnected from this field, it becomes increasingly violent and destructive. It starts a rampage that eventually will lead to its own destruction. However, even the Earth Elementals that are connected to this field are by no means peaceful creatures. They follow a universal instinct that often leads to conflicts with living beings. The ultimate goal might be to bring some kind of universal balance; but to achieve this goal, much violence is used, relying on the enormous strength and resilience of the Earth Elementals.

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During Shadows of Yalahar Quest, they can be skinned using a Pick to obtain Elemental Crystals and other items like Small Diamonds.
See also Pick Statistics.
Spoiler ends here.


Physical Damage Melee (0-110+)
Missing Element Stalagmite (72-105)
⁠, ⁠,
Earth Damage Poison Beam poisons you 10-13 hp/turn
Earth Damage Poison Ball on itself poisons you 5-7hp/turn
⁠, ⁠,
Healing Self-Healing (60-80)

Damage Taken From Elements

Physical Bestiary Physical Icon Big.gif
Death Cursed Icon Big.gif
Holy Dazzled Icon Big.gif
Ice Freezing Icon Big.gif
Fire Burning Icon Big.gif
Energy Electrified Icon Big.gif
Earth Poisoned Icon Big.gif


Like any Elemental-type, it's violent and strong.

An earth elemental attacks in melee range.


These creatures are quite dangerous for low levels so beware! They use paralyze often to prevent targets from running away and hit hard with their physical attacks, Boulder and Melee. They are weak against Fire Damage, use this to the best possible advantage. Try not to let them get close enough to use their physical attacks. For low and middle level mages it is not recommended to fight with more than two Earth Elementals at a time, also using GFB and Energy Ring (instead of instant Magic Shield) would be helpful if meeting more than two of them. Sorcerers are especially recommended to hunt these after level 33 because of the extra use of Wand of Inferno. It is then fast to kill them, gaining plenty of experience and gold.


(Loot Statistics)