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You see a dwarf geomancer.
  • Hail Durin!
  • Earth is the strongest element.
  • Dust to dust.

Notes

It is a widespread misconception that dwarfs dislike all kinds of magic. Dwarfs worship the powers of the elements, and the most gifted among them have managed to master the raw forces of earth and fire. Like all others of their race, Dwarf Geomancers are sturdy and strong. Instead of using the axe, they call on the power of earth to smash their enemies, hurling balls of molten rock at whoever is opposing them. Even worse, earth also confers amazing healing powers on Dwarf Geomancers, making them formidable enemies that are difficult to overcome.

These creatures heal a lot more often than Monks.

Abilities

Physical Damage Melee (0-100)
⁠,
Mana Drain Mana Drain (25-80)
⁠,
Earth Damage Stalagmite (50-110)
⁠, .

Damage Taken From Elements

Physical
100%
Death
110%
Holy
90%
Ice
105%
Fire
40%
Energy
90%
Earth
80%
Drown
100%?

Behaviour

A dwarf geomancer attacks from a distance. A dwarf geomancer will retreat at 150 (39.47%, yellow) health.

History

Although the sprites for dwarf geomancer were implemented on Update 7.0, the first spawns of this creature were only added to the game with Update 7.2.
A long time ago, Dwarf Geomancers used to drop Boots of Haste, but as players became stronger and killed them more easily, Cip removed this rare drop.

Loot

(Loot Statistics)