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Be very careful when coming to this hunting place, because there is a large number of Grim Reapers and other creatures. A single Reaper can combo over 1500 damage per turn, if you are a knight lower than level 150 it may be very dangerous. Mages and paladins should get a blocker before going there.

Route

To get in there you must go to Drefia. Near the centre of the mountain wall, there is a little ruin that has a Zombie inside of it. You will need Levitate or Parcels to get there. Go down the stairs where you will face a few floors of minor creatures until you enter a room with wide sandstone stairs. Down these stairs are the Grim Reaper Dungeons.

Strategy

Use Fire Bombs or Magic Walls to keep the Grim Reapers away from shooters and healers. Mages and paladins can use these runes to make creatures run around the fields.

Creatures

On the way to the Dungeon
NameEXPHPMax DamageLoot
Tarnished Spirit.gif
Tarnished Spirit
120150130
Demon Skeleton.gif
Demon Skeleton
240400235 (185 Physical Damage, 50 Death Damage)
Zombie.gif
Zombie
280500203
Necromancer.gif
Necromancer
580580328 (80 Physical Damage, 128 Earth Damage, 120 Death Damage) + 258 Summons
Lich.gif
Lich
900880705 (75 Physical Damage, 630 Life Drain) + 1368 Summons


Drefia Grim Reaper Dungeon
NameEXPHPMax DamageLoot
Shadow Pupil.gif
Shadow Pupil
410450210? (710? with summons)
Banshee.gif
Banshee
9001000653 (100 Physical Damage, Earth Damage, 350 Death Damage, 200 Life Drain)
Gravedigger.gif
Gravedigger
9501500630?
Spectre.gif
Spectre
21001350400 mana drain and 600+
Grim Reaper.gif
Grim Reaper
550039002595 (1600 Physical Damage, 995 Death Damage)
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