Draken Spellweaver.gif
You see a draken spellweaver.
  • Zzzzzooom!
  • Fissziss!
  • Kazzzzzzuuum!

Notes

The more cunning Draken often choose to become Draken Spellweavers. Combining their intellect with their inherent magical talent, probably comparable with that of a dragon, they make great spell casters of formidable power. Sadly, at least for the Draken this often means a rather dull life full of bureaucracy. They are high-ranking members of the hierarchy and with that they are often deeply involved in palace politics and intrigues. It is said their valued intellect binds them to such positions and all these intrigues and deceit are only ways to blow off steam. So when the rare occasion arises that a Draken Spellweaver takes part in a battle, they are often more fierce than their warrior cousins. They combine spells and physical attacks and so pose a threat to even the most experienced fighters. Although highly capable in the realms of magic, they only use a limited array of spells. Most of them are quite direct and have an immense damage output. The majority of Draken Spellweavers see battles as an welcome escape from their duties such as studying and regulating. They enjoy to leave all finesse and intrigues behind and to taste the blood of an enemy.

This creature was added with the Christmas Update 2009. It is somewhat ironic that the Spellweaver's Robe provides +10% resistance to energy because Draken Spellweavers are weak to Energy.
The more cunning Draken often choose to become Draken Spellweavers. Combining their intellect with their inherent magical talent, probably comparable with that of a dragon, they make great spell casters of formidable power.

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Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 900 Draken Abomination, Draken Elite, Draken Spellweaver, Draken Warmaster combined, as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Paiz the Pauperizer.
Spoiler ends here.

Abilities

Melee (0-250+), Fire Wave (240-480), Fireball (100-250), HMM (150-300), Posion Bomb (200-380?), Invisible, Soulfire, Envenom (starts at about 18), Self-Healing (370-530).

Damage Taken From Elements

  • Physical
    110%
  • Holy
    105%
  • Death
    20%
  • Fire
    0%
  • Energy
    110%
  • Ice
    110%
  • Earth
    0%

Location

Zao Palace, Razzachai, and Zzaion.

Behaviour

Fights until death.

Strategy

Be ready to countermeasure invisibility with thunderstorm runes or another instant spell. Any damage over time spell, such as Inflict Wound or Holy Flash is a good option as well. It is pretty fast but it attacks as if it was melee so it is not as troublesome as a warlock, treat it like a much stronger dragon lord. Energy walls are a good choice to keep them at bay while finishing off the Draken Warmasters that accompany them.

Loot

(Loot Statistics)

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