Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
12000 |
Experience ![]() |
~398 |
Speed ![]() |
? |
Armor ![]() |
? |
Est. Max Dmg | 262+ |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Disruption |
Classification | Cnidarians Electro-Elementals |
Spawn Type | |
Illusionable | ✗ |
Pushable | ✗ |
Pushes | ✓ |
Elemental Properties | |
Physical | 100% |
Earth | 100% |
Fire | 100% |
Death | 100% |
Energy | 100% |
Holy | 100% |
Ice | 100% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ? |
Senses Invis. | ? |
Behavioural Properties | |
Runs at | (does not run) |
Walks around | |
Walks through | |
Other Properties | |
Version | 10.94 May 31, 2016 |
Status | Active |
Help |
Notes
Appears with The Destruction and with the World Devourer in the Heart of Destruction Quest. Looks like a Magic Forcefield (Green).
Abilities
Melee (0-262+)
Damage Taken From Elements
-
Physical+0%
-
Holy+0%
-
Death+0%
-
Fire+0%
-
Energy+0%
-
Ice+0%
-
Earth+0%
Location
Otherworld, here and here.
Behaviour
It fights in close combat. A disruption never retreats.
Strategy
When this creature appears, the team must kill it as fast as possible, otherwise it will transform into a Charged Disruption and later an Overcharged Disruption which are much harder to kill.
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