Properties

Property Value
Combat Properties
Health Health Icon.gif 800
Experience Experience Icon.gif 300
Speed Haste Icon.gif ?
Armor Armor Icon.gif ?
Est. Max Dmg 381+
Summon (not possible)
Convince (not possible)
General Properties
Name Diseased Dan
Classification Bio-Elementals
Spawn Type
Rank Boss
Illusionable
Pushable
Pushes ?
Elemental Properties
Physical 105%
Earth 80%
Fire 15%
Death 95%
Energy 110%
Holy 105%
Ice 105%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 8.4
December 10, 2008
Status Active
Help
Diseased Dan.gif
You see a diseased Dan.
  • Where... Where am I?
  • Is that you, Tom?
  • Phew, what an awful smell ... oh, that's me.

Notes

He's an infected human, a plague carrier.

Abilities

Melee (0-103+) poisons you 3 hp/turn, Poison Storm on you (poisons you up to 31 hp/turn), Poison Exori life drain damage (200-247+), Paralize, Self Healing.

Damage Taken From Elements

  • Physical
    105%
  • Holy
    105%
  • Death
    95%
  • Fire
    15%
  • Energy
    110%
  • Ice
    105%
  • Earth
    80%

Location

Alchemist Quarter, here.

Behaviour

Like a Bog Raider.

Strategy

Open the door and shoot, go out if you need to heal. Note that more than one player can enter the sealed door at the same time, so ask a friend for help if you need a blocker. Since the Summer Update 2012 the hp decreased from 2000 to 800 and the attacks became weaker.

Loot

(Loot Statistics)

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