TibiaWiki
Register
No edit summary
No edit summary
Tags: Manual revert Source edit
 
(247 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
+
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Demon
+
| name = Demon
| hp = 8200
+
| article = a
| exp = 6000
+
| actualname = demon
| ratio = 0.732
+
| plural = demons
| summon = --
+
| hp = 8200
| convince = --
+
| exp = 6000
| isboss = no
+
| armor = 44
  +
| mitigation = 1.74
| creatureclass = Demons
 
| primarytype = Demons
+
| summon = --
  +
| convince = --
| abilities = [[Melee]] (0-520), [[Fire Damage|Huge Fireball]] (150-250), [[Life Drain|Great Life Drain Beam]] (300-460) , [[Energy Damage|Energy Hit]] (Only from close; 210-300), [[Mana Drain]] (0-120), [[Self-Healing]], [[Strong Haste]], [[Fire Field]], [[Paralysis|Paralyzes you]], [[Summon]]s up to 1 [[Fire Elemental]].
 
  +
| illusionable = no
| maxdmg = 1280 (1580 with the [[Fire Elemental]])
 
 
| creatureclass = Demons
  +
| primarytype = Demons
  +
| bestiaryclass = Demon
  +
| bestiarylevel = Hard
  +
| occurrence = Common
  +
| attacktype = Melee
 
| usespells = yes
  +
| spawntype = Regular, Raid, Unblockable
  +
| isboss = no
  +
| abilities = {{Ability List
  +
|{{Melee|0-500}}
  +
|{{Ability|Great Fireball|150-250|fire
  +
|scene={{Scene|spell=5sqmballtarget|effect=Fireball Effect|caster=Demon|damage_effect=Fire Effect|missile=Fire Missile|missile_direction=south-east|missile_distance=5/5|edge_size=32}}}}
  +
|{{Ability|Energy Beam|300-480|lifedrain
  +
|scene={{Scene|spell=8sqmbeam|effect=Purple Electricity Effect|caster=Demon|look_direction=east}}}}
  +
|{{Ability|Close-range Energy Strike|210-300|element=energy
  +
|scene={{Scene|spell=1sqmstrike|effect=Blue Electricity Effect|caster=Demon|missile=Energy Missile|missile_direction=south-east|missile_distance=1/1}}}}
  +
|{{Ability|Mana Drain|30-120|element=mana drain
  +
|scene={{Scene|spell=3sqmstrike|effect=Cloud Effect|caster=Demon|missile=Death Missile (Large)|missile_direction=south-east|missile_distance=3/3}}}}
  +
|{{Healing|range=80-250}}
  +
|{{Ability|Shoots Fire Field|element=fire field
  +
|scene={{Scene|spell=3sqmstrike|caster=Demon|effect=Fire|missile=Fire Missile|missile_direction=south-east|missile_distance=3/3}}}}
  +
|{{Ability|Distance Paralyze|element=paralyze
  +
|scene={{Scene|spell=3sqmstrike|effect=Cloud Effect|caster=Demon|missile=Death Missile (Large)|missile_direction=south-east|missile_distance=3/3}}}}
  +
|{{Summon|Fire Elemental|1}}
  +
}}
  +
| maxdmg = {{Max Damage|physical=500|fire=250|lifedrain=480|energy=300|manadrain=120|summons=250}}
  +
| pushable = No
  +
| pushobjects = Yes
  +
| walksaround = None
  +
| walksthrough = Fire, Energy, Poison
  +
| paraimmune = yes
  +
| senseinvis = yes
 
| physicalDmgMod = 75%
 
| earthDmgMod = 60%
 
| fireDmgMod = 0%
 
| deathDmgMod = 80%
 
| energyDmgMod = 50%
 
| holyDmgMod = 112%
  +
| iceDmgMod = 112%
 
| hpDrainDmgMod = 0%
 
| drownDmgMod = 0%
  +
| healMod = 100%
  +
| bestiaryname = demon
  +
| bestiarytext = The famous knight Apoc once wrote: "Demons are the most malevolent, powerful, and dangerous creatures in Tibia. In addition to their awesome physical strength, they can also use powerful spells, such as fireballs and fire fields. Especially dangerous is their gaze, which can produce beams of pure energy to annihilate their poor victims. Moreover, they drain mana off their victims, heal themselves and summon fire elementals as their vassals.<br />Fortunately, Demons usually live in the deepest dungeons near hell but sometimes they appear also on the surface. When they do, they leave a track of death and destruction behind them. Nobody has ever been able to slay even one of these entities and only very few adventurers have survived an encounter with them."
 
| sounds = {{Sound List|Your soul will be mine!|CHAMEK ATH UTHUL ARAK!|I SMELL FEEEEAAAAAR!|Your resistance is futile!|MUHAHAHAHA!}}
  +
| implemented = 4.0
  +
| race_id = 35
 
| notes = Demons are the servants of evil. More or less devoted servants of [[Zathroth]], they cause strife and havoc wherever they appear. Their masters are known as [[Demonlord]]s, [[Demon Overlords]] and [[Archdemons]].<br>They shout "CHAMEK ATH UTHUL ARAK!", which means "SACRIFICE YOUR BLOOD!" according to [[The Spectres Were Everywhere (Book)|this book]].<br>You can use a [[Blessed Wooden Stake]] on a slain Demon for a chance to gather some [[Demon Dust]]. {{Seealso|Demon Dust/Dusting}}
 
| behaviour = Demons attack the enemy with extremely powerful attacks.
  +
| runsat = 0
  +
| speed = 128
 
| strategy = Do not stand in front of them. They use an attack which looks like [[Energy Beam]], but causes [[Life Drain]] damage. Kill the [[Fire Elemental]]s quickly. You can start blocking them at [[level]] 80 with good [[skills]] (blockers with [[level]] lower than 80 will probably die in most of the cases). You can hunt them with a team of [[mage]]s using [[Icicle (Rune)|Icicle Runes]]. It's better to use [[Boots of Haste]] instead of [[Steel Boots]] because Demons are fast and staying diagonal can be hard. [[Mage]]s can actually block them with full mana using [[Magic Shield]] at lvl 80 with [[Great Mana Potion]]s while someone else shoots (not profitable). <br />
 
'''[[Paladin]]s''' can run them with [[Speed]] boosters like [[Speed Set]] and kill them with [[Assassin Star]]s or [[Royal Crossbow]] with [[Power Bolt|Power]] or [[Infernal Bolt]]s and [[Divine Missile]] in spacious respawns. Using [[Divine Healing]] or a combination of [[Intense Recovery]] and [[Intense Healing]] after Demon's Huge Fireball (Radius as high as [[Ultimate Spells]]) will keep you out of danger. Just focus on your speed and your [[mana]]. You can't stairhop them anymore. If you have more than 1700 [[Hit Points]] you can run around and use [[Light Healing]] and after combo when you have 1000 or less hp - [[Salvation]]. <br/>
  +
'''[[Knight]]s''' can kill them but it will most likely be a huge waste unless they are level 200+ and are able to use an elemental ice weapon such as [[Winterblade]] and [[Summon Skullfrost]] as Demons are otherwise strong against [[Physical Damage]] but weak against [[Ice Damage]]; with an ice weapon and/or high enough level knights can nowadays solo hunt Demons with considerable profit. If you are a high leveled player and someone's healing you by [[Heal Friend]] spell you may block a few Demons and use [[Berserk]] and [[Annihilation]] spells to kill them faster.<br/>
  +
'''[[Mage]]s''' should put on [[Magma Set]], [[Mastermind Shield]] and [[Magic Sword]] to get more defense. [[Magic Shield]] is recommended below [[level]] 130. All vocations can use [[Garlic Necklace]] to reduce damage from the Life Drain Beam. While you are alone it's recommended to run around and use [[Icicle Rune]]s. If you have a [[knight]] in your team he can block a few demons and you may use [[Avalanche]] runes on them.
  +
It is recommended to use "freeze charm" as it can deal 459 ice damage to the demon (5% of its hp with 12% elemental damage).
 
| location = [[Hero Cave]], [[Kharos|Ferumbras' Citadel]], [[Goroma]], [[Ghostlands]] ([[Warlock]] area; unreachable), [[Liberty Bay]] (hidden underground passage; unreachable), [[Razachai]], deep in [[Pits of Inferno]] (found in every throneroom except [[Verminor]]'s), deep [[Formorgar Mines]], [[Demon Forge]], [[Alchemist Quarter]], [[Magician Quarter]], [[Chyllfroest]], [[Oramond Dungeon]], [[Abandoned Sewers]], [[Hell Hub]] and [[Halls of Ascension]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|1-3|Great Mana Potion|common}}
  +
|{{Loot Item|1-200|Gold Coin|common}}
  +
|{{Loot Item|1-8|Platinum Coin|common}}
  +
|{{Loot Item|1-3|Great Spirit Potion|common}}
  +
|{{Loot Item|1-5|Small Ruby|uncommon}}
  +
|{{Loot Item|1-5|Small Emerald|uncommon}}
  +
|{{Loot Item|1-5|Small Amethyst|uncommon}}
  +
|{{Loot Item|1-6|Fire Mushroom|uncommon}}
  +
|{{Loot Item|Demon Horn|uncommon}}
  +
|{{Loot Item|Demonic Essence|uncommon}}
  +
|{{Loot Item|1-10|Assassin Star|uncommon}}
  +
|{{Loot Item|1-3|Ultimate Health Potion|uncommon}}
  +
|{{Loot Item|1-5|Small Topaz|uncommon}}
  +
|{{Loot Item|Purple Tome|semi-rare}}
  +
|{{Loot Item|Talon|semi-rare}}
  +
|{{Loot Item|Red Gem|semi-rare}}
  +
|{{Loot Item|Might Ring|semi-rare}}
  +
|{{Loot Item|Stealth Ring|semi-rare}}
  +
|{{Loot Item|Orb|semi-rare}}
  +
|{{Loot Item|Gold Ring|semi-rare}}
  +
|{{Loot Item|Ring of Healing|semi-rare}}
  +
|{{Loot Item|Giant Sword|semi-rare}}
  +
|{{Loot Item|Ice Rapier|semi-rare}}
  +
|{{Loot Item|Golden Sickle|semi-rare}}
  +
|{{Loot Item|Fire Axe|semi-rare}}
  +
|{{Loot Item|Devil Helmet|semi-rare}}
  +
|{{Loot Item|Platinum Amulet|rare}}
  +
|{{Loot Item|Mastermind Shield|rare}}
  +
|{{Loot Item|Demon Shield|rare}}
  +
|{{Loot Item|Golden Legs|very rare}}
  +
|{{Loot Item|Magic Plate Armor|very rare}}
  +
|{{Loot Item|Demonrage Sword|very rare}}
  +
|{{Loot Item|Demon Trophy|very rare}}
  +
}}
  +
| history = ==== Mintwallin Spawn ====
  +
[[File:Daemon.gif|left]]The first Demon spawned near present day [[Mintwallin]], south of the current city, and was a lot weaker than today. It disappeared in a 1999 or 2000 [[update]]. It was named '''Daemon''' until update [[Updates/5.1|Update 5.1]] and looked a bit different.<br />
  +
This [[Daemon]] had 3000 hp and gave 6000 exp. Its sounds were "Your soul will be mine!"; "CHAMEK ATH UTHUL ARAK!"; "I SMELL FEEEEAAAAAR!"; "Your resistance is futile!". It was located on a level above "[[Cavern City]]", south of [[Mintwallin]]. They were originally pushable and could be trapped by items like [[Parcel]]s, and [[Flower Pot]]s. You could kill them around LVL 30. It dropped 0-350 [[gp]], [[Golden Helmet]], [[Magic Plate Armor|Enchanted Plate Armor]], [[Steel Shield]], [[Fire Sword]].
   
  +
Daemon was Inspired in Ultima VII Ethereal Monster.
| immunities = [[Invisibility]], [[Paralysis]].
 
| physicalDmgMod = 70%
 
| holyDmgMod = 112%
 
| deathDmgMod = 80%
 
| fireDmgMod = 0%
 
| energyDmgMod = 50%
 
| iceDmgMod = 112%
 
| earthDmgMod = 60%
 
| drownDmgMod = 0%
 
| hpDrainDmgMod = 0%
 
   
  +
==== Demons are brought back to Tibia ====
| behavior = '''Demons''' attack the enemy with extremely powerful attacks until death.
 
  +
[[File:Demon (6.0).gif|left]]When [[Edron]] was introduced, the Demons could be found and killed again, this time only for people with a [[Premium Account]]. They received a new sprite, similar to the one they currently use.<br >
| sounds = "Your soul will be mine!"; "CHAMEK ATH UTHUL ARAK!"; "I SMELL FEEEEAAAAAR!"; "Your resistance is futile!"
 
  +
They had 5500 hitpoints until [[Updates/7.0|Update 7.0]] when it was changed to 8200 hitpoints.
| notes = '''Demons''' are the servants of evil. More or less devoted servants of [[Zathroth]], they cause strife and havoc wherever they appear. Their masters are known as [[Demonlord]]s, [[Demon Overlords]] and [[Archdemons]]. Long time ago, '''Demons''' used to drop [[Magic Sword]]s and [[Coconut]]s. It is said that in one room behind [[Hero Cave]], a '''Demon''' can spawn even if there's people inside, but it was not confirmed. You can use a [[Blessed Wooden Stake]] on a slain '''Demon''' to get [[Demon Dust]].
 
| location = [[Hero Cave]], [[Demon Quest]] and [[The Annihilator Quest]] room, [[Annihilator Quest]] room, [[Kharos|Ferumbras' Citadel]], [[Goroma]], [[Ghostlands]], [[Warlock]] area (unreachable), cave under [[Liberty Bay]] bank (unreachable), deep in [[Pits of Inferno]] (found in every Throneroom except [[Verminor]]'s), deep [[Formorgar Mines]] and [[Yalahar]].
 
| strategy = If you don't have some kind of healing, don't even look at them because if you do you are dead. Stand in a diagonal position to avoid the lethal [[Great Energy Beam]] and, as a blocker, kill the [[Fire Elemental]]s quickly. You can start blocking them at [[Level]] 80 with good [[Skills]] with a big waste (blockers with [[Level]] lower than 80 will probably die in 80% of the cases). You can hunt them with a team of [[Mage]]s using [[Icicle (Rune)|Icicle Runes]]. It's better to use [[Boots of Haste]] instead of [[Steel Boots]] because '''Demons''' are fast and staying diagonal can be hard. [[Mage]]s can actually block them with full mana using [[Magic Shield]] at lvl 80 with [[Great Mana Potion]]s while someone shoots (not profitable).
 
   
  +
==== Older loot ====
'''[[Paladin]]s''' can run them with [[Boots of Haste]], [[Time Ring]] and kill them with [[Assassin Star]]s or [[Arbalest]] with [[Power Bolt]]s in wide respawns. Using [[Divine Healing]] after '''Demon's''' [[Fire Damage|Huge Fireball]] (Radius as high as [[Ultimate Spells]]) will keep you out of danger. Just focus in your speed and in your [[Mana]]. You can't stairhop them anymore.
 
  +
Demons would sometimes drop [[Magic Sword]]s and [[Coconut]]s, but this is no longer the case.
   
  +
==== No longer strongest normal creature ====
'''[[Knight]]s''' can't kill them alone because they'll always waste and '''Demons''' are strong against [[Physical Damage]].
 
  +
The [[Updates/7.9|Christmas Update 2006]] brought new demonic creatures to [[Tibia]], among them the [[Juggernaut]] which is stronger than the Demon.
   
  +
==== [[Updates/10.37|10.37]] ====
'''[[Mage]]s''' should use the same strategy as a [[Paladin]], however, using [[Magma Set]] and [[Magic Shield]] below [[Level]] 130 is very recommended.
 
  +
* Loot changes applied in this patch:
| loot = 0-310 [[gp]], 0-1 [[Platinum Coin]]s, 0-6 [[Fire Mushroom]]s, [[Devil Helmet]], [[Double Axe]], [[Golden Sickle]], [[Small Emerald]], 0-2 [[Fire Axe]] (semi-rare), [[Giant Sword]] (semi-rare), [[Great Health Potion]] (semi-rare), [[Great Mana Potion]] (semi-rare), [[Golden Ring]] (semi-rare), [[Ice Rapier]] (semi-rare), [[Orb]] (semi-rare), [[Purple Tome]] (semi-rare), [[Stealth Ring]] (semi-rare), [[Talon]] (semi-rare), 0-5 [[Assassin Star]]s (rare), [[Demon Horn]] (rare), [[Demon Shield]] (rare), [[Might Ring]] (rare), [[Platinum Amulet]] (rare), [[Ring of Healing]] (rare), [[Golden Legs]] (rare), [[Mastermind Shield]] (rare), [[Demon Trophy]] (rare), [[Demonrage Sword]] (very rare), [[Magic Plate Armor]] (very rare).
 
  +
** More [[Assassin Star]]s are dropped and more frequently.
  +
** Now drops up to 6 [[Platinum Coin]]s (previously 1).
  +
** [[Demon Horn]]s dropped more frequently.
  +
** Now drops [[Demonic Essence]].
  +
** Now drops 0-5 [[Small Amethyst]]s.
  +
** Now drops 0-5 [[Small Topaz]]es.
  +
** Now drops up to 5 [[Small Emerald]]s (previously 1).
  +
** Now drops 0-5 [[Small Ruby|Small Rubies]].
  +
** Now drops about half as much [[Gold Coin]]s.
  +
** No longer drops [[Double Axe]]s.
 
}}
 
}}
<noinclude>
 
==See also==
 
[http://www.tibianews.net/Pictures.asp?Id=1344 Old Demon]
 
</noinclude>
 

Latest revision as of 23:37, 25 March 2024

latest?cb=20150414134039&path-prefix=en&format=original
You see a demon
  • Your soul will be mine!
  • CHAMEK ATH UTHUL ARAK!
  • I SMELL FEEEEAAAAAR!
  • Your resistance is futile!
  • MUHAHAHAHA!

Notes

The famous knight Apoc once wrote: "Demons are the most malevolent, powerful, and dangerous creatures in Tibia. In addition to their awesome physical strength, they can also use powerful spells, such as fireballs and fire fields. Especially dangerous is their gaze, which can produce beams of pure energy to annihilate their poor victims. Moreover, they drain mana off their victims, heal themselves and summon fire elementals as their vassals.
Fortunately, Demons usually live in the deepest dungeons near hell but sometimes they appear also on the surface. When they do, they leave a track of death and destruction behind them. Nobody has ever been able to slay even one of these entities and only very few adventurers have survived an encounter with them."

Demons are the servants of evil. More or less devoted servants of Zathroth, they cause strife and havoc wherever they appear. Their masters are known as Demonlords, Demon Overlords and Archdemons.
They shout "CHAMEK ATH UTHUL ARAK!", which means "SACRIFICE YOUR BLOOD!" according to this book.
You can use a Blessed Wooden Stake on a slain Demon for a chance to gather some Demon Dust. See also: Demon Dust/Dusting

Abilities

Physical Damage Melee (0-500)
⁠,
Fire Damage Great Fireball (150-250)
Demon
latest?cb=20150414134039&path-prefix=en
Fireball_Effect.gif
latest?cb=20180831165521&path-prefix=en&frame=4
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Target_Dummy_(Object).gif
Fire_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
Fireball_Effect.gif
⁠,
Life Drain Energy Beam (300-480)
Demon
latest?cb=20150414134039&path-prefix=en
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Target_Dummy_(Object).gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
Purple_Electricity_Effect.gif
⁠,
Energy Damage Close-range Energy Strike (210-300)
Demon
latest?cb=20150414134039&path-prefix=en
Blue_Electricity_Effect.gif
latest?cb=20180831183407&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Blue_Electricity_Effect.gif
⁠,
Mana Drain Mana Drain (30-120)
Demon
latest?cb=20150414134039&path-prefix=en
Cloud_Effect.gif
latest?cb=20181010201342&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Cloud_Effect.gif
⁠,
Healing Self-Healing (80-250)
⁠,
Fire Shoots Fire Field
Demon
latest?cb=20150414134039&path-prefix=en
Fire.gif
latest?cb=20180831165521&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Fire.gif
⁠,
Paralyze Distance Paralyze
Demon
latest?cb=20150414134039&path-prefix=en
Cloud_Effect.gif
latest?cb=20181010201342&path-prefix=en&frame=4
Target_Dummy_(Object).gif
Cloud_Effect.gif
⁠,
Summons Summons (1 Fire Elemental)
.

Damage Taken From Elements

Physical Bestiary Physical Icon Big
75%
Death Cursed Icon Big
80%
Holy Dazzled Icon Big
112%
Ice Freezing Icon Big
112%
Fire Burning Icon Big
0%
Energy Electrified Icon Big
50%
Earth Poisoned Icon Big
60%

Location

Hero Cave, Ferumbras' Citadel, Goroma, Ghostlands (Warlock area; unreachable), Liberty Bay (hidden underground passage; unreachable), Razachai, deep in Pits of Inferno (found in every throneroom except Verminor's), deep Formorgar Mines, Demon Forge, Alchemist Quarter, Magician Quarter, Chyllfroest, Oramond Dungeon, Abandoned Sewers, Hell Hub and Halls of Ascension.

Behaviour

Demons attack the enemy with extremely powerful attacks.

A demon attacks in melee range. A demon never retreats.

Strategy

Do not stand in front of them. They use an attack which looks like Energy Beam, but causes Life Drain damage. Kill the Fire Elementals quickly. You can start blocking them at level 80 with good skills (blockers with level lower than 80 will probably die in most of the cases). You can hunt them with a team of mages using Icicle Runes. It's better to use Boots of Haste instead of Steel Boots because Demons are fast and staying diagonal can be hard. Mages can actually block them with full mana using Magic Shield at lvl 80 with Great Mana Potions while someone else shoots (not profitable).
Paladins can run them with Speed boosters like Speed Set and kill them with Assassin Stars or Royal Crossbow with Power or Infernal Bolts and Divine Missile in spacious respawns. Using Divine Healing or a combination of Intense Recovery and Intense Healing after Demon's Huge Fireball (Radius as high as Ultimate Spells) will keep you out of danger. Just focus on your speed and your mana. You can't stairhop them anymore. If you have more than 1700 Hit Points you can run around and use Light Healing and after combo when you have 1000 or less hp - Salvation.
Knights can kill them but it will most likely be a huge waste unless they are level 200+ and are able to use an elemental ice weapon such as Winterblade and Summon Skullfrost as Demons are otherwise strong against Physical Damage but weak against Ice Damage; with an ice weapon and/or high enough level knights can nowadays solo hunt Demons with considerable profit. If you are a high leveled player and someone's healing you by Heal Friend spell you may block a few Demons and use Berserk and Annihilation spells to kill them faster.
Mages should put on Magma Set, Mastermind Shield and Magic Sword to get more defense. Magic Shield is recommended below level 130. All vocations can use Garlic Necklace to reduce damage from the Life Drain Beam. While you are alone it's recommended to run around and use Icicle Runes. If you have a knight in your team he can block a few demons and you may use Avalanche runes on them. It is recommended to use "freeze charm" as it can deal 459 ice damage to the demon (5% of its hp with 12% elemental damage).

History

Mintwallin Spawn

Daemon
The first Demon spawned near present day Mintwallin, south of the current city, and was a lot weaker than today. It disappeared in a 1999 or 2000 update. It was named Daemon until update Update 5.1 and looked a bit different.

This Daemon had 3000 hp and gave 6000 exp. Its sounds were "Your soul will be mine!"; "CHAMEK ATH UTHUL ARAK!"; "I SMELL FEEEEAAAAAR!"; "Your resistance is futile!". It was located on a level above "Cavern City", south of Mintwallin. They were originally pushable and could be trapped by items like Parcels, and Flower Pots. You could kill them around LVL 30. It dropped 0-350 gp, Golden Helmet, Enchanted Plate Armor, Steel Shield, Fire Sword.

Daemon was Inspired in Ultima VII Ethereal Monster.

Demons are brought back to Tibia

Demon (6.0)
When Edron was introduced, the Demons could be found and killed again, this time only for people with a Premium Account. They received a new sprite, similar to the one they currently use.

They had 5500 hitpoints until Update 7.0 when it was changed to 8200 hitpoints.

Older loot

Demons would sometimes drop Magic Swords and Coconuts, but this is no longer the case.

No longer strongest normal creature

The Christmas Update 2006 brought new demonic creatures to Tibia, among them the Juggernaut which is stronger than the Demon.

10.37

Loot

(Loot Statistics)