TibiaWiki
(Added a bunch of infrmation, strategy for mages, tested naked his max damage on both melee and whirlwind throw and added the min-,ax healing values i recorded.)
Tag: Visual edit
m (280 + 270 = 550, not 570)
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| isarenaboss = no
 
| isarenaboss = no
 
| abilities = [[Melee]] (0-280), [[Whirlwind Throw]] (0-270), [[Self-healing]] (115-195).
 
| abilities = [[Melee]] (0-280), [[Whirlwind Throw]] (0-270), [[Self-healing]] (115-195).
| maxdmg = 570
+
| maxdmg = 550
 
| pushable = no
 
| pushable = no
 
| pushobjects = yes
 
| pushobjects = yes
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| bestiarytext = The Deepling Warriors of the Njey are born with the fire of both suns in their hearts. Fierce and fearful creatures, prepared to squash all enemies of Qjell, they emerged from the depths. An event not so long ago drew their attention to the surface. Currently, they gather somewhere beneath the island of Quirefang.
 
| bestiarytext = The Deepling Warriors of the Njey are born with the fire of both suns in their hearts. Fierce and fearful creatures, prepared to squash all enemies of Qjell, they emerged from the depths. An event not so long ago drew their attention to the surface. Currently, they gather somewhere beneath the island of Quirefang.
 
| sounds = {{Sound List|Jou wjil ajll djie!}}
 
| sounds = {{Sound List|Jou wjil ajll djie!}}
| notes = Was implemented at the [[Winter Update 2011]]. {{JSpoiler|You gain the [[Depth Dwellers]] [[achievement]] by killing 300 Deepling Warriors.}}
+
| notes = {{JSpoiler|You gain the [[Depth Dwellers]] [[achievement]] by killing 300 Deepling Warriors.}}
 
| behaviour = Uses [[Whirlwind Throw]] very often. When gets close to you, it will use both of its attacks simultaneously. Runs away at 30 or less [[hp]].
 
| behaviour = Uses [[Whirlwind Throw]] very often. When gets close to you, it will use both of its attacks simultaneously. Runs away at 30 or less [[hp]].
 
| speed = 145
 
| speed = 145
 
| location = [[Fiehonja]].
 
| location = [[Fiehonja]].
| strategy = [[Knight]]s with lvl 90 and skills around 90/90 can kill these, but hunting them would be a waste.
+
| strategy = [[Knight]]s with level 90 and [[skills]] around 90/90 can kill these, but hunting them would be a waste.
   
[[Sorcerers]] and [[Druids]] can kill them easily with their wand/rod and energy or terra strike. Be careful not to be surrounded as they have very high physical burst and 2 of them in melee range can easily kill a mage from full hp.
+
[[Sorcerers]] and [[Druids]] can kill them easily with their [[Wand]]/[[Rod]] and [[Energy Strike]] or [[Terra Strike]]. Be careful not to be surrounded as they have very high physical burst and 2 of them in melee range can easily kill a mage from full HP.
 
If you have to face many at at time, try to hit all of them with [[Terra Wave]]/[[Energy Wave]]. If you don't have have room to run, energy/poison bombs and walls can be used to protect yourself from hordes.
 
If you have to face many at at time, try to hit all of them with [[Terra Wave]]/[[Energy Wave]]. If you don't have have room to run, energy/poison bombs and walls can be used to protect yourself from hordes.
Since they have relatively low HP, a terra/energy wave followed by [[Rage of the Skies]] or [[Wrath of Nature]] is usually enough to kill them in a pinch.
+
Since they have relatively low HP, a [[Energy Wave|Energy]]/[[Terra Wave]] followed by [[Rage of the Skies]]/[[Wrath of Nature]] is usually enough to kill them in a pinch.
 
| loot = {{Loot Table
 
| loot = {{Loot Table
 
|{{Loot Item|2-180|Gold Coin|always}}
 
|{{Loot Item|2-180|Gold Coin|always}}

Revision as of 23:41, 26 September 2017

latest?cb=20240228102154&path-prefix=en&format=original
You see a deepling warrior
  • Jou wjil ajll djie!

Notes

The Deepling Warriors of the Njey are born with the fire of both suns in their hearts. Fierce and fearful creatures, prepared to squash all enemies of Qjell, they emerged from the depths. An event not so long ago drew their attention to the surface. Currently, they gather somewhere beneath the island of Quirefang.

You gain the Depth Dwellers achievement by killing 300 Deepling Warriors.

Abilities

Melee (0-280), Whirlwind Throw (0-270), Self-healing (115-195).

Damage Taken From Elements

Physical Bestiary Physical Icon Big
100%
Death Cursed Icon Big
90%?
Holy Dazzled Icon Big
100%
Ice Freezing Icon Big
0%?
Fire Burning Icon Big
0%
Energy Electrified Icon Big
110%
Earth Poisoned Icon Big
110%

Location

Fiehonja.

Behaviour

Uses Whirlwind Throw very often. When gets close to you, it will use both of its attacks simultaneously. Runs away at 30 or less hp.

Strategy

Knights with level 90 and skills around 90/90 can kill these, but hunting them would be a waste.

Sorcerers and Druids can kill them easily with their Wand/Rod and Energy Strike or Terra Strike. Be careful not to be surrounded as they have very high physical burst and 2 of them in melee range can easily kill a mage from full HP. If you have to face many at at time, try to hit all of them with Terra Wave/Energy Wave. If you don't have have room to run, energy/poison bombs and walls can be used to protect yourself from hordes. Since they have relatively low HP, a Energy/Terra Wave followed by Rage of the Skies/Wrath of Nature is usually enough to kill them in a pinch.