(Added a bunch of infrmation, strategy for mages, tested naked his max damage on both melee and whirlwind throw and added the min-,ax healing values i recorded.) Tag: Visual edit |
m (280 + 270 = 550, not 570) |
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| isarenaboss = no |
| isarenaboss = no |
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| abilities = [[Melee]] (0-280), [[Whirlwind Throw]] (0-270), [[Self-healing]] (115-195). |
| abilities = [[Melee]] (0-280), [[Whirlwind Throw]] (0-270), [[Self-healing]] (115-195). |
||
− | | maxdmg = |
+ | | maxdmg = 550 |
| pushable = no |
| pushable = no |
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| pushobjects = yes |
| pushobjects = yes |
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| bestiarytext = The Deepling Warriors of the Njey are born with the fire of both suns in their hearts. Fierce and fearful creatures, prepared to squash all enemies of Qjell, they emerged from the depths. An event not so long ago drew their attention to the surface. Currently, they gather somewhere beneath the island of Quirefang. |
| bestiarytext = The Deepling Warriors of the Njey are born with the fire of both suns in their hearts. Fierce and fearful creatures, prepared to squash all enemies of Qjell, they emerged from the depths. An event not so long ago drew their attention to the surface. Currently, they gather somewhere beneath the island of Quirefang. |
||
| sounds = {{Sound List|Jou wjil ajll djie!}} |
| sounds = {{Sound List|Jou wjil ajll djie!}} |
||
− | | notes = |
+ | | notes = {{JSpoiler|You gain the [[Depth Dwellers]] [[achievement]] by killing 300 Deepling Warriors.}} |
| behaviour = Uses [[Whirlwind Throw]] very often. When gets close to you, it will use both of its attacks simultaneously. Runs away at 30 or less [[hp]]. |
| behaviour = Uses [[Whirlwind Throw]] very often. When gets close to you, it will use both of its attacks simultaneously. Runs away at 30 or less [[hp]]. |
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| speed = 145 |
| speed = 145 |
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| location = [[Fiehonja]]. |
| location = [[Fiehonja]]. |
||
− | | strategy = [[Knight]]s with |
+ | | strategy = [[Knight]]s with level 90 and [[skills]] around 90/90 can kill these, but hunting them would be a waste. |
− | [[Sorcerers]] and [[Druids]] can kill them easily with their |
+ | [[Sorcerers]] and [[Druids]] can kill them easily with their [[Wand]]/[[Rod]] and [[Energy Strike]] or [[Terra Strike]]. Be careful not to be surrounded as they have very high physical burst and 2 of them in melee range can easily kill a mage from full HP. |
If you have to face many at at time, try to hit all of them with [[Terra Wave]]/[[Energy Wave]]. If you don't have have room to run, energy/poison bombs and walls can be used to protect yourself from hordes. |
If you have to face many at at time, try to hit all of them with [[Terra Wave]]/[[Energy Wave]]. If you don't have have room to run, energy/poison bombs and walls can be used to protect yourself from hordes. |
||
− | Since they have relatively low HP, a |
+ | Since they have relatively low HP, a [[Energy Wave|Energy]]/[[Terra Wave]] followed by [[Rage of the Skies]]/[[Wrath of Nature]] is usually enough to kill them in a pinch. |
| loot = {{Loot Table |
| loot = {{Loot Table |
||
|{{Loot Item|2-180|Gold Coin|always}} |
|{{Loot Item|2-180|Gold Coin|always}} |
Revision as of 23:41, 26 September 2017
- Jou wjil ajll djie!
Notes
The Deepling Warriors of the Njey are born with the fire of both suns in their hearts. Fierce and fearful creatures, prepared to squash all enemies of Qjell, they emerged from the depths. An event not so long ago drew their attention to the surface. Currently, they gather somewhere beneath the island of Quirefang.
You gain the Depth Dwellers achievement by killing 300 Deepling Warriors.
Abilities
Melee (0-280), Whirlwind Throw (0-270), Self-healing (115-195).
Damage Taken From Elements
Location
Behaviour
Uses Whirlwind Throw very often. When gets close to you, it will use both of its attacks simultaneously. Runs away at 30 or less hp.
Strategy
Knights with level 90 and skills around 90/90 can kill these, but hunting them would be a waste.
Sorcerers and Druids can kill them easily with their Wand/Rod and Energy Strike or Terra Strike. Be careful not to be surrounded as they have very high physical burst and 2 of them in melee range can easily kill a mage from full HP. If you have to face many at at time, try to hit all of them with Terra Wave/Energy Wave. If you don't have have room to run, energy/poison bombs and walls can be used to protect yourself from hordes. Since they have relatively low HP, a Energy/Terra Wave followed by Rage of the Skies/Wrath of Nature is usually enough to kill them in a pinch.
Loot
- 2-180× Gold Coin (always)
- Deepling Filet
- Deepling Ridge
- Deepling Warts
- Deeptags
- Great Health Potion
- Great Mana Potion
- Life Ring (semi-rare)
- Small Emerald (semi-rare)
- 0-5× Vortex Bolt (semi-rare)
- Eye of a Deepling (rare)
- Fish Fin (rare)
- Heavy Trident (rare)
- Warrior's Axe (rare)
- Warrior's Shield (rare)