You see a decaying totem
- *wrrrble*
- *grulp*
Notes
Part of the mechanic in the Jaded Roots hunting ground. It has a chance to spawn upon the death of a monster. Upon spawning, it sets off four consecutive ring spells in expanding ripples, each of them dealing death damage according to a character's maximum HP, and then vanishes. Multiple monsters dying at the same time may cause multiple totems to spawn.
Abilities
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location