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Properties

Property Value
Combat Properties
Health Health Icon 200000
Experience Experience Icon 40000
Est. Max Dmg 3000
Summon (not possible)
Convince (not possible)
General Properties
Name Deathstrike
Classification Geo-Elementals
Spawn Type
Rank Boss
Illusionable
Pushable
Pushes
Elemental Properties
Physical 75% or more
Holy 80%
Death 50%
Fire 50%
Energy 100%
Ice 60%
Earth 0%
Drown 100%
Life Drain 90%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Runs at 2000
Walks around
Walks through
Other Properties
Version 9.6
July 11, 2012
Status Active
Help
Deathstrike
You see Deathstrike.
  • Deeestructiooon!
  • Maaahhhrrr!
  • I am carnage incarnate!
  • I've seen the light! And it was all engulfing fire!
  • Taaake... this!

Notes

He is an overgrown Stone Devourer.

Abilities

Melee (0-2000), Mana Drain Wave (200-500), Energy Missile (200-500), Invisible, Fire Beam (500-1000), Thunderstorm (400-600), Dizziness Bomb (paralysis), Self-Healing (often) (1500-3500+), strong Self-Healing (rare) (15000-23000+).

Damage Taken From Elements

  • Physical
    -25%
  • Holy
    -20%
  • Death
    -50%
  • Fire
    -50%
  • Energy
    +0%
  • Ice
    -40%
  • Earth
    -100%

Location

Warzone 1

Behaviour

Heals and goes invisible very often. Deathstrike will retreat at 2000 (1%, deep red) health.

Strategy

Trap him in a corner and have your team shower him with Sudden Death Runes. Sorcerers should rotate energy beams & waves, along with sudden deaths. It is recommended to bring a team with 10 players at least. Good tip is for druid and sorcerer to do summon of fire elemental and fire devil for some more damage.