Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
7200 |
Experience ![]() |
6300 |
Speed ![]() |
155 |
Armor ![]() |
72 |
Elements | Physical, Earth |
Est. Max Dmg | 1250 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Deathling Scout |
Classification | Deathlings |
Spawn Type | Regular |
Illusionable | ✗ |
Pushable | ✗ |
Pushes | ✓ |
Bestiary Properties | |
Class | Aquatic |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 50 ![]() |
Kills to Unlock | 2500 |
Elemental Properties | |
Physical | 100% |
Earth | 110% |
Fire | 0% |
Death | 90% |
Energy | 110% |
Holy | 100% |
Ice | 0% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✓ |
Senses Invis. | ✓ |
Behavioural Properties | |
Runs at | 20 |
Walks around | Energy Poison |
Walks through | Fire |
Other Properties | |
Version | 11.80 July 03, 2018 |
Status | Active |
Help |
Notes
Deathlings or elder deeplings are precursors to the current breed of Njey. With their fish-like appearance but an upright walk, both share a lot of features. Their origin has not been sufficiently studied and they were a mere myth to the younger Njey. Until they appeared on various sites all over Tibia - even on the surface. They once walked the surface in times long past and inherited their will to conquer the world to their descendants. It is unclear how their reappearance on this world came to be. What is in fact clear is that they have similar goals as the younger deeplings yet they are deadlier and more aggressive than anything that crawled out of the sea before them.
Abilities
Melee (0-300), Hunting Spear (200-400), Boulder (150-300), Dust Bomb on itself (350-550)
Damage Taken From Elements
-
Physical100%
-
Holy100%
-
Death90%
-
Fire0%
-
Energy110%
-
Ice0%
-
Earth110%
Location
Behaviour
They fight in close combat and do not retarget very often. A deathling scout will retreat at 20 (0.28%, deep red) health.
Strategy
Shooters should stay a few tiles away from them to avoid their area attacks which are used often. Be careful when around them as these creatures can deal strong combos and surprise even high level players.
Loot
- 1-25× Crystalline Arrow (common)
- 1-25× Vortex Bolt (uncommon)
- 1-12× Small Emerald (uncommon)
- Deepling Warts (uncommon)
- Deepling Filet (uncommon)
- Deeptags (uncommon)
- Small Enchanted Sapphire (uncommon)
- Deepling Ridge (uncommon)
- Great Health Potion (uncommon)
- Great Mana Potion (uncommon)
- Heavy Trident (uncommon)
- Eye of a Deepling (uncommon)
- Warrior's Axe (semi-rare)
- Warrior's Shield (semi-rare)
- Life Ring (semi-rare)
- Fish Fin (rare)
- Necklace of the Deep (very rare)
- Pages using DynamicPageList parser function
- Creatures
- Amphibians
- Deathlings
- Bestiary Hard Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Paralysable Creatures
- Creatures with Artwork
- Version 11.80 Implementations
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier