|Est. Max Dmg||1265+|
June 26, 2007
The boss of Warlord Level, Pit #9.
Melee (0-460+), Poison Bomb (0-200+?) poisons you 10 per turn, Blood Bomb (0-378+), Smoke Wave makes you drown, Earth Wave (0-???), Life Drain Wave (0-595), Sudden Death (0-397+), self-healing (0-200?) (very rare).
Damage Taken From Elements
In the Svargrond Arena.
Fights to death in close combat.
To all vocations: stay diagonal and watch out when doing attacks like Exori or Ethereal Spear as you may get exhausted and unable to heal so make sure your hit points is full before using those attacks.
Druid and Sorcerer: Use Magic Shield and try to shoot Heavy Magic Missile runes or Energy Strikes since it's weak against that element, Energy Beam deals great damage but it's dangerous as you stand on the way and vulnerable to waves. Bringing some Stone Skin Amulets might be handy. Using an Energy Wall and run over it to make Deathbringer run around is a good strategy (also works for paladins). But be careful: Deathbringer takes a lot of time to kill for mages and don't let your mana low.
Knight: Melee and use Whirlwind Throw (makes you waste more potions) or Fierce Berserk.
Paladin: Shoot Assassin Stars and Divine Missile.
- This creature drops no loot.