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{{Infobox_Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
+
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}}
| name = Death Priest Shargon
+
| name = Death Priest Shargon
| hp = ~65000
+
| actualname = Death Priest Shargon
| exp = ~20000
+
| plural = Death Priest Shargon
| summon = --
+
| hp = 65000
| convince = --
+
| exp = ~20000
| illusionable =
+
| armor = ?
  +
| summon = --
| creatureclass = Humans
 
| primarytype = Sorcerers
+
| convince = --
| isboss = yes
+
| illusionable = no
 
| creatureclass = Humans
| abilities = [[Melee]] (0-800), [[Self-Healing]] (0-699+), [[Energy Wave]] (350-1000) (inflicts [[Holy Damage]]), [[Holy Flash]], [[Death Damage|Great Death Ball]] (0-660+), [[Summon]] 0-2 [[Lesser Death Minion]]s.
 
| pushable =
+
| primarytype = Sorcerers
| pushobjects =
+
| spawntype = Triggered
| maxdmg = 2000?
+
| isboss = yes
 
| abilities = [[Melee]] (0-800), [[Self-Healing]] (0-699+), [[Energy Wave]] (350-1000) (inflicts [[Holy Damage]]), [[Holy Flash]], [[Death Damage|Great Death Ball]] (0-660+), [[Summon]] 0-2 [[Lesser Death Minion]]s.
| walksthrough =
 
| walksaround =
+
| maxdmg = 2000?
| senseinvis =
+
| pushable = ?
| paraimmune =
+
| pushobjects = ?
  +
| walksaround = ?
| immunities = [[Invisibility]], [[Paralisis]]
 
 
| walksthrough = ?
| physicalDmgMod = 100%?
 
| holyDmgMod = 100%?
+
| paraimmune = ?
| deathDmgMod = 100%?
+
| senseinvis = ?
| fireDmgMod = 100%?
+
| physicalDmgMod = 100%?
| energyDmgMod = 100%?
+
| earthDmgMod = 100%?
| iceDmgMod = 100%?
+
| fireDmgMod = 100%?
| earthDmgMod = 100%?
+
| deathDmgMod = 100%?
| drownDmgMod = 100%?
+
| energyDmgMod = 100%?
| hpDrainDmgMod = 100%?
+
| holyDmgMod = 100%?
| behaviour = Unknown.
+
| iceDmgMod = 100%?
| runsat =
+
| hpDrainDmgMod = 100%?
| sounds =
+
| drownDmgMod = 100%?
| implemented = 10.5
+
| healMod = 100%?
| notes = He is part of the [[Dark Trails Quest]].
+
| sounds = {{Sound List|}}
| location = [[Oramond]].
+
| implemented = 10.5
  +
| notes = He is part of the [[Dark Trails Quest]].
| strategy = It is extremely important to kill the [[Lesser Death Minion]]s first, before they become [[Greater Death Minion|stronger]]. Also, although one would expect items that provide protection from [[Death Damage]] such as [[Koshei's Ancient Amulet]] to be useful against Shargon, extra attention is recommended as such items will increase the holy damage taken from both the [[dazzled]] status and the holy wave. It's strongly recommended that not use [[Wild Growth]] because boss will disappear and summon around 20-30 [[Death Reaper]]'s.
 
  +
| behaviour = Unknown.
| loot = 0-100 [[gp]], 0-15 [[Platinum Coin]]s, 0-5+ [[Great Mana Potion]]s, 0-5 [[Great Health Potion]]s, [[Gold Ingot]], [[Black Skull (Item)]], [[Necrotic Rod]], [[Blood Goblet]] (rare).
 
  +
| speed = ?
 
| strategy = It is extremely important to kill the [[Lesser Death Minion]]s first, before they become [[Greater Death Minion|stronger]]. Also, although one would expect items that provide protection from [[Death Damage]] such as [[Koshei's Ancient Amulet]] to be useful against Shargon, extra attention is recommended as such items will increase the holy damage taken from both the [[dazzled]] status and the holy wave. It is strongly recommended to not use [[Wild Growth]] or [[Magic Wall]]s because if you do so, the boss will disappear and summon around 20-30 [[Death Reaper]]s.
  +
| location = [[Oramond]].
  +
| loot = {{Loot Table
  +
|{{Loot Item|0-100|Gold Coin}}
  +
|{{Loot Item|0-15|Platinum Coin}}
  +
|{{Loot Item|0-5+|Great Mana Potion}}
  +
|{{Loot Item|0-5|Great Health Potion}}
  +
|{{Loot Item|Gold Ingot}}
  +
|{{Loot Item|Black Skull (Item)}}
  +
|{{Loot Item|Necrotic Rod}}
  +
|{{Loot Item|Blood Goblet|rare}}
  +
}}
 
}}
 
}}

Revision as of 17:54, 31 December 2019

latest?cb=20140623135151&path-prefix=en&format=original
You see Death Priest Shargon

    Notes

    He is part of the Dark Trails Quest.

    Abilities

    Melee (0-800), Self-Healing (0-699+), Energy Wave (350-1000) (inflicts Holy Damage), Holy Flash, Great Death Ball (0-660+), Summon 0-2 Lesser Death Minions.

    Damage Taken From Elements

    Physical Bestiary Physical Icon Big
    100%?
    Death Cursed Icon Big
    100%?
    Holy Dazzled Icon Big
    100%?
    Ice Freezing Icon Big
    100%?
    Fire Burning Icon Big
    100%?
    Energy Electrified Icon Big
    100%?
    Earth Poisoned Icon Big
    100%?

    Location

    Oramond.

    Behaviour

    Unknown.

    Strategy

    It is extremely important to kill the Lesser Death Minions first, before they become stronger. Also, although one would expect items that provide protection from Death Damage such as Koshei's Ancient Amulet to be useful against Shargon, extra attention is recommended as such items will increase the holy damage taken from both the dazzled status and the holy wave. It is strongly recommended to not use Wild Growth or Magic Walls because if you do so, the boss will disappear and summon around 20-30 Death Reapers.