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*From Level 25 and above a player will lose <math>((plevel+plevelpercent)-(50+plevel)/100)*100/pexperience</math> '''%''' of his experience points, skill tries and spent mana.
 
*From Level 25 and above a player will lose <math>((plevel+plevelpercent)-(50+plevel)/100)*100/pexperience</math> '''%''' of his experience points, skill tries and spent mana.
   
Where plevel: player's current level
+
Where ''plevel'': player's current level<br>
  +
Where ''plevelpercent'': player's adquired level %<br>
  +
Where ''pexperience'': player's current experience<br>
   
Where plevelpercent: player's adquired level %
+
You can still make your Skill and Experience loss get lower by buying a [[promotion]] and [[blessing|blesses]].
  +
By buying a [[promotion]] your lose will decrease in 30% and each [[blessing|bless]] will decrease it by 8%.
   
Where pexperience: player's current experience
+
{| class="wikitable"
  +
|-
  +
! Number of Blessings
  +
! Non-Promoted Player
  +
! Promoted Player
  +
|-
  +
| '''0 Bless'''
  +
| <math>npenalty</math>'''%'''
  +
| <math>0.7*npenalty</math>'''%'''
  +
|-
  +
| '''1 Bless'''
  +
| <math>0.08*npenalty</math>'''%'''
  +
| <math>0.08*0.7*npenalty</math>'''%'''
  +
|-
  +
| '''2 Bless'''
  +
| <math>0.08^2*npenalty</math>'''%'''
  +
| <math>0.08^2*0.7*npenalty</math>'''%'''
  +
|-
  +
| '''3 Bless'''
  +
| <math>0.08^3*npenalty</math>'''%'''
  +
| <math>0.08^3*0.7*npenalty</math>'''%'''
  +
|-
  +
| '''4 Bless'''
  +
| <math>0.08^4*npenalty</math>'''%'''
  +
| <math>0.08^4*0.7*npenalty</math>'''%'''
  +
|-
  +
| '''5 Bless'''
  +
| <math>0.08^5*npenalty</math>'''%'''
  +
| <math>0.08^5*0.7*npenalty</math>'''%'''
  +
|}
  +
  +
Where ''npenalty'': <math>((plevel+plevelpercent)-(50+plevel)/100)*100/pexperience</math>
   
 
=== Item Loss ===
 
=== Item Loss ===

Revision as of 02:35, August 9, 2009

In Tibia, you die when your HP runs out. Not everything is lost though. The Gods will grant you another chance for a small sacrifice and you can be revived in your hometown's temple.

See also: Death Damage and Death List

Consequences of Death

Skill and Experience Loss

  • From Level 1-24 a player will lose 10% of his experience points, skill tries and spent mana.
  • From Level 25 and above a player will lose $ ((plevel+plevelpercent)-(50+plevel)/100)*100/pexperience $ % of his experience points, skill tries and spent mana.

Where plevel: player's current level
Where plevelpercent: player's adquired level %
Where pexperience: player's current experience

You can still make your Skill and Experience loss get lower by buying a promotion and blesses. By buying a promotion your lose will decrease in 30% and each bless will decrease it by 8%.

Number of Blessings Non-Promoted Player Promoted Player
0 Bless $ npenalty $% $ 0.7*npenalty $%
1 Bless $ 0.08*npenalty $% $ 0.08*0.7*npenalty $%
2 Bless $ 0.08^2*npenalty $% $ 0.08^2*0.7*npenalty $%
3 Bless $ 0.08^3*npenalty $% $ 0.08^3*0.7*npenalty $%
4 Bless $ 0.08^4*npenalty $% $ 0.08^4*0.7*npenalty $%
5 Bless $ 0.08^5*npenalty $% $ 0.08^5*0.7*npenalty $%

Where npenalty: $ ((plevel+plevelpercent)-(50+plevel)/100)*100/pexperience $

Item Loss

Number of Blessings Container Losing Chance Equipment Losing Chance
0 Bless 100% 10%
1 Bless 70% 7%
2 Bless 45% 4.5%
3 Bless 25% 2.5%
4 Bless 10% 1%
5 Bless 0% 0%

Amulet of Loss

You can still use an Amulet of Loss, even with the current bless system. It is still worth keeping after a death especially on a PvP world, until you get all the blessings back again. If you have all 5 Blessings and wear an Aol you will lose both your blessings and your Aol.

Red Skull

If you have a Red Skull, everything you wear will be lost upon a death - even if you have an Aol and/or all Blessings.

Black Skull

If you have a Black Skull, you will loss everything you wear even if you have an Aol and/or all Blessings. In adition, when you respawn in the temple, you will recieve only 40 hitpoints and no mana.

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