TibiaWiki
mNo edit summary
m (the Maximum Experience Loss formula is ((x+50)/100)*50(x²-5x+8), and on the page, MeL was only "(x+50)..." instead of the correct form "((x+50)/100)".)
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'''If you ever die, you can still see your dead body for few seconds, before the "Select Character menu" will appear.'''
 
'''If you ever die, you can still see your dead body for few seconds, before the "Select Character menu" will appear.'''
 
 
   
 
{{seealso|Death Damage|Death List}}
 
{{seealso|Death Damage|Death List}}
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=== Skill and Experience Loss ===
 
=== Skill and Experience Loss ===
*From Level 1-24 a player will lose '''10%''' of his experience points, skill tries and spent mana.
+
*From Level 1-23 a player will lose '''10%''' of his experience points, skill tries and spent mana.
*From Level 25 and above a player will lose <math>((x+50)/100)*50(x^2-5x+8)</math> experience points.<br />
+
*From Level 24 and above a player will lose a maximum of <math>((x+50)/100)*50(x^2-5x+8)</math> experience points. where x is a player's level.<br />
<br />
 
   
 
<math>(x+50)*50(x^2-5x+8)/total exp</math><br />
 
<math>(x+50)*50(x^2-5x+8)/total exp</math><br />
The above formula can be used for % of total exp, skill tries, and mana spent lost upon death before applying modifiers such as a promotion or blessings.<br />
+
The above formula can be used for the maximum % percentage of the total exp, skill tries, and mana spent lost upon death before applying modifiers such as a promotion or blessings.<br />
 
x = player level<br />for results to be 100% accurate, use decimal points in your level (ex. x=126.45 if a character is level 126 with 55% to go to level 127).<br />
 
   
 
=== Dying at Level 6 ===
 
=== Dying at Level 6 ===
   
Due to the loss of [[experience]] points upon death, every [[player]] whose total amount experience points fall below 1500, which would normally cause a downgrade from level 6 to level 5, will get their level reset to level 1 and will have to start all over with the character on [[Rookgaard]] again. This is also known as "[[rooking]]". All possessions except those in the character's depots, including his Bank Account and spells are deleted upon being rooked.
+
Due to the loss of [[experience]] points upon death, every [[player]] whose total amount experience points fall below 1500, which would normally cause a downgrade from level 6 to level 5, will get their level reset to level 1 and will have to start all over with the character on [[Dawnport]] again. This is also known as "[[rooking]]". All possessions except those in the character's depots, including his Bank Account and spells are deleted upon being rooked.
 
The player will start from the tutorial island part of [[Rookgaard]] again.
 
   
 
=== Death Penalty Reduction ===
 
=== Death Penalty Reduction ===
 
Skill and experience loss can be reduced in three different ways: by buying a [[promotion]], by buying [[blessing]]s, and by being killed in an "unfair fight."
 
Skill and experience loss can be reduced in three different ways: by buying a [[promotion]], by buying [[blessing]]s, and by being killed in an "unfair fight."
   
A [[promotion]] reduces your experience loss by 30% and for each [[blessing]], it will reduce the experience loss by a further 8%.
+
A [[promotion]] reduces your experience loss by 30%, and for each [[blessing]], it will reduce the experience loss by a further 8%.
   
 
{| class="wikitable"
 
{| class="wikitable"
  +
!
! Number of Blessings
 
  +
! Experience
! Non-Promoted Player
 
  +
! Percentage
! Promoted Player
 
 
|-
 
|-
 
| Non-Promoted
| '''0 Bless'''
 
 
| MeL*(1-Number of Blessings*8%)
| <math>npenalty</math>'''%'''
 
  +
| M%-(M%*Number of Blessings*8%)
| <math>0.7*npenalty</math>'''%'''
 
 
|-
 
|-
 
| Promoted
| '''1 Bless'''
 
  +
| MeL*(1-Number of Blessings*8%-30%)
| <math>0.92*npenalty</math>'''%'''
 
  +
| M%-(M%*Number of Blessings*8%+30%)
| <math>0.92*0.7*npenalty</math>'''%'''
 
|-
 
| '''2 Bless'''
 
| <math>0.92^2*npenalty</math>'''%'''
 
| <math>0.92^2*0.7*npenalty</math>'''%'''
 
|-
 
| '''3 Bless'''
 
| <math>0.92^3*npenalty</math>'''%'''
 
| <math>0.92^3*0.7*npenalty</math>'''%'''
 
|-
 
| '''4 Bless'''
 
| <math>0.92^4*npenalty</math>'''%'''
 
| <math>0.92^4*0.7*npenalty</math>'''%'''
 
|-
 
| '''5 Bless'''
 
| <math>0.92^5*npenalty</math>'''%'''
 
| <math>0.92^5*0.7*npenalty</math>'''%'''
 
 
|}
 
|}
   
Where ''npenalty'': <math>(x+50)*50(x^2-5x+8)/total exp</math> for players with level 25 and above, and <math>10</math> for players with level lower or equal to 24
+
Where MeL [Maximum Experience Loss]: <math>((x+50)/100)*50(x^2-5x+8)</math> <br>
  +
Where M% [Maximum Percentage Loss]: <math>(x+50)*50(x^2-5x+8)/total exp</math> <br>
  +
for players with level 24 and above, and <math>10</math> for players with level lower or equal to 23.
   
 
=== Unfair Fight ===
 
=== Unfair Fight ===
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=== Black Skull ===
 
=== Black Skull ===
 
If you have a [[Black Skull]], '''everything you wear''' will be lost upon a death, including [[AoL]] and all blessings. In addition, when you respawn in the temple you will only have 40 HP and no mana.
 
If you have a [[Black Skull]], '''everything you wear''' will be lost upon a death, including [[AoL]] and all blessings. In addition, when you respawn in the temple you will only have 40 HP and no mana.
[[Category:Gameplay]]
 
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]

Revision as of 01:08, 5 November 2019

In Tibia, you will die when your healthpoints (HP) runs out. Not everything is lost though. The Gods will grant you another chance for a small sacrifice and you can be revived in your hometown's temple.

Death tibia

If you ever die, you can still see your dead body for few seconds, before the "Select Character menu" will appear.

See also: Death Damage and Death List

Consequences of Death

Skill and Experience Loss

  • From Level 1-23 a player will lose 10% of his experience points, skill tries and spent mana.
  • From Level 24 and above a player will lose a maximum of experience points. where x is a player's level.


The above formula can be used for the maximum % percentage of the total exp, skill tries, and mana spent lost upon death before applying modifiers such as a promotion or blessings.

Dying at Level 6

Due to the loss of experience points upon death, every player whose total amount experience points fall below 1500, which would normally cause a downgrade from level 6 to level 5, will get their level reset to level 1 and will have to start all over with the character on Dawnport again. This is also known as "rooking". All possessions except those in the character's depots, including his Bank Account and spells are deleted upon being rooked.

Death Penalty Reduction

Skill and experience loss can be reduced in three different ways: by buying a promotion, by buying blessings, and by being killed in an "unfair fight."

A promotion reduces your experience loss by 30%, and for each blessing, it will reduce the experience loss by a further 8%.

Experience Percentage
Non-Promoted MeL*(1-Number of Blessings*8%) M%-(M%*Number of Blessings*8%)
Promoted MeL*(1-Number of Blessings*8%-30%) M%-(M%*Number of Blessings*8%+30%)

Where MeL [Maximum Experience Loss]:
Where M% [Maximum Percentage Loss]:
for players with level 24 and above, and for players with level lower or equal to 23.

Unfair Fight

If a player is killed during PvP combat and the sum of the levels of his killers is greater than his own level, he gets a reduced death penalty. In this case, the amount of experience and skill loss is equal to the victim's level divided by the sum of each killer's level. Death penalty is reduced maximally by 80%.

Item Loss

Number of Blessings Container Losing Chance Equipment Losing Chance
0 Bless 100% 10%
1 Bless 70% 7%
2 Bless 45% 4.5%
3 Bless 25% 2.5%
4 Bless 10% 1%
5 Bless 0% 0%

Amulet of Loss

You can still use an Amulet of Loss to avoid dropping Equipment, if you wear an AoL when you have blessings you will lose both the AoL and the blessings.

Red Skull

If you have a Red Skull, everything you wear will be lost upon a death - even if you have an Aol and/or all Blessings.

Black Skull

If you have a Black Skull, everything you wear will be lost upon a death, including AoL and all blessings. In addition, when you respawn in the temple you will only have 40 HP and no mana.