In Tibia, you will die when your healthpoints (HP) runs out. Not everything is lost though. The Gods will grant you another chance for a small sacrifice and you can be revived in your hometown's temple.
If you ever die, you can still see your dead body for few seconds, before the "Select Character menu" will appear.
Consequences of Death
Skill and Experience Loss
- From Level 1-23 a player will lose 10% of his experience points, skill tries and spent mana.
- From Level 24 and above a player will lose a maximum of $ ((x+50)/100)*50(x^2-5x+8) $ experience points. where x is a player's level.
$ (x+50)*50(x^2-5x+8)/total exp $
The above formula can be used for the maximum % percentage of the total exp, skill tries, and mana spent lost upon death before applying modifiers such as a promotion or blessings.
Dying at Level 6
Due to the loss of experience points upon death, every player whose total amount experience points fall below 1500, which would normally cause a downgrade from level 6 to level 5, will get their level reset to level 1 and will have to start all over with the character on Dawnport again. This is also known as "rooking". All possessions except those in the character's depots, including his Bank Account and spells are deleted upon being rooked.
Death Penalty Reduction
|Non-Promoted||MeL*(1-Number of Blessings*8%)||M%-(M%*Number of Blessings*8%)|
|Promoted||MeL*(1-Number of Blessings*8%-30%)||M%-(M%*Number of Blessings*8%+30%)|
Where MeL [Maximum Experience Loss]: $ (x+50)*50(x^2-5x+8) $
Where M% [Maximum Percentage Loss]: $ (x+50)*50(x^2-5x+8)/total exp $
for players with level 24 and above, and $ 10 $ for players with level lower or equal to 23.
|Number of Blessings||Container Losing Chance||Equipment Losing Chance|