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(→‎Vocations: fixing link to The Scorcher)
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|Ghoul
 
|Ghoul
 
|Minotaur Guard
 
|Minotaur Guard
|Orc Berserker
 
 
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}}
   
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* [[Ghoul]] in the [[Dawnport Crypt|Crypt]] (drops [[Scale Armor]])
 
* [[Ghoul]] in the [[Dawnport Crypt|Crypt]] (drops [[Scale Armor]])
 
* [[Minotaur Guard]] on the second floor of the [[Dawnport Crystal Dungeon|Crystal Dungeon]], south-east area. (drops [[Brass Armor]], [[Double Axe]], [[Minotaur Trophy]])
 
* [[Minotaur Guard]] on the second floor of the [[Dawnport Crystal Dungeon|Crystal Dungeon]], south-east area. (drops [[Brass Armor]], [[Double Axe]], [[Minotaur Trophy]])
* [[Orc Berserker]] on the final floor of the [[Dawnport Orc Cave|Orc Cave]], south-east area. (drops [[Battle Axe]] and [[Halberd]])
 
   
 
== Quests ==
 
== Quests ==

Revision as of 09:13, 24 September 2014


Dawnport is the new beginner's island, first mentioned on August 21, 2014 and implemented in Update 10.55. It replaces Rookgaard as the beginner's island, but Rookgaard still remains accessible and players can still play Rookgaard. Dawnport is located westsouthwest of Ghostlands, here.

Dawnport aims to introduce the player to the game by allowing them to test each vocation to get a feel before they make their final decision. In addition, there are many areas to explore, a few quests and tasks to complete and a wide variety of creatures to hunt.

Unlike Rookgaard there is no premium area in Dawnport. All players can access all areas. Players must leave Dawnport when they hit level 21 but they can leave as early as level 8. When you die on Dawnport you will keep all your items unless you are level 8 or higher, in which case the usual death penalty applies.

Vocations

Dawnport was created for new players to test the vocations. This means changing vocations is possible. They can do this by leaving the town in one of four directions:

Depending on which way you go you will automatically receive a vocation, to test if it suits you. Each vocation receives a set to start them off. If they change vocations they will lose the original equipment pieces (weapon and shield) and gain new ones. The items gained are:

Note that players can become each vocation and obtain a total of 100 Simple Arrows, 4 Meat, 5 Light Stone Shower Runes, 5 Lightest Missile Runes, 27 Mana Potions, 21 Small Health Potions to use, as these are not reclaimed when changing vocations, but you cannot claim more than one lot of supplies.

All vocations will receive spells as well. These will be forgotten if they change vocations or if they leave Dawnport. More spells can be learned from level 8 onward from the NPCs in the library. For more information see the spells section below.

Spells

The following spells are learned by all players when they become a vocation. These spells will be lost when leaving Dawnport or changing vocations.

In addition, all players can learn spells for free on Dawnport if they meet the required level, from 8 to 20. Druids and Sorcerers can learn spells from Garamond while Paladins and Knights can learn spells from Ser Tybald, both on the third floor of the outpost. The following is a list of spells they can teach.


Knights

Level 8
Level 10
Level 13

Paladin

Level 8
Level 10
Level 13
Level 16
Level 17

Druid

Level 8
Level 10
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18

Sorcerer

Level 8
Level 10
Level 13
Level 14
Level 15
Level 16
Level 17
Level 18

Hunting Places

Dawnport has a lot of caves with a large variety of creatures, many of them unique to Dawnport. The small civilization is located in the heart of Dawnport Mountain, which has a hunting ground immediately outside.

There is a Crypt to the east, a Minotaur Mine to the west, a Goblin Cave south-east, and an Orc Cave directly below Dawnport.

Many of these hunting places require a Shovel. You do not start with one, so it is highly recommended you purchase one before looking for hunting places, or better yet, loot one from a Troll-Trained Salamander.

NPCs

Dawnport NPCs (13)

Name Job Buy/Sell Location
Captain Dreadnought Captain Dreadnought Ship Captain Dawnport, Adventurer's Outpost.
Coltrayne Coltrayne Artisan
Weapon Shopkeeper
Armor Shopkeeper
Dawnport, Adventurer's Outpost.
Garamond Garamond Mage
Sorcerer Guild Leader
Druid Guild Leader
Dawnport, Adventurer's Outpost.
Hamish Hamish Magic Shopkeeper Dawnport, Adventurer's Outpost.
Inigo Inigo Adventurer
Tanner
Dawnport, Adventurer's Outpost.
Menesto Menesto Guard Beneath Dawnport (floor -6).
Mr Morris Mr Morris Adventurer
Scientist
Dawnport, Adventurer's Outpost.
Oressa Oressa Cleric Dawnport Temple.
Plunderpurse Plunderpurse Banker Dawnport, Adventurer's Outpost.
Richard Richard Equipment Shopkeeper
Food Shopkeeper
Dawnport, Adventurer's Outpost.
Ser Tybald Ser Tybald Knight Guild Leader
Paladin Guild Leader
Dawnport, Adventurer's Outpost.
Wentworth Wentworth Banker Dawnport, Adventurer's Outpost past the vocation rooms
Woblin Woblin Adventurer Dawnport in a cave west of the Adventurer's Outpost.

Creatures

Normal

NameExpHPMax. DamageLoot
Badger
Badger
52312 Physical Damage
Bear
Bear
238025 Physical Damage
Brittle Skeleton
Brittle Skeleton
3550?
Carrion Worm
Carrion Worm
7014545 Physical Damage
Crazed Dwarf
Crazed Dwarf
5010515+? Physical Damage
Dawnfly
Dawnfly
3590?
Dawn Scorpion
Dawn Scorpion
4565?
Deer
Deer
025Physical Damage
Juvenile Cyclops
Juvenile Cyclops
130260115 Physical Damage
Lesser Fire Devil
Lesser Fire Devil
11017583? (33? Physical Damage, 50 Fire Damage)
Meadow Strider
Meadow Strider
5010035? Physical Damage
Minotaur Bruiser
Minotaur Bruiser
5010045 Physical Damage
Minotaur Occultist
Minotaur Occultist
100125?
Minotaur Poacher
Minotaur Poacher
55160?
Mountain Troll
Mountain Troll
1230Physical Damage
Muglex Clan Assassin
Muglex Clan Assassin
4875?
Muglex Clan Footman
Muglex Clan Footman
2550?
Muglex Clan Scavenger
Muglex Clan Scavenger
3760?
Orc
Orc
257035 Physical Damage
Poison Spider
Poison Spider
222622 (20 Physical Damage, Earth Damage)
Rotworm
Rotworm
406540 Physical Damage
Salamander Trainer
Salamander Trainer
7022023? Physical Damage + 20 Summons
Scar Tribe Shaman
Scar Tribe Shaman
85115?
Scar Tribe Warrior
Scar Tribe Warrior
85125?
Sheep
Sheep
0201+
Skeleton
Skeleton
355030 (17 Physical Damage, 13 Life Drain)
Spider
Spider
1220Physical Damage
Troll
Troll
205015 Physical Damage
Troll Marauder
Troll Marauder
407029? Physical Damage
Troll-Trained Salamander
Troll-Trained Salamander
237020 (13 Physical Damage, Earth Damage)
Wasp
Wasp
243520 Physical Damage
+ 2 Earth Damage from Poison
Wolf
Wolf
182517 Physical Damage
Woodling
Woodling
408023? (15? Physical Damage, 8? Earth Damage)

Rare

These creatures will rarely spawn somewhere around Dawnport. They will usually accompany other creatures of their kind, e.g. Orc Berserker in the Orc Cave, Ghoul in the Crypt. Some of these creatures have loot that is not found anywhere else.

NameExpHPMax. DamageLoot
Cyclops
Cyclops
150260105 Physical Damage
Ghoul
Ghoul
8510097 (70 Physical Damage, 27 Life Drain)
Minotaur Guard
Minotaur Guard
160185100 Physical Damage

Quests

Name Level Prem Location Reward
Dawnport Quest 2 - 20 no Dawnport 350 Gold Coins.
Sanctuary of the Lizard God Quest 2 - 20 no Dawnport wilderness Legion Helmet

Items

As the new beginner island, it is impossible to bring items here from the Mainland. As such, players may be interested in the items that can be obtained on this island. This list excludes the items obtained through bugs.

Helmets

Armors

Legs

Boots

Shields and Spellbooks

Weapons

Axes
Sword
Clubs
Wands
Rods
Distance
Ammunition

Amulets and Necklaces

Quest Items

Documents

Tools

Food

Creature Products

Potions

Runes

Containers

Valuables