m (Adding some titles to split the missions) |
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</gallery> |
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− | ===Gain entrance to and talk to the beggar King=== |
+ | === Gain entrance to and talk to the beggar King === |
[[File:Chavis_position.png|thumb|Chavis is located in the south west here at the red "!"-sign. The green "^"-sign at the top leads to the city and the "^" to the right is the beggar bridge.]] You will need to find and help [[Chavis]], located in the [http://tibia.wikia.com/wiki/Mapper?coords=131.10-124.204-7-4-1-1 poorhouse], which will let you talk with [[The Beggar King]], located in the junk yard. Both the poorhouse and the entrance to [[The Beggar King]] are marked on your map with a red exclamation mark. |
[[File:Chavis_position.png|thumb|Chavis is located in the south west here at the red "!"-sign. The green "^"-sign at the top leads to the city and the "^" to the right is the beggar bridge.]] You will need to find and help [[Chavis]], located in the [http://tibia.wikia.com/wiki/Mapper?coords=131.10-124.204-7-4-1-1 poorhouse], which will let you talk with [[The Beggar King]], located in the junk yard. Both the poorhouse and the entrance to [[The Beggar King]] are marked on your map with a red exclamation mark. |
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</gallery> |
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− | ===Investigating the abandoned sewers=== |
+ | === Investigating the abandoned sewers === |
The entrance to the sewers will be marked on your map, it is a little to the left of [[Jacob]] and one floor down. So walk west from [[Jacob]] and go down one floor, [http://tibia.wikia.com/wiki/Mapper?coords=131.6-124.235-9-4-1-1 here], to find the quest door. You will find a connection to a Jade floored cave with [[Demon]]s and [[Grim Reaper]]s. You need to walk over a strange carving, [http://tibia.wikia.com/wiki/Mapper?coords=130.138-125.108-10-4-1-1 here] . |
The entrance to the sewers will be marked on your map, it is a little to the left of [[Jacob]] and one floor down. So walk west from [[Jacob]] and go down one floor, [http://tibia.wikia.com/wiki/Mapper?coords=131.6-124.235-9-4-1-1 here], to find the quest door. You will find a connection to a Jade floored cave with [[Demon]]s and [[Grim Reaper]]s. You need to walk over a strange carving, [http://tibia.wikia.com/wiki/Mapper?coords=130.138-125.108-10-4-1-1 here] . |
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When back report back to either of the glooth brothers by using the keyword: '''abandoned sewers'''. You will be instructed to talk to [[Barazbaz]]. |
When back report back to either of the glooth brothers by using the keyword: '''abandoned sewers'''. You will be instructed to talk to [[Barazbaz]]. |
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− | ===Talk to Barazbaz, Marvin and Jondrin=== |
+ | === Talk to Barazbaz, Marvin and Jondrin === |
Go back to the [[Rathleton Magistrate|magistrate building]]. You can find [[Barazbaz]] in the building, to the west of the entrance. Ask him about the '''abandoned sewers'''. He will ask you to go to [[Marvin]] and vote for a greater funding of the archives before he can help you. |
Go back to the [[Rathleton Magistrate|magistrate building]]. You can find [[Barazbaz]] in the building, to the west of the entrance. Ask him about the '''abandoned sewers'''. He will ask you to go to [[Marvin]] and vote for a greater funding of the archives before he can help you. |
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Before [[Jondrin]] can give you a [[necrometer]], however, he will send you to do a '''probe''' task for [[Doubleday]] if you haven't yet done so. Check the [[Oramond Quest/Spoiler]] for details on this task. Once you have the [[necrometer]], you can proceed to the next mission. |
Before [[Jondrin]] can give you a [[necrometer]], however, he will send you to do a '''probe''' task for [[Doubleday]] if you haven't yet done so. Check the [[Oramond Quest/Spoiler]] for details on this task. Once you have the [[necrometer]], you can proceed to the next mission. |
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+ | |||
+ | === Defeat the Ravager === |
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Return to the end of the abandoned sewers and the necrometer will allow you to teleport through the magic tiles. To enter the next room you need a team of 4 players to be able to pull the lever. Once you do so, you will come to a room with the first boss: [[the Ravager]]. |
Return to the end of the abandoned sewers and the necrometer will allow you to teleport through the magic tiles. To enter the next room you need a team of 4 players to be able to pull the lever. Once you do so, you will come to a room with the first boss: [[the Ravager]]. |
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Now you can leave the [[Abandoned Sewers]] normally or follow the dungeon west and then north to find a [[Slime Slide]]. This will take you back to [[Upper Rathleton]]. Talk to [[Barazbaz]] and give him the '''notebook'''. |
Now you can leave the [[Abandoned Sewers]] normally or follow the dungeon west and then north to find a [[Slime Slide]]. This will take you back to [[Upper Rathleton]]. Talk to [[Barazbaz]] and give him the '''notebook'''. |
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+ | |||
+ | === Investigate Quandon's Death === |
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[[Barazbaz]] will direct you to [[Sholley]], who is two floors above him. You must have the rank of citizen to get past this part of the quest. |
[[Barazbaz]] will direct you to [[Sholley]], who is two floors above him. You must have the rank of citizen to get past this part of the quest. |
Revision as of 02:47, 4 February 2018
Legend
The citizens of Rathleton need help investigating the strange behavior of the city beggars.
Location
Dangers
Creatures from Oramond, as well as Demons, Grim Reapers, Furies, Nightmares, Spectre, Betrayed Wraiths, Lost Souls, Dark Torturers and Undead Dragons and the bosses The Ravager and the Death Priest Shargon.
Reward
Glooth Engineer Outfits, 15 Glooth Bags, Giant Shimmering Pearl (Green), 2 Crystal Coins, Green Gem, Gold Ingot, Skull Staff, Wand of Voodoo, Belongings of a Deceased (The Ravager), Belongings of a Deceased (Death Priest Shargon) and access to the Oramond Fury Dungeon.
Required Equipment
- Rope, Magic Rope or equivalent items can be useful in the sewers.
Method
Investigate the uprising of the beggars
Find Ezebeth in the Rathleton Magistrate within the Rathleton Magistrate Plaza. Ask her for a mission and inquire about the strange behaviours of the local beggars. She will ask you to investigate what they are up to.
You must now search for A Beggar, who is located by the western stairs in the Rathleton Workshop Quarter, here. Arrive here by walking directly west when leaving Upper Rathleton via the south stairs. Talk to A Beggar and follow the prompts (hi > want > yes).
Gain entrance to and talk to the beggar King
You will need to find and help Chavis, located in the poorhouse, which will let you talk with The Beggar King, located in the junk yard. Both the poorhouse and the entrance to The Beggar King are marked on your map with a red exclamation mark.
Chavis is directly west of A Beggar near the west gate. You will have to collect 5 Juicy Roots from the western outskirts of town to give to him by saying food. You must pick the roots yourself otherwise he will not accept roots that you did not pick.
Now enter the The Beggar King's "palace", that is the junk yard a little south-east of Chavis and a west-south-west of A Beggar. To enter go through a quest door and go one level down.
Once you have reached The Beggar King, follow the conversation with him and you will hear that there have been some mysterious goings-on lately. To find out what exactly, you will have to go deeper into the sewers to find the Glooth Brothers.
Gain entrance to the abandoned sewer system
Find either of the two Glooth Brothers - Jacob or Elliott - both in the Rathleton Sewer. The easiest to access is Jacob (here). To reach Jacob from The Beggar King's palace (ground floor), go west to the wall and climb the ladder onto the city wall. Now follow the wall south until the wall turns east. You should see a sewer crate at the next exit. Go down this sewer grate and down the stairs a little north. Jacob will be found in the room east of here.
Ask Jacob for a mission. He wants you to help repair the sewers. Accept the task and explore the sewers in search of loose pipes and generators, which will be recognized by the black smoke that comes out of them. Repair at least 20 by using them and report back to either Jacob or Elliott, no matter which NPC started the task.
Now ask one of the NPCs about the abandoned sewers (you must say exactly this; he will not even respond to abandoned sewer).
Investigating the abandoned sewers
The entrance to the sewers will be marked on your map, it is a little to the left of Jacob and one floor down. So walk west from Jacob and go down one floor, here, to find the quest door. You will find a connection to a Jade floored cave with Demons and Grim Reapers. You need to walk over a strange carving, here .
To get to the end of this cave you will meet lots of Demons and Grim Reapers. Often 2 demons together with some grims and some Metal Gargoyles. Be at least a 2 player team around level 220+ and fully supplied (remember you will need to walk all way back again to exit the cave).
When back report back to either of the glooth brothers by using the keyword: abandoned sewers. You will be instructed to talk to Barazbaz.
Talk to Barazbaz, Marvin and Jondrin
Go back to the magistrate building. You can find Barazbaz in the building, to the west of the entrance. Ask him about the abandoned sewers. He will ask you to go to Marvin and vote for a greater funding of the archives before he can help you.
Marvin is a few steps to the east. Talk to him about funding and put in ONE vote to improve the funding of the historical archives.
Afterwards, ask Barazbaz once more about the abandoned sewers. He will tell you about the catacombs, and ask you to get a necrometer from Jondrin, who is located directly one floor upstairs.
Before Jondrin can give you a necrometer, however, he will send you to do a probe task for Doubleday if you haven't yet done so. Check the Oramond Quest/Spoiler for details on this task. Once you have the necrometer, you can proceed to the next mission.
Defeat the Ravager
Return to the end of the abandoned sewers and the necrometer will allow you to teleport through the magic tiles. To enter the next room you need a team of 4 players to be able to pull the lever. Once you do so, you will come to a room with the first boss: the Ravager.
When you enter The Ravager's chamber, 4 Greater Canopic Jars will spawn in the center which will heal its allies within vicinity of them. The Knight should lure The Ravager around the corners of the room while the other 3 players should block the Elder Mummies, holding them so they do not walk over the lizard tiles, while they destroy the 4 Greater Canopic Jars one by one. If an Elder Mummy stands on a lizard tile, it will heal itself and its allies. The Ravager will also summon up to 8? Canopic Jars, which will heal their allies that are close, and which will disappear if The Ravager is far away.
When the 4 Greater Canopic Jars are destroyed, it's time to focus on the boss. The knight should move to one of the corners and wait for The Ravager to summon its maximum amount of Canopic Jars, avoiding a trap, and then lure The Ravager to an area of the room without any lizard tiles; alternatively, Wild Growth Runes and Magic Wall Runes can be used to prevent The Ravager from walking onto those tiles. If The Ravager stands on those tiles, he will recover health every second he continues to stand on it. Focus all of your firepower onto The Ravager but make sure he never steps on a tile, and don't lure him far enough for his Canopic Jars to vanish.
When he is dead, go through the north teleport (the south teleport takes you back) and obtain your reward from the south-east box. Now step on the switch tile to the north-west and open the box to obtain a book. Now, leave through the Magic Forcefield at the north-east corner to arrive back at the 4 tiles.
Now you can leave the Abandoned Sewers normally or follow the dungeon west and then north to find a Slime Slide. This will take you back to Upper Rathleton. Talk to Barazbaz and give him the notebook.
Investigate Quandon's Death
Barazbaz will direct you to Sholley, who is two floors above him. You must have the rank of citizen to get past this part of the quest.
Follow the conversation and ask her about her friend. Her friend is Harsin and he was last seen in a bed and breakfast. Go the the inn just west of the city and talk to Roswitha about Harsin. She will tell you he moved and was helped by Quandon. Quandon is just south west of her inn after a quest door, but when you go upstairs you fill find his body only. Talk to Sholley again about Quandon and she will ask you to meet Barnabas Dee and talk about a strange ritual.
Barnabas Dee will need 15 Blue Pollen, which can be found in the hydra cave north west of the town. Once you collected 15 pollen talk to him again and just follow the conversation. He will teleport you into a cave with Murderous Ghosts. Just walk by them and enter the next teleporter. Quandons ghost will tell you about the Death Priest Shargon who killed him and he will ask you to meet Terrence just south of the city to gain access to Shargons room.
Terrence will need you to help in the war against the minotaurs before he can let you enter. You need to ask him about the manway and doing an effort in the war against the minotaurs. Do at least one mission involving minotaurs, i.e. Rathleton Turnip Party or Sabotage.
Once you did that you gain access to the caves where Shargon resides. The door to enter the place is located north of the east bridge of Oramond, here.
Transcripts
Investigate the uprising of the beggars
Player: Hello |
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Gain entrance to and talk to the beggar King
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Player: Hello |
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Gain entrance to the abandoned sewer system
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Player: Hello |
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Investigating the abandoned sewers
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Talk to Barazbaz, Marvin and Jondrin
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Player: Hello |
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Player: Hello |
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Player: Hello |
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