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Properties

Property Value
Combat Properties
Health Health Icon 190
Experience Experience Icon 145
Speed Haste Icon 115
Armor Armor Icon 22
Est. Max Dmg 150
Summon (not possible)
Convince 480 mana
General Properties
Name Dark Monk
Classification Monks
Spawn Type
Illusionable
Pushable ?
Pushes ?
Bestiary Properties
Class Human
Difficulty Bestiary Level Easy
Occurrence Bestiary Occurrence Common
Charm Points 15 Charm Icon
Elemental Properties
Physical 110%
Holy 110%
Death 60%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable ?
Senses Invis.
Behavioural Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.5
August 9, 2005
Status Active
Help
Dark Monk
You see a dark monk.
  • You are no match to us!
  • Your end has come!
  • This is where your path will end!

Notes

There are several monks that lost faith or were lured to the dark side, but the Dark Monks form an own secret order whose goals lie in the shadow. Not much is known about their agenda or where they have come from. The official brotherhoods of monks deny any knowledge about this special order. It is commonly assumed that Dark Monks serve some evil power since they react hostile to most people and attack them on sight. Their fighting style clearly indicates a training in martial arts and they even use a small array of spells of which some, like draining of life-force, point to a darker purpose of their order.

Be careful. They often appear in groups or with other creatures so you may find yourself surrounded quickly. A level 96 knight or level 38 paladin will have enough mana to convince these to train with on Open PvP worlds.

Abilities

Melee (0-100), Life Drain (0-50), Self-Healing, Haste.

Damage Taken From Elements

  • Physical
    +10%
  • Holy
    +10%
  • Death
    -40%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +0%

Behaviour

Dark Monks will fight to the death.

Strategy

Practice caution. Running into a spawn can get you easily surrounded. Move slowly and lure monsters out at a time to keep things easy. When you're comfortable with the spawn you can use a Great Fireball rune a couple times. GFB is also a good way to free yourself from a swarm. They heal like regular Monks so act quickly or you will end up wasting a lot of runes or mana.

Loot

(Loot Statistics)