TibiaWiki


When construction started during the reign of king Tibianus II, the Dark Cathedral was planned to be the most impressive cathedral of all time. But due to an enormous earthquake its construction was never finished. The convicts who were forced to help build the cathedral decided to stay, however. The ruins are cursed and anybody who dares to go there might not return to the surface. All those that travel there leave the place with bad luck for the rest of their life. Crumbling structures might fall upon the adventurer who can then not escape. Those who survive the dangers of nature will face the soul-eating ghosts of those who have died in the catastrophe. According to Lorbas, there are no riches or treasures left in the ruins, the gold of his order melted away in funding the cathedral's construction...

The Dark Cathedral is located south of the Outlaw Camp, and west of the dreaded Plains of Havoc, and can only be reached by crossing the big plains (On this part is dangerous because on the center of the plains there is some giant spider that can be lured), south of the swamp of Venore.
While the first and the second floor can be reached by going down Stairs, the third floor can only be reached by going through a teleporter. Starting from the stairs on the second floor you have to keep walking south, into a big room, the teleporter is at the end of the room. Before you can enter the teleporter, you have to switch the 6 Levers in the 5 rooms around the big room. There is a time limit of somewhere between 30 seconds and 2.5 minutes (unconfirmed). For that reason, it is advisable to switch the levers with a team, or do one round to kill all monsters, and a second one to switch all levers. Level 40/50 mages can do it in one round, killing all creatures with area attack runes such as Avalanche or Great Fireballs etc.. Or just run, run, run.

Mages can hunt here at level 30+ and get 100k/h by shooting Avalanche Runes. Only thing is that you need a good magic level, so you can kill some creatures in one hit and don’t waste that much avalanches.

Part of The Thieves Guild Quest, the CGB Secret Service Quest, the male Mage Outfits Quest and the female Summoner Outfits Quest takes place here.


Dark Cathedral NPCs (2 NPCs)
NameJobBuy/SellLocation
AngelinaClericDark Cathedral, three floors down
LorbasClericNear Dark Cathedral


Monsters of Dark Cathedral
NameExpHPMax. DamageLoot

Bat
1030Physical Damage

Poison Spider
222622 (20 Physical Damage, Earth Damage)

Centipede
347046

Skeleton
355030 (17 Physical Damage, 13 Life Drain)

Rotworm
406540 Physical Damage

Scorpion
454567

Smuggler
4813060 Physical Damage

Wild Warrior
6013570 Physical Damage

Bandit
6524543 Physical Damage

Ghoul
8510097 (70 Physical Damage, 27 Life Drain)

Dark Apprentice
100225100 (54 Physical Damage, 26 Fire Damage, 20 Energy Damage)

Assassin
105175160 Physical Damage

Ghost
120150125 (80 Physical Damage, 45 Life Drain)

Tarantula
12022592

Witch
120300105 (20 Physical Damage, 85 Fire Damage)

Dark Monk
145190150 (100 Physical Damage, 50 Life Drain)

Hunter
150150120 Physical Damage

Mummy
150240129 (85 Physical Damage, Earth Damage, 40 Death Damage)

Slime
160150110 Physical Damage + 330 Summons
  • This creature drops no loot.

Stone Golem
160270110 Physical Damage

Bonelord
170260235 (Physical Damage, 45 Fire Damage, 45 Energy Damage, 45 Earth Damage, 50 Death Damage, 45 Life Drain) + 35 Mana Drain + 180 Summons

Dark Magician
185325100 (30 Physical Damage, 40 Fire Damage, 30 Energy Damage)

Monk (Creature)
200240130 Physical Damage

Demon Skeleton
240400235 (185 Physical Damage, 50 Death Damage)

Rukor Zad
380380370
Possible lured monsters
NameExpHPMax. DamageLoot

Vampire
305475350 (150 Physical Damage, 200 Life Drain)

Giant Spider
9001,300378 (300 Physical Damage, 78 Earth Damage) + 44 Summons

Maps[]


First Floor Respawns
A 2 Bandits, 2 Smugglers K 3 Wild Warriors
B 2 Bandits, 2 Wild Warriors L 2 Bandits
C 3 Bandits, 2 Smugglers, 3 Wild Warriors M 2 Centipedes
D 3 Slimes N 6 Bandits, 2 Wild Warriors
E 3 Poison Spiders O 2 Bandits, 3 Wild Warriors
F 2 Bats, 1 Wild Warrior P 3 Bandits, 3 Smugglers
G Rotworm cave Q 3 Bandits
H Lots of Poison Spider, 1 Scorpion, Tarantula cave R 3 Bandits
I Undead cave S 1 Assassin, 3 Bandits
J 1 Slime, Slime and Bonelord cave T 2 Assassins, 4 Bandits, 1 Dark Monk