Properties

Property Value
Combat Properties
Health Health Icon.gif 260
Experience Experience Icon.gif 95
Speed Haste Icon.gif 75
Armor Armor Icon.gif 16
Est. Max Dmg 90
Summon (not possible)
Convince (not possible)
General Properties
Name Damaged Worker Golem
Classification Machines
Spawn Type
Illusionable
Pushable
Pushes
Bestiary Properties
Class Construct
Difficulty Easy
Occurrence Common
Charm Points 15 Charm Icon.gif
Kills to Unlock 500
Elemental Properties
Physical 90%
Earth 50%
Fire 100%
Death 90%
Energy 105%
Holy 50%
Ice 90%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Walks through Poison
Other Properties
Version 8.4
December 10, 2008
Status Active
Help
Damaged Worker Golem.gif
You see a damaged worker golem.
  • Klonk klonk klonk
  • Failure! Failure!
  • Good morning citizen. How may I serve you?
  • Target identified: Rat! Termination initiated!
  • Rrrtttarrrttarrrtta
  • Danger will...chrrr! Danger!
  • Self-diagnosis failed.
  • Aw... chhhrrr orders.

Notes


Abilities

Melee (0-45), Small Stones (0-45), Self-Healing (slow, heals 5-11).

Damage Taken From Elements

  • Physical
    90%
  • Holy
    50%
  • Death
    90%
  • Fire
    100%
  • Energy
    105%
  • Ice
    90%
  • Earth
    50%

Location

Factory Quarter.

Behaviour

A damaged worker golem never retreats.

Strategy

Paladins: Just run from them and shoot, they are pretty weak and should go down quickly for any paladin with 50+ distance. Mages: Attack with energy strike and avoid getting surrounded. Knights: Just attack them, they are weak. They are good to train with on higher skills.

Loot

(Loot Statistics)

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