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− | {{ |
+ | {{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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+ | | name = Cyclops |
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+ | | article = a |
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+ | | actualname = cyclops |
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+ | | plural = cyclopes |
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+ | | hp = 260 |
− | | |
+ | | exp = 150 |
− | | |
+ | | armor = 17 |
+ | | summon = 490 |
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− | | creatureclass = Humanoids |
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− | | |
+ | | convince = 490 |
+ | | illusionable = yes |
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− | | |
+ | | creatureclass = Humanoids |
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+ | | primarytype = Giants |
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+ | | bestiaryclass = Giant |
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+ | | bestiarylevel = Easy |
+ | | occurrence = Common |
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− | | |
+ | | isboss = no |
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− | | |
+ | | maxdmg = 105 |
− | | |
+ | | pushable = No |
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+ | | pushobjects = yes |
+ | | walksaround = Fire, Energy, Poison |
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− | | |
+ | | walksthrough = None |
+ | | paraimmune = no |
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− | | |
+ | | senseinvis = no |
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− | | behavior = Cyclops fight to the death, and can [[Retargeting|retarget]]. |
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+ | | fireDmgMod = 100% |
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− | | location = [[Plains of Havoc]], [[Mount Sternum]], [[Femor Hills]], [[Cyclops Camp]], [[Cyclopolis]], [[Ancient Temple]], [[Shadowthorn]], [[Orc Fort]], [[Mistrock]], [[Foreigner Quarter]], [[Outlaw Camp]]. |
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+ | | energyDmgMod = 75% |
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+ | | holyDmgMod = 80% |
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+ | | iceDmgMod = 100% |
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+ | | drownDmgMod = 100%? |
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+ | | healMod = 100% |
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+ | | bestiaryname = cyclops |
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+ | | bestiarytext = Cyclopes are a human-like race but with only one eye and minor intelligence. They even talk in a similar language. They live in holes where they prospect for gold and other metals. Be warned that they get very angry about adventurers entering their claim. They will slay every intruder using their incredible power. |
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+ | | implemented = Pre-6.0 |
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+ | | behaviour = A cyclops will [[Retargeting|retarget]] to other players in their vicinity. They kill weaker creatures and move items that are in their way, therefore items are not effective in blocking their path. |
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+ | | runsat = 0 |
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+ | | speed = 95 |
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⚫ | | strategy = [[Knight]]s, should have good equipment and skills to hunt cyclops (55/55). Level 25 is recommended for those not familiar with their corresponding hunting ground. Balanced fighting is recommended to avoid lots of damage, if skills do not meet appropriate requirements. Also, [[Health Potions]] are recommended.<br> |
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[[Mage]]s, Should attack them with [[Stalagmite]], [[wand]] or [[rod]], and cast [[Invisible]] if they are surrounded [[Stoneshower]] will also help. Premium mages can use [[Death Strike]] or [[Terra Strike]] to kill faster. |
[[Mage]]s, Should attack them with [[Stalagmite]], [[wand]] or [[rod]], and cast [[Invisible]] if they are surrounded [[Stoneshower]] will also help. Premium mages can use [[Death Strike]] or [[Terra Strike]] to kill faster. |
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+ | | location = [[Plains of Havoc]], [[Mount Sternum]], [[Femor Hills]], [[Cyclops Camp]], [[Cyclopolis]], [[Ancient Temple]], [[Shadowthorn]], [[Orc Fort]], [[Mistrock]], [[Foreigner Quarter]], [[Outlaw Camp]] and in the [[Forsaken Mine/Cyclopes|Cyclops]] version of the [[Forsaken Mine]]. |
+ | | loot = {{Loot Table |
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+ | |{{Loot Item|0-47|Gold Coin|common}} |
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+ | |{{Loot Item|Meat|common}} |
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+ | |{{Loot Item|Short Sword|uncommon}} |
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+ | |{{Loot Item|Cyclops Toe|semi-rare}} |
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+ | |{{Loot Item|Plate Shield|semi-rare}} |
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+ | |{{Loot Item|Battle Shield|semi-rare}} |
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+ | |{{Loot Item|Heavy Old Tome|semi-rare}} |
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+ | |{{Loot Item|Halberd|rare}} |
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+ | |{{Loot Item|Dark Helmet|very rare}} |
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+ | |{{Loot Item|Health Potion|very rare}} |
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+ | |{{Loot Item|Wolf Tooth Chain|very rare}} |
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+ | |{{Loot Item|Club Ring|very rare}} |
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+ | |{{Loot Item|Cyclops Trophy|very rare}} |
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+ | |{{Loot Item|Old Rag}} |
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+ | }} |
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+ | | history = Prior to some [[update]] in the early 00's Cyclopes looked like this: [[File:Cyclops (Old)2.gif]] |
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}} |
}} |
Revision as of 18:50, 28 December 2019
- Human, uh whil dyh!
- Youh ah trak!
- Let da mashing begin!
- Toks utat.
- Il lorstok human!
Notes
Cyclopes are a human-like race but with only one eye and minor intelligence. They even talk in a similar language. They live in holes where they prospect for gold and other metals. Be warned that they get very angry about adventurers entering their claim. They will slay every intruder using their incredible power.
Cyclops are strong and giant creatures, also believed to be skillful in metallurgy. As rendered in Tibia, they appear to have 4 toes on one foot and 3 toes on the other.
Abilities
Melee (0-105).
Damage Taken From Elements
Location
Plains of Havoc, Mount Sternum, Femor Hills, Cyclops Camp, Cyclopolis, Ancient Temple, Shadowthorn, Orc Fort, Mistrock, Foreigner Quarter, Outlaw Camp and in the Cyclops version of the Forsaken Mine.
Behaviour
A cyclops will retarget to other players in their vicinity. They kill weaker creatures and move items that are in their way, therefore items are not effective in blocking their path. A cyclops never retreats.
Strategy
Knights, should have good equipment and skills to hunt cyclops (55/55). Level 25 is recommended for those not familiar with their corresponding hunting ground. Balanced fighting is recommended to avoid lots of damage, if skills do not meet appropriate requirements. Also, Health Potions are recommended.
Paladins, Just attack them while keeping your distance and try to avoid getting cornered. Two or more of these can kill a low level paladin if he or she is not careful.
Mages, Should attack them with Stalagmite, wand or rod, and cast Invisible if they are surrounded Stoneshower will also help. Premium mages can use Death Strike or Terra Strike to kill faster.
History
Prior to some update in the early 00's Cyclopes looked like this: File:Cyclops (Old)2.gif
Loot
- 0-47× Gold Coin (common)
- Meat (common)
- Short Sword (uncommon)
- Cyclops Toe (semi-rare)
- Plate Shield (semi-rare)
- Battle Shield (semi-rare)
- Heavy Old Tome (semi-rare)
- Halberd (rare)
- Dark Helmet (very rare)
- Health Potion (very rare)
- Wolf Tooth Chain (very rare)
- Club Ring (very rare)
- Cyclops Trophy (very rare)
- Old Rag