King Mangino (talk | contribs) (grammatical) |
King Mangino (talk | contribs) (Moved part of notes to behavior) |
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| hpDrainDmgMod = 100% |
| hpDrainDmgMod = 100% |
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| illusionable = yes |
| illusionable = yes |
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− | | behavior = Cyclops fight to the death, and can [[Retargeting|retarget]]. |
+ | | behavior = Cyclops fight to the death, and can [[Retargeting|retarget]]. They kill other creatures and move items that are in their way, therefore items are not effective in blocking their path. |
| sounds = "Human, uh will dyh!"; "Youh ah trak!"; "Let da mashing begin!"; "Toks utat"; "Il lorstok human!". |
| sounds = "Human, uh will dyh!"; "Youh ah trak!"; "Let da mashing begin!"; "Toks utat"; "Il lorstok human!". |
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− | | notes = '''Cyclops''' are strong and giant creatures, also believed to be skillful in metallurgy. As rendered in [[Tibia]], they appear to have 4 toes on one foot and 3 toes on the other. |
+ | | notes = '''Cyclops''' are strong and giant creatures, also believed to be skillful in metallurgy. As rendered in [[Tibia]], they appear to have 4 toes on one foot and 3 toes on the other. |
| location = [[Plains of Havoc]], [[Mount Sternum]], [[Femor Hills]], [[Cyclops Camp]], [[Cyclopolis]], [[Ancient Temple]], [[Shadowthorn]], [[Orc Fort]], [[Mistrock]], [[Foreigner Quarter]], [[Outlaw Camp]]. |
| location = [[Plains of Havoc]], [[Mount Sternum]], [[Femor Hills]], [[Cyclops Camp]], [[Cyclopolis]], [[Ancient Temple]], [[Shadowthorn]], [[Orc Fort]], [[Mistrock]], [[Foreigner Quarter]], [[Outlaw Camp]]. |
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| strategy = [[Knight]]s, should have good equipment and skills to hunt cyclops (55/55). Level 25 is recommended for those not familiar with their corresponding hunting ground. Balanced fighting is recommended to avoid lots of damage, if skills do not meet appropriate requirements. Also, [[Health Potions]] are recommended.<br> |
| strategy = [[Knight]]s, should have good equipment and skills to hunt cyclops (55/55). Level 25 is recommended for those not familiar with their corresponding hunting ground. Balanced fighting is recommended to avoid lots of damage, if skills do not meet appropriate requirements. Also, [[Health Potions]] are recommended.<br> |
Revision as of 02:47, 30 December 2010
Notes
Cyclops are strong and giant creatures, also believed to be skillful in metallurgy. As rendered in Tibia, they appear to have 4 toes on one foot and 3 toes on the other.
Abilities
Melee (0-105).
Damage Taken From Elements
Location
Plains of Havoc, Mount Sternum, Femor Hills, Cyclops Camp, Cyclopolis, Ancient Temple, Shadowthorn, Orc Fort, Mistrock, Foreigner Quarter, Outlaw Camp.
Strategy
Knights, should have good equipment and skills to hunt cyclops (55/55). Level 25 is recommended for those not familiar with their corresponding hunting ground. Balanced fighting is recommended to avoid lots of damage, if skills do not meet appropriate requirements. Also, Health Potions are recommended.
Paladins, Just attack them while keeping your distance and try to avoid getting cornered. Two or more of these can kill a low level paladin if he or she is not careful.
Mages, Should attack them with Stalagmite, wand or rod, and cast Invisible if they are surrounded Stoneshower will also help. Premium mages can use Death Strike or Terra Strike to kill faster.
Loot
0-47 gp, Meat, Short Sword, Cyclops Toe (semi-rare), Plate Shield (semi-rare), Battle Shield (rare), Halberd (rare), Club Ring (very rare), Cyclops Trophy (very rare), Dark Helmet (very rare), Health Potion (very rare), Wolf Tooth Chain (very rare).