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Properties

Property Value
Combat Properties
Health Health Icon 20000
Experience Experience Icon 15700
Speed Haste Icon 220
Armor Armor Icon 82
Est. Max Dmg ?
Summon (not possible)
Convince (not possible)
General Properties
Name Cursed Book
Classification Possessed Objects
Spawn Type Regular
Illusionable
Pushable ?
Pushes ?
Bestiary Properties
Class Magical
Difficulty Bestiary Level Hard
Occurrence Bestiary Occurrence Uncommon
Charm Points 50 Charm Icon
Kills to Unlock 2500
Elemental Properties
Physical 100%
Earth 0%
Fire 100%
Death 100%
Energy 110%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through Fire
Poison
Other Properties
Version 11.80
July 03, 2018
Status Active
Help
Cursed Book
You see a cursed book.

    Notes

    Though some potent books can gain consciousness and sentience on their own, this fiendish creature is created by botched attempts to read them and harness their power. Sometimes wannabe magicians try their luck on spells way out of their league with typically dramatic consequences. Most such misfortunes lead to the untimely death of the vain caster in spectacular fashion, sometimes, however, it happens that some lesser demon is partly summoned and melts into the book containing the spell by absorbing the life force of the unfortunate reader. Such demon-book conglomerates can become enormously powerful by harnessing the knowledge contained in the book, demonic forces and whatever might be left of the casters memories and fractured soul. For their raw power and potential but also for their contained knowledge, such cursed books are hunted down by Zathroths librarians and bookkeepers and dragged away to some sinister place of forbidden knowledge. There they are trained, their skills honed and they become part of Zathroth's collection and serve as his guardian dogs to protect other secrets. Perhaps because of the way of their unwilling creation, cursed books feel nothing but spite, contempt and hatred against living beings. Sometimes they even plot to incite mortals to follow their own foolishness and use spells beyond their power. Whether they do so to create more of their kind or just to enjoy the misery of others can't be told for sure. Most of them just skip such subtlety and attack anything not allied to them or their masters with all of the raw power available to them.

    Abilities

    ?

    Damage Taken From Elements

    • Physical
      +0%
    • Holy
      +0%
    • Death
      +0%
    • Fire
      +0%
    • Energy
      +10%
    • Ice
      +0%
    • Earth
      -100%

    Location

    Secret Library.

    Behaviour

    Unknown

    Strategy

    Unknown

    Loot

    (Loot Statistics)

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