Properties

Property Value
Combat Properties
Health Health Icon.gif 1150
Experience Experience Icon.gif 1000
Speed Haste Icon.gif 130
Armor Armor Icon.gif 30
Est. Max Dmg 350
Summon (not possible)
Convince (not possible)
General Properties
Name Cult Enforcer
Classification Outlaws
Spawn Type Regular
Illusionable
Pushable
Pushes
Bestiary Properties
Class Human
Difficulty Medium
Occurrence Common
Charm Points 25 Charm Icon.gif
Kills to Unlock 1000
Elemental Properties
Physical 90%
Earth 100%
Fire 100%
Death 100%
Energy 100%
Holy 100%
Ice 100%
Heal 100%
Life Drain 100%
Drown 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 11.40
July 25, 2017
Status Active
Help
Cult Enforcer.gif
You see a cult enforcer.
  • No one will stop us!

Notes

The Cult Enforcer is a stronger version of Adepts Of The Cult.

Abilities

Melee (0-250), Spear (50-100), Self-Healing (150-200)

Damage Taken From Elements

  • Physical
    90%
  • Holy
    100%?
  • Death
    100%?
  • Fire
    100%?
  • Energy
    100%?
  • Ice
    100%?
  • Earth
    100%?

Behaviour

They fight in close combat. A cult enforcer never retreats.

Strategy

Treat it like a Vicious Squire.

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