Property Value
Combat Properties
Health Health Icon.gif 330
Experience Experience Icon.gif 195
Speed Haste Icon.gif 70
Armor Armor Icon.gif 30
Est. Max Dmg 195
Summon (not possible)
Convince 580 mana
General Properties
Name Crypt Shambler
Classification Undead Humanoids
Spawn Type Regular
Pushable ?
Pushes ?
Bestiary Properties
Class Undead
Difficulty Easy
Occurrence Common
Charm Points 15 Charm Icon.gif
Kills to Unlock 500
Elemental Properties
Physical 100%
Earth 0%
Fire 100%
Death 0%
Energy 100%
Holy 125%
Ice 100%
Heal 100%
Life Drain 0%
Drown 0%
Immunity Properties
Senses Invis.
Behavioural Properties
Walks around Energy
Walks through Poison
Other Properties
Version 7.4
December 14, 2004
Status Active
Crypt Shambler.gif
You see a crypt shambler.
  • Aaaaahhhh!
  • Hoooohhh!
  • Uhhhhhhh!
  • Chhhhhhh!


For a long time it was believed that the Crypt Shambler was a mere myth, and even though today most scholars agree that this undead abomination exists, little else is known about it. A common theory holds that Crypt Shamblers are created from the bodies of lesser necromancers and death cultists who were turned into undead creatures while they were still alive! Although this theory remains unconfirmed, it would help to explain the burning rage that seems to be a common trait of all Crypt Shamblers. Whatever the truth, Crypt Shamblers are dangerous undead that far exceed many other undead in power and ferocity.

Very slow, similar to Demon Skeletons, but weaker. Elder Bonelords and Enlightened of the Cult summon these.


Melee (0-140), Life Drain (28-55).

Damage Taken From Elements

  • Physical
  • Holy
  • Death
  • Fire
  • Energy
  • Ice
  • Earth


It will fight until death.


Knights: Should have decent skills (at least 55/55) with good equipment and at least level 25 to successfully hunt these. They can do alot of damage so be sure to have Health Potions with you.

Paladins: Run while attacking them with any distance attack. Beware not to come too close to these since they can do a high damage in close combat. Experienced paladins are advised to kill them using Divine Missiles or Divine Caldera in the case they come in group. Since they are usually found with Mummies, Bonelords and other Undead, it is recommended to take priority on the Crypt Shamblers since they are strong when in close combat. A good place to hunt these is in Yalahar, Cemetery Quarter.

Mages: Should keep distance from them while attacking with their wand/rod and shooting fire, energy or Ice Damage runes or spells. Don't let them come too close because their attacks can kill a mage easily. Can start hunting these as low as level 15, but are commonly found with mummies (or other undead) so take care when doing so.


(Loot Statistics)

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