Legend
The Dwarves have hidden a shiny helmet deep in their mines, guarded by giant spiders..
Location
Dwarf Mines west of Kazordoon or north of Thais, here.
Dangers
Dwarves or Cyclopses, Skeletons and Ghouls. Dwarf Soldiers, Dwarf Guards and Giant Spiders.
Reward
Required Equipment
- Rope
- Any melee weapon or a firebug to break the spider webs on the way.
Method
There are two routes to the Crusader Helmet, the original route is through the Dwarf Mines, but since Updates/8.1 it is also possible to go through Mount Sternum and its Undead Cave, which is faster.
Mount Sternum Route
- Starting from Thais, head to Mount Sternum and go down here.
- Walk north-west, you will face quite some Cyclopses and possibly some Cyclops Drones. Go down here.
- You are now in the Mount Sternum/Undead Cave and will face Skeletons, walk a little bit north and go down a hole here.
- You will meet Skeletons and Ghouls. Walk north-east and go down a hole here.
- You have now entered the Dwarf Mines, you will face 3 Dwarf Soldiers when going down and more Dwarf Soldiers and Dwarf Guards when walking further. Walk north and north-east and go down a hole here.
- Continue with the last part.
Dwarf Mines Route
- Head to Pick 'N Shovel Mine west of Kazordoon, located here.
- Head east and down the hole.
- Immediately head down another hole and then head far to the west.
- Head to the north and west and continue down another hole.
- Continue with the last part.
Last Part
Regardless if you took the Mount Sternum Route or the Dwarf Mines Route, the last part is the same.
- You will meet Dwarf Guards. Head east continuing further down in the mine, here.
- There will be a lot of Dwarf Guards. Go north and through the level 35 gate of expertise.
- Head down the hole here and prepare to face Giant Spiders (there are 4 in the entire place, but they come one by one, and you should only meet 3 on the way to where the crusader helmet is). There are some spider webs blocking the way. Use a melee weapon or a firebug to break it and pass through.
- The reward (a Crusader Helmet) is located in a skeleton body at the far west end of the tunnel, here.