Melee (0-828+; poisons up to 46 Hitpoints per turn), Life Drain (423-976+?), Mana Drain Exori (45-90), Drunk Bomb, Invisibility, Self Healing (416-625) (fast), summons up to 3 Phantasms (With 3950 Hitpoints) or Weaker Phantasms (With 65 Hitpoints) , Haste.
Damage Taken From Elements
You can't hit this monster with Physical Damage. Mages must use Fire-Based Attacks and a Druid must heal the blocker always (Druids' elements are not necessary because Countess Sorrow is strong against Ice Damage and immune to Earth Damage).