Properties
Property | Value |
---|---|
Combat Properties | |
Health ![]() |
8500 |
Experience ![]() |
9108 |
Speed ![]() |
160 |
Armor ![]() |
82 |
Est. Max Dmg | 1500 |
Summon | (not possible) |
Convince | (not possible) |
General Properties | |
Name | Cobra Vizier |
Classification | Members of the Order of the Cobra |
Spawn Type | |
Illusionable | ✗ |
Pushable | ✗ |
Pushes | ✓ |
Bestiary Properties | |
Class | Human |
Difficulty | ![]() |
Occurrence | ![]() |
Charm Points | 50 ![]() |
Kills to Unlock | 2500 |
Elemental Properties | |
Physical | 90% |
Earth | 0% |
Fire | 100% |
Death | 100% |
Energy | 100% |
Holy | 110% |
Ice | 100% |
Heal | 100% |
Life Drain | 100% |
Drown | 100% |
Immunity Properties | |
Paralysable | ✗ |
Senses Invis. | ✓ |
Behavioural Properties | |
Runs at | (does not run) |
Walks around | |
Walks through | Energy Fire Poison |
Other Properties | |
Version | 12.20 July 29, 2019 |
Status | Active |
Help |
Notes
When Scarlett Etzel turned towards the shadows, her loyal followers turned away from her. Her change in tactics and the more covert approach has led to the hiring of shady characters to reinforce the order. Any Cobra Vizier is a dangerous foe but in combination with other viziers, they become an unstoppable force of magic. They act as the real guard of the order and defend Scarlett and the other Cobras with an intricate web of spells. Their dark magic is arcane and twisted, to oppose them is to challenge mighty, long lost arts. Born in the shadows and nurtured by death.
Abilities
Melee (0-500), Poison Hit (200-400), Death Missile (600-900, range of ~4 sqm, also chains to multiple players if they are within ~4 sqm) on its target whenever Vizier receives any damage (~50% chance to trigger).
Damage Taken From Elements
-
Physical90%
-
Holy110%
-
Death100%
-
Fire100%
-
Energy100%
-
Ice100%
-
Earth0%
Location
Behaviour
A cobra vizier never retreats.
Strategy
Stay at distance and do not lure more than a couple at your tank.
History
Its experience was increased from 6600 to 7920 with the fourth batch of changes of Update 12.31. It was later increased to 9108 with the sixth batch of changes.
Its loot was decreased in 25% with the ninth batch of changes of the Hunting Grounds Rebalancing.
Loot
- 1-4× Platinum Coin (common)
- Terra Rod (common)
- Terra Boots (uncommon)
- Terra Hood (uncommon)
- Snakebite Rod (uncommon)
- Cobra Crest (uncommon)
- Cyan Crystal Fragment (uncommon)
- Giant Shimmering Pearl (uncommon)
- Green Crystal Fragment (uncommon)
- Red Gem (uncommon)
- Gemmed Figurine (semi-rare)
- Violet Crystal Shard (semi-rare)
- Serpent Sword (semi-rare)
- Emerald Bangle (semi-rare)
- Red Crystal Fragment (semi-rare)
- Onyx Chip (semi-rare)
- Green Gem (semi-rare)
- Pages using DynamicPageList parser function
- Creatures
- Humans
- Members of the Order of the Cobra
- Bestiary Hard Creatures
- Bestiary Creatures
- Bestiary Common Creatures
- Non-Illusion-able Creatures
- Creatures Immune to Invisibility
- Non-Paralysable Creatures
- Creatures in Tibia.com's Creatures Section
- Version 12.20 Implementations
- Parameter Required - Behaviour
- Creatures with Speed Value
- Creatures with Armor Value
- Information Required - Creatures - Drown Damage Modifier
- Information Required - Creatures - Life Drain Damage Modifier
- Tibia History