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You see a cobra vizier.
  • COMBINE FORCES MY BRETHEN!
  • Feel the cobras wrath!
  • OH NO, YOU WON'T!

Notes

When Scarlett Etzel turned towards the shadows, her loyal followers turned away from her. Her change in tactics and the more covert approach has led to the hiring of shady characters to reinforce the order. Any Cobra Vizier is a dangerous foe but in combination with other viziers, they become an unstoppable force of magic. They act as the real guard of the order and defend Scarlett and the other Cobras with an intricate web of spells. Their dark magic is arcane and twisted, to oppose them is to challenge mighty, long lost arts. Born in the shadows and nurtured by death.

Abilities

Melee (0-500), Poison Hit (300-550), Death Missile (600-900, range of ~4 sqm, also chains to multiple players if they are within ~4 sqm) on its target whenever Vizier receives any damage (~50% chance to trigger).

Damage Taken From Elements

  • Physical
    90%
  • Holy
    110%
  • Death
    100%
  • Fire
    100%
  • Energy
    100%
  • Ice
    100%
  • Earth
    0%

Location

Cobra Bastion.

Behaviour

A cobra vizier never retreats.

Strategy

Try to stay at distance and do not lure more than a couple at your tank. Beware of its very strong parry chained attack - when running by or trapped by multiple Cobras it's wise not to attack them to avoid this spell.

History

Its experience was increased from 6600 to 7920 with the fourth batch of changes of Update 12.31. It was later increased to 9108 with the sixth batch of changes. Its loot was decreased in 25% with the ninth batch of changes of the Hunting Grounds Rebalancing.

Its experience was decreased from 9108 to 7650 and its loot reduced in 4% with the balancing changes on April 15, 2021.

Loot

(Loot Statistics)

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