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{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
{{Infobox Creature|List={{{1|}}}|GetValue={{{GetValue|}}} |
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− | | |
+ | | name = Clomp |
− | | |
+ | | article = a |
− | | |
+ | | actualname = clomp |
− | | |
+ | | plural = clomps |
− | | |
+ | | implemented = 10.90 |
− | | |
+ | | hp = 900 |
− | | |
+ | | exp = 475 |
− | | |
+ | | armor = 42 |
− | | |
+ | | summon = -- |
− | | |
+ | | convince = -- |
− | | |
+ | | illusionable = no |
− | | |
+ | | creatureclass = Mammals |
− | | |
+ | | primarytype = Ungulates |
− | | |
+ | | isboss = no |
− | | |
+ | | abilities = [[Melee]] (0-250) |
− | | |
+ | | maxdmg = 250 |
− | | |
+ | | pushable = no |
− | | |
+ | | pushobjects = yes |
− | | |
+ | | senseinvis = yes |
− | | |
+ | | walksthrough = |
− | | |
+ | | walksaround = Energy |
− | | |
+ | | paraimmune = ? |
− | | |
+ | | physicalDmgMod = 100%? |
− | | |
+ | | holyDmgMod = 100%? |
− | | |
+ | | deathDmgMod = 100%? |
− | | |
+ | | fireDmgMod = 100%? |
− | | |
+ | | energyDmgMod = 100%? |
− | | |
+ | | iceDmgMod = 100%? |
− | | |
+ | | earthDmgMod = 100%? |
− | | |
+ | | drownDmgMod = 100%? |
− | | |
+ | | hpDrainDmgMod = 100%? |
− | | |
+ | | sounds = {{Sound List|Snort!|Grunt!|Snarl!}} |
− | | |
+ | | notes = They are used as a food source by the [[Ogres]]. [[Raw Meat]] can be obtained by [[skinning]] their corpse. |
− | | |
+ | | behaviour = Fights in close combat. |
− | | |
+ | | runsat = 50<!-- approximately --> |
− | | |
+ | | speed = |
− | | |
+ | | location = [[Krailos]]. |
− | | |
+ | | strategy = Simply kill it, no specific techniques required. |
− | | |
+ | | loot = {{Loot Table |
|{{Loot Item|0-3|Raw Meat}} |
|{{Loot Item|0-3|Raw Meat}} |
||
|{{Loot Item|Thick Fur}} |
|{{Loot Item|Thick Fur}} |
Revision as of 18:37, 27 November 2016
You see a clomp
- Snort!
- Grunt!
- Snarl!
Notes
They are used as a food source by the Ogres. Raw Meat can be obtained by skinning their corpse.
Abilities
Melee (0-250)
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Behaviour
Fights in close combat. A clomp will retreat at 50 (5.56%, red) health.
Strategy
Simply kill it, no specific techniques required.