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Easiest way to get to Chor is from [[Port Hope]], from the south part of town walk straight east, this way you don't run into the [[hydra]] or elephants which are to the north, or the dworcs and carniphilias to the south. you will encounter however, [[skunk]]s, [[spider]]s, [[bug]]s, [[snakes]], [[tarantula]]s, [[cobra]]s, a [[Spit Nettle]] then a few lizards as you get closer to the city of Chor.
 
Easiest way to get to Chor is from [[Port Hope]], from the south part of town walk straight east, this way you don't run into the [[hydra]] or elephants which are to the north, or the dworcs and carniphilias to the south. you will encounter however, [[skunk]]s, [[spider]]s, [[bug]]s, [[snakes]], [[tarantula]]s, [[cobra]]s, a [[Spit Nettle]] then a few lizards as you get closer to the city of Chor.
   
You can also go to Chor from Ankrahmun, accross the mountains of [[kha'zeel]] it involves a huge amount of stairs, turns, and you could very possibly run into dragons, or worse! also it increases the possibility of running into the hydra when you get down from the mountain.
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You can also go to Chor from Ankrahmun, accross the mountains of [[kha'zeel]] it involves a huge amount of stairs, turns, and you could very possibly run into bandits, or worse! also it increases the possibility of running into the hydra when you get down from the mountain.
   
 
In order to successfully fulfill a mission from the [[Explorer Society Quest]],
 
In order to successfully fulfill a mission from the [[Explorer Society Quest]],
 
you must go to the deepest parts of this village to find the [[Lizard Urn]].
 
you must go to the deepest parts of this village to find the [[Lizard Urn]].
   
  +
Chor is built on a river delta, and consist many small islands connected by bridges. The [[Lizards]] have raised [[Spit Nettle]]s as well as [[Larva]]e to guard their settlement from the [[Apes]]. The village itself consist of many houses made out of straw and grass. In the middle is a [[Banuta]]-style pyramid. This pyramid has three floors above ground and a basement underneath.
   
   
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See also other [[Hunting Places]].
 
See also other [[Hunting Places]].
 
{{geo-stub}}
 
   
 
[[Category:Hunting Places]]
 
[[Category:Hunting Places]]

Revision as of 17:22, 7 July 2008

Chor

A map of Chor

Chor is the village of Lizards south-east of Tiquanda, near the mountains of the Kha'zeel (here). The lizards used to live in the city of Banuta, but they were driven away by the same Apes that were once their slaves. They eagerly long for the opportunity to reclaim their status of power over the entire jungle region.

Easiest way to get to Chor is from Port Hope, from the south part of town walk straight east, this way you don't run into the hydra or elephants which are to the north, or the dworcs and carniphilias to the south. you will encounter however, skunks, spiders, bugs, snakes, tarantulas, cobras, a Spit Nettle then a few lizards as you get closer to the city of Chor.

You can also go to Chor from Ankrahmun, accross the mountains of kha'zeel it involves a huge amount of stairs, turns, and you could very possibly run into bandits, or worse! also it increases the possibility of running into the hydra when you get down from the mountain.

In order to successfully fulfill a mission from the Explorer Society Quest, you must go to the deepest parts of this village to find the Lizard Urn.

Chor is built on a river delta, and consist many small islands connected by bridges. The Lizards have raised Spit Nettles as well as Larvae to guard their settlement from the Apes. The village itself consist of many houses made out of straw and grass. In the middle is a Banuta-style pyramid. This pyramid has three floors above ground and a basement underneath.


Creatures of Chor (Lizard Camp)

Name   Exp HP sum/con Loot
Poison Spider Poison Spider 22 26 270/--
Bat Bat 10 30 250/250
Cobra Cobra 30 65 275/--
Crocodile Crocodile 40 105 350/350
Larva Larva 44 70 355/--
Lizard Sentinel Lizard Sentinel 110 265 --/560
Lizard Templar Lizard Templar 155 410 --/--
Lizard Snakecharmer Lizard Snakecharmer 210 325 --/--
Scarab Scarab 120 320 395/--
Spit Nettle Spit Nettle 20 150 --/--
Wyvern Wyvern 515 795 --/--

Around the entrance (after you pass the fallen tree a.k.a. bridge) are Lizard Sentinels, Lizard Templars, Larvas, Cobras, Spit Nettles, Flamingos and Scarabs. Sometimes you can also find a lured Hydra there so be careful. When in the city you also encounter Lizard Snakecharmers and Cobras. The 3 Wyverns are situaded up a rock on the east side of the Camp, there is no possibility of finding a Wyvern running loose.

It is a good place to hunt for Paladins level 50+ with skills 70/50 and Mages level 60+. You should ALWAYS avoid running behind a creature for a distance, beacause you may get lured into a bigger Spawn of Lizards. Knights can also hunt here but should be carefull as there are some respawns of 6 or more Lizard Snakecharmers, making the risk of being surrounded big. A good weapon skill is therefore advised, so that you can kill creatures fast.


See also other Hunting Places.