You need to go through the teleporter to the area north of the Dragonblaze Peaks and go to the far east. There is a little camp of lizards and the Tactical Map is on the shelves inside the first building you see. Be ready to face Lizard Zaoguns along with other High Class Lizards. The camp is located here.
You have to deliver the map in LESS THAN 1 HOUR to complete the mission, otherwise you'll have to start it again.
After you have the map, go back to Zalamon and say 'mission'.
Mission 1: Corruption
Go to the Temple of Equilibrium (it's marked on your map - here) and follow the stairs up to the top and back down to the bottom on the other side, you'll face many Lizard Zaoguns along with other lizards you have battled already. There are hidden stairs behind the double set of stairs which you came down (here), when you go down there are 5 Lizard Chosen. Red text comes up saying you passed. Note: You can jump back up immediately to avoid being hit.
Hint: if you don't want to waste a lot of supplies killing the Lizard Zaogun fighting your way up, it is possible to go up the first floor and use Levitate to get to the other side, on the red circle in the image:
You can exit the temple of equilibrium here, by using Vines
Report back to Zalamon.
Mission 2: Imperial Zzecret Weaponzz
Go into the small camp Chaochai to the north of the Dragonblaze Peaks (Zalamon marks the entrance on your map, the camp is here). There are 3 buildings which you have to enter (marked with stars on the map):
You'll get a red message on your screen for each one. Don't forget to grab the Tome of Knowledge located in the north-eastern-most building, one flight up. You will find a chest that contains the Tome.
Then, go to the teleporter to the Muggy Plains and head east from there to the rice fields (here). Go to the very top rice field and use the poison anywhere on the water. After you use the poison, go to the north-east and find the building for the next part, Mission 4. You can enter the building and receive the red message when you reach the basement (pictured below) to report back to Zalamon, saving a trip and resources. Then head back to NPC Zalamon to finish the mission.
Mission 4: Zze Way of Zztonezz
Note: You can do this part during the previous mission and also talk to Zalamon about symbols while giving report of mission 3.
Head east from the teleport in Muggy Plains, past the rice fields located in the north-east. There will be a lot of High Class Lizards along the way and some Mutated Tigers, Mutated Bats and Death Blobs when you get close to the right place. Go up the stairs (here) and follow the mountain pass (where there's 1 Mutated Tiger). Keep going up and into a building, go inside and make your way as far down the stairs as possible to a room with some strange symbols. A red message will appear.
Head back to NPC Zalamon and say to him strange symbols. He will tell you to take a Flask of Extra Greasy Oil from a Small Bamboo Shelf in his storage room. Go back to the building in Muggy Plains to the room with the levers and use the grease on them. Then use the levers to arrange the symbols in the center of the room to match the symbols on the bottom floor. You will get a red message when you have done it right. Report back to Zalamon.
You will receive a Tome of Knowledge as a reward for completing this mission.
Mission 5: Phantom Army
Note¹: Players who have previously completed this part can ask NPC "Zalamon" for "Task" and choose "Zztrike", which allows the person to enter again but their mission is to kill the Lizard Gate Guardian.
Note²: If you are receiving help from a player that has already completed the Wrath of the Emperor Quest, that player must get the Zztrike task from Chartan, as he can no longer access Zalamon.
To do this mission you must have 4 players in your group. In the building where you were on the previous mission you can now go down to access a room with a blue flame teleport. Walk into the teleport. In the area past the teleport the players must each stand in a square that is missing a lizard statue for 10–30 seconds. You will all see a message that you hear "distant clicks" when standing on your square.
After this all players need to walk south where you will find some stairs leading up. There's a time limit and if you take too long to go up the stairs you won't be able to continue. When you go up you are in the area where the Phantom Army will spawn, which consists of Eternal Guardians and Lizards Chosen. It is suggested to hide away in the south-western or north-eastern part of the area and block the way with Fire Bomb Runes to avoid fighting the army entirely. After surviving for 10 minutes you will be teleported out by Zalamon and you can report the mission to him.
The most eastern house has a spot where you are able to use levitate (Exani Hur Up) and stay completely out of the way of spawned creatures.
NB: There is a Tome of Knowledge in a chest in the building on the east side of the path (here) leading to the gate (south from where you begin).
Tasks
After completing the main quest, Zalamon can still offer you one daily task and one weekly task. Chartan also offers you a daily task after completing the Wrath of the Emperor Quest. Note that being able to take Chartan's task means that Zalamon is no longer accessible to you and that you will have to take his tasks from Chartan too.
Daily Task: Zzuppliezz
First say to Zalamon "supplies", and accept the mission.
You need to go in the Lizard Town that the Zalamon have marked in your map at mission 2: Imperial Zzecret Weaponzz, there you need to go one floor down and use the lizard's weapon rack and get a Weapons Crate.
Talk to Chartan and check the "tasks" he has to offer, then ask about the "collect" one and accept it. You need to collect seven items, that can be obtained by using several plants around northern Zao, all of them can be find on this area (going above from where Chartan is).
List of the plants that give them: (there are few plants of each type, but here you can see the exact location of at least one of each kind, also the plants can be collected in any order)
This task is the same as Mission 5: Phantom Army. With the weekly task you can help other players with mission 5, collect the Tome of Knowledge there and/or kill the Lizard Gate Guardian boss.
This task can be repeated after 6 days and 20 hours.
The reward of this task is 10000 experience.
Transcripts
Prove Your Worzz!
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: Zzo you are offering your help to a lizzard? Hmm, unuzzual. I don't know if I can fully truzzt you yet. ...
Zalamon: You'll have to work to earn my truzzt. Are you zzure you want to offer me your help?
Player: yes
Zalamon: Zzen indeed, I have a tazzk for you. Lizzten carefully and you might even learn zzomezzing. A wizze being hearzz one zzing and underzztandzz ten. ...
Zalamon: Zze mountainzz to zze norzz are overrun by corrupted lizzardzz. ...
Zalamon: Beyond zzem, you'll find a lush valley, zze Muggy Plainzz. Find out about zzeir planzz, zzeir tacticzz. Zze lizzardzz' art of war izz characterizzed by dizzguizze and zzecrezzy. ...
Zalamon: A traveller told me about a barricaded zzettlement zzey ezztablished. It'zz a weak and in all zzeir arroganzze, poorly guarded outpozzt beyond zze mountainzz. ...
Zalamon: If you can find any documentzz about zzeir zztrategiezz, zze rezzizztanzze will be very grateful. ...
Zalamon: Are you interezzted, palezzkin?
Player: yes
Zalamon: Be warned. Zze mountain pazzezz have been dezzerted for zzeveral weekzz now. No one made it acrozz and I fear you won't meet a zzingle friendly zzoul up zzere.
Player: bye
Zalamon: Zzee how far you can get.
Children of the Revolution Quest
Mission 1: Corruption
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: What newzz do you bring? Did you find any cluezz about zzeir whereaboutzz?
Player: yes
Zalamon: Exzztraordinary. We are mozzt fortunate to have zzezze documentzz in our handzz now. Zzizz would zzertainly help me to build an effective {rezzizztanzze}. Will you give zzem to me?
Player: yes
Zalamon: Aaah, zzey look zzertainly interezzting. Zzezze manuzzcriptzz show uzz zzeveral locationzz of zze enemy troopzz. ...
Zalamon: I'm imprezzed, zzoftzzkin. Maybe you can be of zzome more help.
Player: mission
Zalamon: Zzurely you have zzeen zze black pondzz and puddlezz all over zze mountain pazz, palezzkin. It izz zze corruption zzat pervadezz zze land. It would be wizze not to drink from zzem. ...
Zalamon: It zzoakzz zze land, itzz people, and even zze air itzzelf. But zzere are zztill zzpotzz not tainted by zze darknezz. ...
Zalamon: A {temple}, norzzwezzt of zze barricaded outpozzt wizztood zze evil influenzze. However, I lozzt contact to itzz inhabitantzz when zze lizzardzz tightened zzeir grip. ...
Zalamon: No one made it zzrough zze mountainzz for quite zzome time now - exzzept you. Maybe you can find out what happened zzere?
Player: yes
Zalamon: I've marked itzz location on your map. Go and find out what happened zzere. In zze pazzt it wazz known azz zze {Temple of Equilibrium}.
Player: bye
Zalamon: Zzee how far you can get.
Children of the Revolution Quest
Mission 2: Imperial Zzecret Weaponzz
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: Zzo you found zze temple... lozzt you zzay. It wazz our lazzt remaining bazztion of hope for help from wizzin zze {plainzz}. ...
Zalamon: Zzat meanzz zze {plainzz} are now in zze handzz of zze {emperor} and hizz army. I'm afraid zzat even zze {great gate} izz zzealed and zze landzz beyond it tainted azz well. ...
Zalamon: Dark timezz, and I fear we know nozzing about our enemy yet.
Player: mission
Zalamon: Large partzz of zze empire are tainted. I zzee now zzat zzere izz almozzt nozzing left of our onzze zzo zztrong zzivilizzation. But I zztill don't know which danger our enemy really pozzezz. ...
Zalamon: Zzere uzzed to be a remote and quiet zzettlement in zze middle of zze valley. If it hazz not been dezztroyed by zze corruption, I'm zzure zze army of zze {emperor} will confizzcate it to gazzer rezzourzzezz. ...
Zalamon: If you can get inzzide zze village, find out everyzzing you can about zzeir zzituation. Zze clever hawk hidezz itzz clawzz. ...
Zalamon: I'm mozzt interezzted in zzeir weaponzz, food and zze zztrengzz of zzeir forzzezz. ...
Zalamon: Are you prepared for zzizz mizzion?
Player: yes
Zalamon: I'll mark zze entranzze to {Chaochai} on your map. ...
Zalamon: Conzzentrate on one location at a time. Zze one who chazzezz after two harezz, won't catch even one.
Children of the Revolution Quest
Mission 3: Zee Killing Fieldzz
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: Zzizz izz mozzt unfortunate. Zzo many warriorzz? Large amountzz of food? And how many weaponzz did you zzay? I zzee, hmm. ...
Zalamon: Direct confrontation izz futile. We'll have to find ozzer wayzz to approach zze {emperor} and hizz army.
Player: mission
Zalamon: Your lazzt excurzzion revealed a terrifying truzz. Zze enemy'zz forzzezz are overwhelming, zzeir zztrengzz probably unrivalled. We cannot attack an army of zzizz zzize unlezz - unlezz we zzin out zzeir rankzz a little. ...
Zalamon: A zzingle individual can be azz zztrong azz an army if he zztrikezz zze army azz a whole. ...
Zalamon: Are you ready for your nexzzt tazzk?
Player: yes
Zalamon: Not far to zze eazzt of zze village, you'll find {rizze fieldzz}. Zzey uzze zzem to rezztore zzeir {food} zzuppliezz. ...
Zalamon: In zze zztorage acrozz zzizz room, you'll find a zzpecial poizzon which will zzignificantly weaken zzem if uzzed on zze water and zzoil zze rizze growzz in. ...
Zalamon: Are you fully prepared for zzizz?
Player: yes
Zalamon: Good. Zze fieldzz should be not far from Xiachai in zze eazzt. Go to zze top terrazze and mix zze poizzon wizz zze water. ...
Zalamon: Poizzon izz often uzzed by cowardzz, yet it grantzz great power to zze opprezzed.
Player: poison
Zalamon: Zze emperor of zze dragonzz hazz tranzzformed himzzelf into an undead creature to lazzt for all eternity, to cheat deazz. Hizz corruption flowzz to zzozze he bound, and from zzem to zzozze zzey bound, and from zzem into zze land.
Children of the Revolution Quest
Mission 4: Zze Way of Zztonezz
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: You accomplished an important tazzk in breaking zze defenzze of zze {emperor}. Not everyzzing might be lozzt yet. ...
Zalamon: I've got anozzer mizzion for you which will be even more dangerouzz zzan zze lazzt one. Return to me when you're ready.
Player: mission
Zalamon: Wizz zze enemy'zz forzzezz weakened like zzizz, we will be able to zzneak pazzt zze defenzze and furzzer inzzpect zze norzz. You should travel to zze mountain range furzzer eazzt of zze village. ...
Zalamon: Zze old route to zze {gate} hazz been taken by darknezz. You'll have to find ozzer wayzz. Are you up to zzizz, palezzkin?
Player: yes
Zalamon: Perhapzz you can find a way to enter zze norzz of zze valley and find a pazzage to zze great gate itzzelf. Zzearch any templezz or zzettlementzz you come acrozz for hidden pazzagezz. ...
Zalamon: I wish for a zzafe return wizz good newzz.
Children of the Revolution Quest
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: strange symbols
Zalamon: Mh, zze zzymbolzz of zze chamber you dezzcribe are very common in our culture, palezzkin. You should have come acrozz zzem in many a plazze already. ...
Zalamon: Zze zzymbolzz zzeem to be arranged in zzome way you zzay? Have zzere been any notizzeable devizzezz? Zzwitchezz or leverzz?
Player: yes
Zalamon: Interezzting. It'zz a riddle, zzoftzzkin. Zzuch gamezz are very popular in our culture. I believe zze leverzz will alter zze arrangement. ...
Zalamon: Not too far from zze lever, zzere muzzt be a hint of zzome zzort. An image of how zze zzymbolzz muzzt be arranged. Zzurely zze mechanizzm will trigger a zzecret pazzage, maybe a moving wall or a portal. ...
Zalamon: Zzizz should be our pazz to zze {great gate}. Head to zze zztorage onzze again. Zzere should be zzome extra greazzy oil which should work wizz zzuch a large mechanizzm. Zze leverzz should zzen be movable again.
Player: bye
Zalamon: Zzee how far you can get.
Children of the Revolution Quest
Mission 5: Phantom Army
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: You have zzolved zze riddle? Imprezzive, palezzkin. Zze humming you hear in zze chamber mozzt zzertainly comezz from a magic portal zzomewhere in zze temple. ...
Zalamon: Have you zzearched zze ozzer chamberzz for any magical devizzezz or portalzz?
Player: yes
Zalamon: Zzen zzizz izz zze way which will lead you to zze great gate. ...
Zalamon: By zze way, before I forget it - zzinzze you are zzkilled in zzolving riddlezz, maybe you can make uzze of zzizz old tome I've found? It containzz ancient knowledge and truly izz a tezztament of our culture, treat it wizz care. ...
Zalamon: I may alzzo have anozzer mizzion for you if you are interezzted.
Player: mission
Zalamon: If I'm correct, zze portal in zze chamber beyond zze mechanizzm will lead you to zze great gate. It izz perfectly pozzible, however, zzat you will not be tranzzported directly into zze area. ...
Zalamon: You will razzer be brought to a plazze clozze by your goal. Where exzzactly, I cannot zzay. ...
Zalamon: Take all your courage and walk zze pazz zzrough zze portal. At leazzt TRY it - after all, I didn't make you my pupil for nozzing, Kohei. Are you prepared?
Player: yes
Zalamon: You did well on your quezzt zzo far. I hope you will reach zze {great gate} in time. If we are lucky, it will zztill be open. ...
Zalamon: If not, it will already be overrun by enemy zzoldierzz. Direct confrontation will be inevitable in zzat cazze, palezzkin. Now clear your mind and approach zze portal.
Player: bye
Zalamon: Zzee how far you can get.
Children of the Revolution Quest
Zalamon: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: mission
Zalamon: Too clozze, far too clozze. I felt a huge impact not long after you left. Zze war machinery of zze {emperor} muzzt finally have been zztarted. ...
Zalamon: I focuzzed and could only hope zzat I would reach you before everyzzing wazz too late. If I hadn't been able to tranzzport you here, our cauzze would have been lozzt. ...
Zalamon: I'm afraid we cannot continue zzizz fight here today. Zze {rezzizztanzze} izz zztill fragile. I'm afraid, zzere izz zztill much left to do. We'll have to prepare for war. ...
Zalamon: You've helped uzz a great deal during zzezze dark hourzz, I've got zzomezzing for you my friend. Pleazze, take zzizz zzerpent crezzt azz a zzign of my deep rezzpect. ...
Zalamon: Rezzt for now, you will need it - you have earned it.
Player: bye
Children of the Revolution Quest
Daily Task: Zzuppliezz
Player: hi
Chartan: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: task
Chartan: Yezz, I have zzome tazzkzz for you indeed. Mozzt importantly we are in need of {zzuppliezz}. Furzzermore, zze {emperor} will zzurely zztrike back zzoon. I've zzought about a zztrategy for a zzmaller {zztrike} to weaken hizz forzzezz even furzzer.
Player: zzuppliezz
Chartan: If we want to build up a zzturdy forzze to take on zze {emperor}, we will need zzufficient amountzz of weaponzz and provizzionzz. Gazzer zzome fish and weaponzz in zze provinzze of {Chaochai}, but beware, zze army izz zztill guarding zze locationzz. ...
Chartan: And don't forget our fellow warriorzz who are held prizzoned near zze village. If you can zzneak up to zzem, you should help zzem by giving zzem zzome of zze fish.
Children of the Revolution Quest
Player: hi
Chartan: Not many {travellerzz} zzezze dayzz. I hope you bring good newzz.
Player: task
Chartan: Yezz, I have zzome tazzkzz for you indeed. Mozzt importantly we are in need of {zzuppliezz}. Furzzermore, zze {emperor} will zzurely zztrike back zzoon. I've zzought about a zztrategy for a zzmaller {zztrike} to weaken hizz forzzezz even furzzer.
Player: zzuppliezz
Chartan: Already finished? Did you get zze zzuppliezz I requezzted from you?
Player: yes
Chartan: I zzee, zzere izz fish, weaponzz and... more fish? And zze prizzonerzz have been zzupplied azz well, very good! ...
Chartan: Will you give zze itemzz to me?
Player: yes
Chartan: How kind of you. We'll zzurely need zzizz in zze battlezz zzat are ahead of uzz now. Take zzizz blue gem, I hope it will zzuffizze to recompenzze your effortzz.
Children of the Revolution Quest
Daily Task: Collect
Player: hi
Chartan: Great Znake forgive me to converze wiz ziz unworzy blankzkin.
Player: task
Chartan: Yez, of courze. We are in dire need of zome {zuppliez}. And we alzo need zomeone to {collect} food and plantz from around Zao. Zere iz alzo ztill zome trouble lurking at ze great gate. ...
Chartan: You are already familiar to our hit and run tacticz, developed by Zalamon himzelf. A zmaller {ztrike} now and zen directly at ze gate will weaken hiz forzez and furzer diztract him from ze tunnelz zat connect uz to ze zouz.
Player: collect
Chartan: Yez, we need to collect edible plantz and food from around Zao. It would be far more efficient and alzo more convenient if we could zurvive on our own here, wizout any dependenziez on ze Muggy Plainz. ...
Chartan: My zoldierz brought zome food and ztrange... plantz. Zey zaid zey were ztarving. Literally. And zey juzt tried zome of it. It helped zem to get back here. Zo, it can't be all bad. ...
Chartan: I want you to go out zere, gazer whatever you can and bring it back here to me. I will zen dezide if it iz of any uze or not. What do you zay?
Player: yes
Chartan: Good, good. Very good. You juzt tazte it and we will take everyzing zat didn't change your complexion. Mh, I can already zmell ze deliciouz new mealz we will create from all ziz... provided you don't get killed in ze prozezz. Or worze. Good luck!
Children of the Revolution QuestAfter you eat the items:
Player: collect
Chartan: Oh no, ztop, ztop. Enough, you really tazted enough of zem. Are you alright? Well, nozing zere for uz today but I will not let you go like ziz. ...
Chartan: I'm over here! Here! Yez. Oh no, you can barely ztand. Here, take ziz for your bravery and rezt. You can alwayz come back here any ozer day! Wait, wait carefully zere... alright, zere iz ze exzit, yez. Yez, very good... goodbye heh!