Chess is an intellectual game for 2 players that can be played in the Game Rooms in Carlin, Edron, Kazordoon, Thais, and Yalahar. Every Game Room has a regular set of pieces, but players can collect a luxury Zaoan Chess Set through The Colours of Magic and play with those instead.
- The goal of the game is to capture your opponent's King. All other lost tokens are merely casualties. The game is not won until the King is captured.
- The game board is arranged as follows. Note that the Queen is always on her own color square. A regulation board will have a White square in your lower-right corner, indicating that Chess boards in Tibia are to be played horizontally (white on the left, black on the right):
- Each different kind of game token has different rules that govern how it is allowed to move. Note that no kind of token is able to move through another, except for Knights. By moving one of your tokens onto a space where an opponent's token is, you have captured the opponent's token, meaning it is removed from the game board.
- Pawns can only move forward one space, but can only capture a game token by moving diagonally forward one space. Pawns are the only pieces that cannot move backwards. On the first move a pawn makes in the game, it is allowed to move 2 squares forward instead of one (see Wikipedia:Pawn (chess) for more info and better explanation).
- Castles (Rooks) can move any number of squares in a straight vertical or horizontal line.
- Knights must make two steps when moving. One step must be 2 squares either left, right, forward, or backward, and the other step must be 1 square (may be taken in any order). Also, the second step must be perpendicular to the first (e.g. it the first step in 2 spaces to the right, the second can either be 1 space forward or 1 space backward). The Knight is the only chess piece that can jump over other pieces (see Wikipedia:Knight_(chess) for more info and better explanation).
- Bishops can move any number of squares diagonally.
- Queens can move any number of squares in any straight line (up/down, left/right and diagonally)
- Kings can move one square in any direction.
- If a player's king is in a position where they can be captured in the next turn, their king is in "Check", meaning he is in danger. You cannot make a move that would place your own king in "check", and if your king is in check, you must make a move that will cause it to no longer be in check.
- Gameplay continues until one of the following occur:
- A player is in check and cannot perform a move to secure the King. This is called checkmate and results in a win for the team capturing the King.
- A player cannot perform any move because either they are blocked (e.g. Pawn roadblock) or performing the move would result in a check on their King. This results in a stalemate which means no player wins.
- No pieces are taken for a certain amount of turns, which can be negotiated by the players. This is to resolve e.g. the issue of having no pieces besides the King whereby the Kings cannot capture each other or force a stalemate. This results in a draw.
- A player forfeits.
For a complete set of rules and more information, see Wikipedia's article on Chess.
See list of Tibia Games.