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| senseinvis = ? |
| senseinvis = ? |
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| physicalDmgMod = 150%? |
| physicalDmgMod = 150%? |
||
− | | earthDmgMod = |
+ | | earthDmgMod = 50%? |
− | | fireDmgMod = |
+ | | fireDmgMod = 50%? |
− | | deathDmgMod = |
+ | | deathDmgMod = 50%? |
− | | energyDmgMod = |
+ | | energyDmgMod = 30%? |
− | | holyDmgMod = |
+ | | holyDmgMod = 50%? |
− | | iceDmgMod = |
+ | | iceDmgMod = 20%? |
− | | hpDrainDmgMod = |
+ | | hpDrainDmgMod = 20%? |
− | | drownDmgMod = |
+ | | drownDmgMod = 50%? |
− | | healMod = |
+ | | healMod = 50%? |
| sounds = {{Sound List|}} |
| sounds = {{Sound List|}} |
||
| implemented = 10.94 |
| implemented = 10.94 |
||
| notes = Transformed form of [[Outburst]]. |
| notes = Transformed form of [[Outburst]]. |
||
− | | behaviour = |
+ | | behaviour = If not killed within 10 seconds, deals over 3000 energy damage. |
| speed = ? |
| speed = ? |
||
− | | strategy = Knights/Paladins: Focus your strongest |
+ | | strategy = Knights/Paladins: Focus your strongest spells to deal as much physical damage as possible before it changes back to [[Outburst]]. |
+ | |||
− | Mages: It's recommended for all mages to bring some extra [[Explosion |
+ | Mages: It's recommended for all mages to bring some extra [[Explosion Rune]]s to help kill Charging Outburst. Druids can also use [[Physical Strike]] which is similar in strength. |
+ | |||
| location = [[Otherworld]] |
| location = [[Otherworld]] |
||
| loot = {{Loot Table}} |
| loot = {{Loot Table}} |
Revision as of 19:21, 6 March 2020
You see charging Outburst
Notes
Transformed form of Outburst.
Abilities
?
Damage Taken From Elements
Physical
Death
Holy
Ice
Fire
Energy
Earth
Location
Behaviour
If not killed within 10 seconds, deals over 3000 energy damage.
Strategy
Knights/Paladins: Focus your strongest spells to deal as much physical damage as possible before it changes back to Outburst.
Mages: It's recommended for all mages to bring some extra Explosion Runes to help kill Charging Outburst. Druids can also use Physical Strike which is similar in strength.